Elendil the level 7 Cornac Archer by canofbeenz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity30 (base 24)
Constitution12 (base 12)
Magic10 (base 10)
Willpower13 (base 10)
Cunning16 (base 16)

Resources

Life-32/191
Stamina96/126
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth27.300317620788
See Invisible27.300317620788

Offense: Mainhand

Damage35
Accuracy47
Crit Chance11%
APR10
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+5%
Darkness+4%

Defense: Base

Armour (hardiness)4 (57.155997060385%)
Defense37
Ranged Defense37
Fatigue0
Physical Save11
Spell Save8
Mental Save11

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 10%( 70%)
Fire+ 11%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Around neck
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

Elendil picks up (q.): stabilizing linen wizard hat of time (+11%) (1 def, 0 armour).
Talent Steady Shot is ready to use.

Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Elendil picks up (E.):
elm totem of thorny skin [power 15] (20 cooldown).

Elendil picks up (p.):
iron waraxe of phasing (12-18 power, 7 apr).

Elendil shoots!
Skeleton mage casts
Manathrust.
Skeleton mage hits Elendil for 112 arcane damage.
Elendil's Shoot performs a ranged critical strike against Skeleton mage!
The demonic soul releases a burst of fire around skeleton mage!
Elendil's Shoot hits Skeleton mage for
105 physical damage.
Demonic Soul hits Skeleton mage for
10 fire damage.

Elendil uses
Headshot.

Elendil shoots!
Skeleton mage misses Elendil.
Talent Steady Shot is ready to use.
Elendil's Shoot hits Skeleton mage for
47 physical damage.

Elendil uses
Headshot.
Skeleton mage casts
Manathrust.
Skeleton mage hits Elendil for 112 arcane damage.
Elendil the level 7 cornac archer was imploded to death by a skeleton mage on level 1 of Ruins of Kor'Pul.