ArchMet the level 11 Shalore Archmage by devmet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp11 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity15 (base 10)
Constitution12 (base 12)
Magic40 (base 33)
Willpower34 (base 26)
Cunning17 (base 11)

Resources

Life-9/161
Mana113/290
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy14
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower37
Crit Chance15%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Physical+6%
Lightning+6%
Light+10%
Cold+17%
Blight+18%
Arcane+24%
Fire+6%
Acid+6%

Offense: Damage Penetration

Physical+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save17
Spell Save22
Mental Save26

Defense: Resistances

Physical+ 10%( 70%)
Darkness+ 10%( 70%)
Light+ 26%( 70%)
Nature+ 13%( 70%)
Blight+ 16%( 70%)
Arcane+ 21%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
1/5
0/5
Spell / Phantasm1.30
1/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

Quests

active
done
done
failed
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By ArchMet the Shalore Archmage level 10
43rd Dusk 122nd year of Ascendancy at 03:03
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By ArchMet the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:57
see stats

Log

ArchMet's dazing lightning area effect hits ArchMet for 18 lightning damage.
Horned Horror shrugs off ArchMet's 'Dazed'!
ArchMet is dazed!


Void Echoes from ArchMet hits Horned Horror for
(12 flat reduction), 0 mind (0 total damage).
Arcane Vortex from ArchMet hits Horned Horror for
(16 flat reduction), 2 arcane (2 total damage).
ArchMet is not dazed anymore.

ArchMet receives 11 healing from Temporal Restoration Field.
Strangle Hold from Horned Horror hits
ArchMet for 8 nature damage.
Horned Horror lashes out with a spinning backhand.
Horned Horror misses ArchMet.
ArchMet's dazing lightning area effect hits Horned Horror for
(16 flat reduction), 3 lightning (3 total damage).
ArchMet's dazing lightning area effect hits
ArchMet for 18 lightning damage.
Horned Horror is dazed!

ArchMet is dazed!


You are unable to move!

You are unable to move!

Horned Horror is not dazed anymore.

Void Echoes from ArchMet hits Horned Horror for
(12 flat reduction), 0 mind (0 total damage).
Arcane Vortex from ArchMet hits Horned Horror for
(16 flat reduction), 2 arcane (2 total damage).
ArchMet is not dazed anymore.

ArchMet receives 11 healing from Temporal Restoration Field.
Strangle Hold from Horned Horror hits
ArchMet for 8 nature damage.
Your summoned red crystal disappears.
Horned Horror hits ArchMet for (51 ignored), 0 physical, 16 lightning (16 total damage).
ArchMet's dazing lightning area effect hits Horned Horror for
(16 flat reduction), 3 lightning (3 total damage).
ArchMet's dazing lightning area effect hits
ArchMet for 18 lightning damage.
ArchMet the level 11 shalore archmage was electrocuted to death by himself, by accident of course, on level 4 of The Maze.
Horned Horror is dazed!