Tar the level 5 Dwarf Berserker by DrasticBear

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 32%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 20)
Dexterity9 (base 11)
Constitution23 (base 17)
Magic11 (base 10)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life253/253
Stamina132/132
Healing Factor1.1099022211821
Regeneration2.4972799976598

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Nature+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save21
Spell Save14
Mental Save14

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Nature+ 20%( 70%)
Darkness+ 12%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

On fingers
Around neck
In main hand
On hands
Light source
On head
Around waist

Inventory

Achievements

Log

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Tar is affected by the glimmerstone!

Tar is affected by the glimmerstone!

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
evasive elm wand of conjuration [power 100] (15 cooldown).
You gain 0.27 gold from the transmogrification of
iron shield of cold resistance (+17%) (0 def, 2 armour, 17.5 block).
You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 3.85 gold from the transmogrification of
balanced iron waraxe of daylight (10-14 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 1.86 gold from the transmogrification of
blooming mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 1.96 gold from the transmogrification of
thought-forged iron mace of massacre (18-24 power, 2 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 97; 13 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 436%; cd 11).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).