Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 9 / 11% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 34 (base 18) |
| Dexterity | 26 (base 18) |
| Constitution | 16 (base 16) |
| Magic | 10 (base 10) |
| Willpower | 12 (base 10) |
| Cunning | 20 (base 18) |
Resources
| Life | 185/239 |
| Stamina | 9/129 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 1 |
Offense: Barehand
| Damage | 34 |
| Accuracy | 38 |
| Crit Chance | 9% |
| APR | 3 |
| Speed | 1.20 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16.4 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +4% |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 7.6 |
| Ranged Defense | 7.6 |
| Fatigue | 7 |
| Physical Save | 19.990378647225 |
| Spell Save | 9.0335373126307 |
| Mental Save | 13.202268330161 |
Defense: Resistances
| Lightning | + 22%(100%) |
| Light | + 2%(100%) |
| Blight | + 12%(100%) |
| Mind | + 7%(100%) |
| Darkness | + 21%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 299 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 99 life. |
Class Talents
Generic Talents
Effects
| talent | Striking Stance |
Quests
Equipment
| On hands | iron gauntlets iron gauntletsRequires: - Talent Armour Training Infused by nature Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 |
| Main armor | cured leather armour cured leather armourRequires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 |
Inventory
Achievements
Log
Slave combatant lashes out with a spinning backhand.
Slave combatant hits brown bear for 17 lightning, 40 physical, 6 darkness, 7 lightning damage (total 68.41).
Brown bear misses slave combatant.
Slave combatant throws two quick punches.
Slave combatant hits brown bear for 8 lightning, 20 physical, 6 darkness, 7 lightning, 10 lightning, 23 physical, 6 darkness, 7 lightning damage (total 84.21).
Slave combatant throws a body shot.
Slave combatant breathes lightning!
Brown bear is dazed!
Slave combatant hits brown bear for 16 lightning, 39 physical, 6 darkness, 7 lightning, 52 lightning damage (total 117.31).
Brown bear misses slave combatant.
Slave combatant throws a finishing uppercut.
Brown bear is not dazed anymore.
You collect a new ingredient: bear paw.
Brown bear shrugs off the effect 'Stunned'!
Slave combatant hits brown bear for 22 lightning damage.
Slave combatant killed brown bear!
Talent Double Strike is ready to use.
A new foe appears in the ring of blood!
Talent Spinning Backhand is ready to use.
Talent Body Shot is ready to use.
Talent Uppercut is ready to use.
Talent Infusion: Healing is ready to use.
