Kerubino the level 10 Yeek Archmage by Player_Emerald

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic34 (base 34)
Willpower33 (base 24)
Cunning15 (base 11)

Resources

Life104/104
Mana198/203
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage13
Accuracy2
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Mind+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense7
Ranged Defense16
Fatigue0
Physical Save4
Spell Save24
Mental Save16

Defense: Resistances

Light+ 21%( 70%)
Fire+ 12%( 70%)
Arcane+ 20%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance25%
Pinning Resistance50%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
4/5
4/5
2/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done

Equipment

Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Kerubino the Yeek Archmage level 10
5th Mirth 122nd year of Ascendancy at 00:42
see stats

Log

Kerubino killed Subject Z!

Yeek Wayist activates
Charged Aura.
Talent Chain Lightning is ready to use.

Yeek Wayist uses
Infusion: Healing.
Yeek Wayist receives
81 healing from Infusion: Healing.
Talent Phase Door is ready to use.
Talent Temporal Shield is ready to use.
Ran for 7 turns (stop reason: interesting character).


Option unlocked: New Class: Mindslayer (Psionic)

Yeek Wayist uses
Infusion: Healing.
Yeek Wayist receives
81 healing from Infusion: Healing.

Kerubino picks up (a.):
arcing steel greatmaul (26-38 power, 2 apr).

Kerubino picks up (g.):
cured leather armour of cold resistance (6 def, 4 armour).
Kerubino picks up (m.):
Arccrypt the ash totem of healing [power 176] (15 cooldown).
Kerubino picks up (a.):
steel dagger of erosion (12-16 power, 6 apr).
Kerubino picks up (b.):
thought-forged steel dagger (13-17 power, 6 apr).

Kerubino deactivates
Feather Wind.
Kerubino activates
Feather Wind.
Kerubino deactivates
Shielding.
Kerubino activates
Shielding.
Kerubino deactivates
Arcane Power.
Kerubino activates
Arcane Power.