





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.6Donators/Buyers bonus! True Full Respec Mastery Boost 1.7.6Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the bug for prodigies learning introduced v1.7. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. This version buffs the mastery increase from 0.2 to 0.4 as well. This is rolled in because mastery boosting is incompatible with category respec mods. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Cleaner Item Descriptions REVISED 1.7.0This is a fork of Cleaner Item Descriptions v2.1.4 (which itself is a fork of Better Item Descriptions) which makes Item Stats easier to read... There were just a couple tweaks I wanted to make: This version:
 Known bugs:
 Note: As with the original "Cleaner Item Descriptions", this works with zOmnibus's inscription-compare feature 
 | 
| Campaign | --- | 
| Mode | --- --- | 
| Sex | Male | 
| Race | Runic Golem | 
| Class | Golem | 
| Level / Exp | 6 / 0% | 
| Size | big | 
| Lifes / Deaths | no deaths recorded2 / 0 | 
Primary Stats
| Strength | 22 (base 22) | 
| Dexterity | 12 (base 12) | 
| Constitution | 12 (base 12) | 
| Magic | 14 (base 14) | 
| Willpower | 11 (base 10) | 
| Cunning | 11 (base 10) | 
Resources
| Life | 186/186 | 
| Mana | 125/125 | 
| Stamina | 118/118 | 
| Healing Factor | 1.0191526171258 | 
| Regeneration | 1.0191526171258 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 0 | 
| Infravision | 10 | 
| See Invisible | 30 | 
Offense: Mainhand
| Damage | 15 | 
| Accuracy | 22 | 
| Crit Chance | 4% | 
| APR | 3 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed | 
Offense: Spell
| Spellpower | 14 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 12 | 
| Crit Chance | 2% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 19.44934837382 (68.151787968034%) | 
| Defense | 1 | 
| Ranged Defense | 1 | 
| Fatigue | 30 | 
| Physical Save | 12 | 
| Spell Save | 9 | 
| Mental Save | 8 | 
Defense: Resistances
| Lightning | + 18%(100%) | 
| Nature | + 3%(100%) | 
| All | 0%(100%) | 
Defense: Immunities
| Bleed Resistance | 100% | 
| Fear Resistance | 100% | 
| Stoning Resistance | 100% | 
| Poison Resistance | 100% | 
| Blind Resistance | 100% | 
Inscriptions (2/3)
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. | 
| Runes | Effective talent level: 1.0Rune: Shatter Afflictions Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 36 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Willpower stat. | 
Class Talents
| Golem / Fighting | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Golem / Arcane | 1.30 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
Effects
Quests
Equipment
| In off hand |  reinforced iron shield (0 def, 3 armour, 40 block) 7.0 Encumbrance T1 shield armor [Ego] Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: defense ------ Armor +3 Fatigue +8% other ------- Talents +1 Block Handheld deflection devices. | 
| Main armor |  Yarekalthorath the iron plate armour (0 def, 7 armour) 17.0 Encumbrance T1 massive armor [Rare] Master While equipped: offense ------ Mind Crit +1% When Hit 2 mind On-Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 8 defense ------ Armor +7 Fatigue +22% Resistance +16% lightning A suit of armour made of metal plates. | 
| In main hand |  Armekalthofast the Scumbliss (12-17 power, 3 apr) 3.0 Encumbrance T1 waraxe 1H weapon [Rare] Psionic Weapon Damage 12.0 - 16.8 Physical Uses 100% Str Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +3 Critical Rate +3.5% Attack Speed 100% On-hit +6 mind, +11 item expose On Hit: * 11% chance to reduce all saves and defense by 7 While equipped: Stats Cun +1, Wil +1 offense ------ On-Hit (Melee): * 20% chance to slow global speed by 32% defense ------ Armor +2 One-handed war axes. | 
Inventory
|  elm starstaff 5.0 Encumbrance T1 staff 2H weapon [Ego] Nature Mastery: Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Weapon Damage: PHYSICAL It provides ambient light (+2 radius). | 
|  linen cloak 2.0 Encumbrance T1 cloak armor [Ego] Nature/Master | 
|  Belyribeth the Ravenwalker (2 def, 4 armour) 14.0 Encumbrance T1 heavy armor [Rare] Master While equipped: offense ------ Damage +3% mind defense ------ Armor +4 Defense +2 (+2 eff.) Fatigue +12% Resistance +3% mind, +6% physical Physical save +11 (+9 eff.) Unlife -20.00 life Blind Resist +20% A suit of armour made of mail. | 
|  iron mail armour of spell shielding (2 def, 4 armour) 14.0 Encumbrance T1 heavy armor [Ego] Arcane While equipped: defense ------ Armor +4 Defense +2 (+2 eff.) Fatigue +12% Resistance +6% arcane Spell save +11 (+11 eff.) A suit of armour made of mail. | 
Achievements
Log
White ooze hits golem (servant of Eticor) for 2 physical damage.
Melee retaliation hits White ooze for 1 mind damage.
White ooze splits in two!
golem (servant of Eticor) hits White ooze for 10 physical damage.
golem (servant of Eticor) killed White ooze!
White ooze is free from the illness.
Talent Eye Beam is ready to use.
golem (servant of Eticor) hits White ooze for 15 physical damage.
golem (servant of Eticor) killed White ooze!
Resting starts...
Rested for 20 turns (stop reason: all resources and life at maximum).
Golem (servant of Eticor) is affected by the glimmerstone!
There is an item here: iron shield
There is a next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).








