Archibald the level 8 Dwarf Archer by pando

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassArcher
Level / Exp8 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 19)
Dexterity33 (base 32)
Constitution13 (base 10)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life242/242
Stamina128/128
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.703251193202
See Invisible25.703251193202

Offense: Mainhand

Damage48
Accuracy32
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Mind+3%

Defense: Base

Armour (hardiness)12 (57.155997060385%)
Defense35
Ranged Defense35
Fatigue0
Physical Save13
Spell Save7
Mental Save8

Defense: Resistances

Nature+ 10%( 70%)
Acid+ 15%( 70%)
Light+ 30%( 70%)
Cold+ 25%( 70%)
Blight+ 11%( 70%)
Mind+ 6%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
1/5
1/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
1/5
1/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Archibald the Dwarf Archer level 5
18th Voratun 122nd year of Ascendancy at 15:11
see stats

Log

Archibald's Shoot killed Giant spider!
Archibald's Shoot killed Giant spider!
Archibald's Shoot killed Giant spider!
Talent Steady Shot is ready to use.

Archibald shoots!
You are unable to move!

You are unable to move!

Resting starts...

Archibald is no longer pinned.

Talent Fragmentation Shot is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


You notice a trap (Giant spider's sticky web)!
Archibald picks up (a.):
shielding rune (absorb 99; dur 3; cd 15).
Archibald picks up (a.):
wild infusion (res 16%; magical; dur 2; cd 13).
Archibald picks up (a.):
healing infusion (heal 40; cd 12).
Archibald picks up (c.):
blink rune (range 4; phase 10; cd 16).
Archibald picks up (d.):
blink rune (range 3; phase 11; cd 20).
Archibald picks up (e.):
shatter afflictions rune (absorb 21; cd 22).
Archibald picks up (b.):
healing infusion of the warrior (heal 94; cd 12).
Archibald picks up (c.):
regeneration infusion (heal 72; 13 cd).
Archibald fails to disarm a trap (Giant spider's sticky web).

Archibald is caught in a web!

Archibald shrugs off the effect 'Pinned to the ground'!
Ran for 1 turns (stop reason: detrimental status effect).

Archibald picks up (h.):
shatter afflictions rune of the psychic (absorb 42; cd 16).

Saving game...

Saving done.