Ordrun the level 7 Shalore Archmage by Ordrun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity15 (base 14)
Constitution10 (base 10)
Magic30 (base 28)
Willpower20 (base 17)
Cunning15 (base 11)

Resources

Life126/126
Mana171/192
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy9
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+10%
Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save6
Spell Save17
Mental Save29

Defense: Resistances

Blight+ 16%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On feet
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...


Talent Teleport is ready to use.

You are yanked out of this place!


You gain 1.40 gold from the transmogrification of
high-capacity pouch of iron shots (42/42, 108% power, 1 apr).
You gain 2.87 gold from the transmogrification of
survivor's brass lantern of health.
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.87 gold from the transmogrification of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 0.65 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 30; cd 21).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 40; cd 12).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.