Blaze the level 5 Dwarf Sun Paladin by spastic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 27)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic14 (base 16)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life198/205
Positive0/32
Stamina120/120
Healing Factor1
Regeneration3.3922739800088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage33
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)18.62 (59.10447761194%)
Defense1.3
Ranged Defense1.3
Fatigue12
Physical Save21.704990631414
Spell Save17.109981262827
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
3/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Blaze the Dwarf Sun Paladin level 5
17th Voratun 122nd year of Ascendancy at 03:20
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Blaze picks up (f.):
iron plate armour of cold resistance (3 def, 7 armour).
Today is the 17th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Blaze picks up (d.):
elm vilestaff of fate (10-12 power, 2 apr, darkness element).
Blaze picks up (a.):
iron dagger (10-13 power, 5 apr).
Blaze picks up (e.):
elm starstaff of illumination (10-12 power, 2 apr, physical element).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
elm totem of cure ailments [power 1] (10 cooldown).
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 10 dam, 43 block).
You gain 0.91 gold from the transmogrification of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 1.47 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, darkness element).
You gain 2.50 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 0.92 gold from the transmogrification of
arcing iron mace (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate!
Blaze deactivates Weapon of Light.

Blaze activates Weapon of Light.

Blaze deactivates Chant of Fortitude.

Blaze activates Chant of Fortitude.