Freykin the level 13 Ghoul Brawler by freykin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBrawler
Level / Exp13 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength63 (base 39)
Dexterity14 (base 13)
Constitution48 (base 23)
Magic13 (base 10)
Willpower8 (base 10)
Cunning11 (base 13)

Resources

Life507/507
Mana162/162
Stamina131/131
Healing Factor1.23
Regeneration12.051963943154

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4
Infravision2

Offense: Barehand

Damage43
Accuracy22
Crit Chance6%
APR9
Speed0.60

Offense: Spell

Spellpower21.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)18 (30%)
Defense7.4
Ranged Defense10.4
Fatigue15
Physical Save32.425
Spell Save17.25
Mental Save11.65

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
3/5
1/5
1/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Grappling1.30
2/5
1/5
1/5
1/5
Technique / Combat veteran1.10
3/5
2/5
1/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
3/5
2/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
2/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
failed
done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
Light source

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Freykin the Ghoul Brawler level 13
29th Dusk 122nd year of Ascendancy at 11:26
see stats
Level 10 Got a character to level 10.
By Freykin the Ghoul Brawler level 10
3rd Flare 122nd year of Ascendancy at 03:38
see stats
The Arena Unlocked Arena mode.
By Freykin the Ghoul Brawler level 4
4th Mirth 122nd year of Ascendancy at 02:31
see stats
The secret city Discovered the truth about mages.
By Freykin the Ghoul Brawler level 11
25th Dusk 122nd year of Ascendancy at 08:37
see stats

Log

You gain 2.94 gold from the transmogrification of scorching brass lantern of clarity.
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (24/24, 17.5-24.5 power, 7 apr).
You gain 0.96 gold from the transmogrification of
barbed quiver of ash arrows of accuracy (10/13, 21.5-30.1 power, 7 apr).
You gain 2.37 gold from the transmogrification of
acidic quiver of ash arrows of daylight (14/14, 18-25.2 power, 7 apr).
You gain 3.04 gold from the transmogrification of
reinforced steel shield of radiance (6 def, 7 armour, 62 block).
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.50 gold from the transmogrification of
prismatic cured leather armour of acid resistance (2 def, 4 armour).
You gain 2.85 gold from the transmogrification of
cured leather armour of Eyal (2 def, 4 armour).
You gain 1.66 gold from the transmogrification of
spiked steel mail armour (2 def, 6 armour).
You gain 0.70 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 2.84 gold from the transmogrification of
miner's pair of iron boots of tirelessness (0 def, 7 armour).
You gain 0.79 gold from the transmogrification of
woollen robe of frost (+18%) (0 def, 0 armour).
You gain 8.26 gold from the transmogrification of
spellcowled linen cloak of conjuring (1 def, 0 armour).
You gain 2.12 gold from the transmogrification of
flaming steel waraxe of projection (12.5-17.5 power, 3 apr).
You gain 2.54 gold from the transmogrification of
short elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 4.66 gold from the transmogrification of
blighted ash magestaff of might (15-18 power, 3 apr, cold element).
You gain 2.88 gold from the transmogrification of
ash starstaff of warding (15-18 power, 3 apr, temporal element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 12.50 gold from the transmogrification of
Crooked Club (25-35 power, 4 apr).
You gain 3.13 gold from the transmogrification of
chilling iron longsword of corruption (11.5-16.1 power, 2 apr).
You gain 3.60 gold from the transmogrification of
mighty ash longbow of recursion.
You gain 3.15 gold from the transmogrification of
mighty ash longbow of power.
You gain 3.05 gold from the transmogrification of
quick steel greatsword (25.5-40.8 power, 2 apr).
You gain 2.12 gold from the transmogrification of
flaming steel dagger of projection (10.5-13.65 power, 6 apr).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.