Elendil the level 7 Higher Arcane Blade by canofbeenz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArcane Blade
Level / Exp7 / 66%
Sizebig
Lifes / Deaths

Primary Stats

Strength27 (base 19)
Dexterity16 (base 10)
Constitution18 (base 12)
Magic26 (base 25)
Willpower24 (base 10)
Cunning14 (base 14)

Resources

Life-11/227
Mana172/226
Stamina153/173
Healing Factor1.3711363549267
Regeneration4.4561931535118

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage45
Accuracy22
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
All0%
Physical+8%
Cold+15%
Nature+8%

Defense: Base

Armour (hardiness)18.118138619369 (56.297102139833%)
Defense23
Ranged Defense23
Fatigue0
Physical Save24
Spell Save21
Mental Save21

Defense: Resistances

Darkness+ 6%( 70%)
Light+ 35%( 70%)
Nature+ 20%( 70%)
Fire+ 5%( 70%)
Cold+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
2/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Elendil picks up (f.):
rough leather belt of carrying.

You pickup 0.65 gold pieces.


Elendil wears (replacing
thought-forged iron greatmaul of erosion (18-27 power, 1 apr)): chilling iron greatsword of massacre (24-38 power, 1 apr).

You gain 3.15 gold from the transmogrification of
thought-forged iron greatmaul of erosion (18-27 power, 1 apr).
Elendil wears (replacing
Mighty Girdle): nightruned rough leather belt of the giants.

Elendil picks up (l.):
rough leather cap of constitution (+3) (0 def, 1 armour).

Thief deactivates
Stealth.
Elendil is poisoned!

Thief hits Elendil for 30 physical, 15 physical, 5 fire (50 total damage).
Deadly Poison from Thief hits
Elendil for 16 nature damage.

Elendil hits Thief for 39 physical, 8 cold, 14 light, 6 fire (67 total damage).
Thief hits Elendil for 36 physical, 18 physical, 5 fire (59 total damage).
Deadly Poison from Thief hits
Elendil for 16 nature damage.

Elendil casts
Flame.
Thief is on fire!

Elendil hits Thief for 72 fire damage.
The demonic soul releases a burst of fire around thief!
Burning from Elendil hits Thief for
24 fire damage.
Demonic Soul hits Thief for
23 fire damage.
Thief hits Elendil for 42 physical, 15 lightning, 16 physical, 5 fire (78 total damage).
Deadly Poison from Thief hits
Elendil for 32 nature damage.
Elendil the level 7 higher arcane blade was slimed to death by a thief on level 1 of Ruins of Kor'Pul.