Wallmar the level 20 Cornac Bulwark by fungustoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp20 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 35)
Dexterity33 (base 23)
Constitution43 (base 32)
Magic10 (base 10)
Willpower24 (base 13)
Cunning31 (base 10)

Resources

Life709/709
Stamina217/217
Healing Factor1.6397742564935
Regeneration9.2934976295081

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth10
See Invisible14

Offense: Mainhand

Damage70
Accuracy56
Crit Chance20%
APR6
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower30
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+10%
Temporal+3%
Physical+14%
Mind+3%
All0%

Offense: Damage Penetration

Physical+5%
Fire+5%
Cold+20%

Defense: Base

Armour (hardiness)71.723073231957 (96.438666929426%)
Defense37
Ranged Defense37
Fatigue26
Physical Save51
Spell Save32
Mental Save36

Defense: Resistances

Blight+ 22%( 70%)
Cold+ 40%( 70%)
All+ 3%( 70%)
Darkness+ 20%( 70%)
Light+ 6%( 70%)
Lightning+ 9%( 70%)
Mind+ 12%( 70%)
Fire+ 9%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Disarm Resistance20%
Confusion Resistance10%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance44%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Battle tactics1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
2/5
2/5
2/5
Technique / Shield defense1.50
5/5
1/5
5/5
2/5
Technique / Combat veteran1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
3/5
2/5
0/5
Technique / Combat training1.30
0/5
5/5
0/5
4/5
2/5
0/5

Effects

detrimental effect

Quests

active
active
done
failed
failed
done
failed
failed
done
active
active
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Wallmar the Cornac Bulwark level 15
13rd Dusk 122nd year of Ascendancy at 11:31
see stats
Earth Master Killed Harkor'Zun.
By Wallmar the Cornac Bulwark level 17
44th Dusk 122nd year of Ascendancy at 21:08
see stats
Exterminator Killed 1000 creatures.
By Wallmar the Cornac Bulwark level 18
45th Dusk 122nd year of Ascendancy at 05:01
see stats
Level 10 Got a character to level 10.
By Wallmar the Cornac Bulwark level 10
4th Mirth 122nd year of Ascendancy at 14:34
see stats
Level 20 Got a character to level 20.
By Wallmar the Cornac Bulwark level 20
47th Dusk 122nd year of Ascendancy at 21:07
see stats

Log

Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


There is a Temporal Rift here (press '' or right click to use).

You gain 5.27 gold from the transmogrification of
cleansing dwarven-steel mail armour of command (10 def, 13 armour).
You gain 5.00 gold from the transmogrification of
verdant cashmere robe of protection (3 def, 2 armour).
You gain 5.18 gold from the transmogrification of
slimy cashmere robe of life (0 def, 0 armour).
You gain 3.74 gold from the transmogrification of
dreamer's cashmere robe (0 def, 0 armour).
You gain 2.28 gold from the transmogrification of
thick cashmere cloak of battle (2 def, 7 armour).
You gain 7.28 gold from the transmogrification of
greater yew starstaff of might (20-24 power, 4 apr, temporal element).
You gain 6.79 gold from the transmogrification of
cruel yew starstaff of wizardry (20-24 power, 4 apr, physical element).
You gain 5.00 gold from the transmogrification of
Charged Focus (10-11 power, 24 apr, lightning damage).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

Space around you starts to dissolve...


You are yanked out of this place!

Ran for 5 turns (stop reason: saving).

There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.