Secound the level 5 Dwarf Summoner by hailssatan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp5 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity10 (base 12)
Constitution15 (base 10)
Magic10 (base 12)
Willpower21 (base 18)
Cunning20.336250513196 (base 16)

Resources

Life240/240
Equilibrium18
Healing Factor1.2035657693714
Regeneration0.30089144234285

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy15
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)28.118138619369 (56.297102139833%)
Defense11
Ranged Defense11
Fatigue20
Physical Save14
Spell Save12
Mental Save27

Defense: Resistances

Cold+ 38%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
4/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
Light source
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Secound the Dwarf Summoner level 5
19th Voratun 122nd year of Ascendancy at 07:04
see stats

Log

Rested for 1 turns (stop reason: taken damage).
Bleeding from Dremling hits
Secound for 3 physical damage.

Resting starts...

Your summoned giant spider disappears.
Rested for 1 turns (stop reason: taken damage).

Secound stops regenerating health quickly.

Bleeding from Dremling hits
Secound for 3 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Dremling hits
Secound for 3 physical damage.

Secound uses
Infusion: Wild.
Secound stops bleeding.

Secound is cured!

Secound lessens the pain.

Resting starts...

Talent Spider is ready to use.
Talent War Hound is ready to use.
Talent Infusion: Regeneration is ready to use.
Secound feels pain again.

Talent Infusion: Wild is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the south (yellow ooze)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (yellow ooze)).