STONE WARDEN the level 6 Dwarf Stone Warden by wudin7919

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp6 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity8 (base 10)
Constitution15 (base 10)
Magic16 (base 18)
Willpower21 (base 18)
Cunning10 (base 10)

Resources

Life248/269
Mana185/185
Equilibrium15
Healing Factor1.0460311219417
Regeneration22.228161341262

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy16
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage12
Accuracy16
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)18.413408721348 (65.897138898113%)
Defense1
Ranged Defense1
Fatigue26
Physical Save10
Spell Save12
Mental Save10

Defense: Resistances

Lightning+ 5%( 70%)
Fire+ 15%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
4/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
active
done

Equipment

Around waist
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

STONE WARDEN uses Infusion: Regeneration.
STONE WARDEN starts regenerating health quickly.

STONE WARDEN stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
STONE WARDEN uses
Infusion: Regeneration.
STONE WARDEN starts regenerating health quickly.

STONE WARDEN stops regenerating health quickly.

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).

STONE WARDEN wears (replacing
iron mail armour (2 def, 4 armour)): iron mail armour of fire resistance (2 def, 4 armour).
Talent Infusion: Regeneration is ready to use.
STONE WARDEN wears (replacing
iron shield (0 def, 2 armour, 96% power, 19 block)): reinforced iron shield (0 def, 3 armour, 100% power, 45.5 block).
STONE WARDEN uses
Infusion: Regeneration.
STONE WARDEN starts regenerating health quickly.

STONE WARDEN wears (replacing
brass lantern): brass lantern of health.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.38 gold from the transmogrification of
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 4.27 gold from the transmogrification of
balanced iron waraxe of vileness (102% power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (105% power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (120% power, 4 apr).
You gain 1.15 gold from the transmogrification of
rough leather sling of lightning.
You gain 3.27 gold from the transmogrification of
mighty elm longbow of fire.
You gain 1.95 gold from the transmogrification of
flaming iron dagger of erosion (100% power, 5 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).