Dooelvin the level 6 Cornac Archmage by axl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution16 (base 16)
Magic24 (base 24)
Willpower17 (base 13)
Cunning15 (base 11)

Resources

Life-54/150
Mana149/170
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+10%
Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save14
Spell Save14
Mental Save11

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 12%( 70%)
All+ 7%( 70%)
Mind+ 16%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
1/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5
Spell / Meta1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

done
done
active
failed

Equipment

Tool
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Unstoppable (Roguelike) Returned from the dead.
By Dooelvin the Cornac Archmage level 6
78th Pyre 122nd year of Ascendancy at 12:24
see stats

Log


Dooelvin casts
Ice Shards.
Dooelvin's Ice Shards hits Poison ivy for
73 cold damage.
Dooelvin's Ice Shards killed Poison ivy!
Talent Lightning is ready to use.

Resting starts...

Talent Ice Shards is ready to use.
Dooelvin stops regenerating health quickly.

Talent Arcane Reconstruction is ready to use.
Talent Teleport is ready to use.
Talent Spellcraft is ready to use.
Talent Phase Door is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (Forest Troll Hedge-Wizard)).


Dooelvin casts
Lightning.
Forest Troll Hedge-Wizard reflects damage back to Dooelvin!
Forest Troll Hedge-Wizard hits Dooelvin for 84 reflected damage.
Dooelvin hits Forest Troll Hedge-Wizard for (84 absorbed), 0 lightning (0 total damage).

Dooelvin casts
Ice Shards.
Forest Troll Hedge-Wizard casts
Manathrust.
Forest Troll Hedge-Wizard's Manathrust hits
Dooelvin for 48 arcane damage.
Forest Troll Hedge-Wizard reflects damage back to Dooelvin!
Forest Troll Hedge-Wizard hits Dooelvin for 73 reflected damage.
Dooelvin's Ice Shards hits Forest Troll Hedge-Wizard for
(73 absorbed), 0 cold (0 total damage).
Dooelvin the level 6 cornac archmage was battered to death by Forest Troll Hedge-Wizard on level 4 of Trollmire.