KROM the level 20 Dwarf Bulwark by iwmax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp20 / 66%
Sizebig
Lifes / Deaths

Primary Stats

Strength61 (base 37)
Dexterity13 (base 12)
Constitution36 (base 25)
Magic10 (base 12)
Willpower31 (base 16)
Cunning27 (base 27)

Resources

Life786/786
Stamina169/192
Healing Factor1.1979202340232
Regeneration15.872443100808

Speed

Mental-10%
Attack0%
Movement+50%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision5
See Stealth25.082562303769
See Invisible25.082562303769

Offense: Mainhand

Damage69
Accuracy27
Crit Chance28%
APR4
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+14%
Arcane+3%
Cold+9%
All0%
Darkness+11%
Physical+10%
Mind+6%
Fire+11%
Nature+6%

Offense: Damage Penetration

Blight+5%
Darkness+10%
Mind+15%
Arcane+5%

Defense: Base

Armour (hardiness)65.723073231957 (100%)
Defense22
Ranged Defense22
Fatigue23
Physical Save46
Spell Save30
Mental Save30

Defense: Resistances

Lightning+ 68%( 70%)
Fire+ 25%( 70%)
Temporal+ 9%( 70%)
Darkness+ 18%( 70%)
Physical+ 13%( 70%)
Mind+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Silence Resistance10%
Stun Resistance27%
Pinning Resistance10%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Shield defense1.30
5/5
4/5
3/5
1/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.50
3/5
2/5
2/5
2/5

Generic Talents

Race / Dwarf1.00
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
2/5
1/5
0/5
Technique / Conditioning1.30
1/5
3/5
1/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
5/5
0/5
1/5
2/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
active
done
done
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By KROM the Dwarf Bulwark level 8
17th Profit 122nd year of Ascendancy at 11:11
see stats
Exterminator Killed 1000 creatures.
By KROM the Dwarf Bulwark level 18
30th Dearth 122nd year of Ascendancy at 01:37
see stats
Level 10 Got a character to level 10.
By KROM the Dwarf Bulwark level 10
25th Profit 122nd year of Ascendancy at 21:20
see stats
Level 20 Got a character to level 20.
By KROM the Dwarf Bulwark level 20
2nd Loss 122nd year of Ascendancy at 03:12
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By KROM the Dwarf Bulwark level 20
25th Loss 122nd year of Ascendancy at 08:50
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By KROM the Dwarf Bulwark level 5
18th Voratun 122nd year of Ascendancy at 14:21
see stats
The secret city Discovered the truth about mages.
By KROM the Dwarf Bulwark level 19
41st Dearth 122nd year of Ascendancy at 05:44
see stats
Treasure Hunter Amassed 1000 gold pieces.
By KROM the Dwarf Bulwark level 18
29th Dearth 122nd year of Ascendancy at 09:49
see stats

Log

KROM switches his weapons to: unarmed.
You require a weapon and a shield to use this talent.

KROM deactivates
Shield Wall.

KROM switches his weapons to:
Skullcleaver
Elitha the Hazebane.

KROM switches his weapons to: unarmed.


KROM switches his weapons to:
Skullcleaver
Elitha the Hazebane.

KROM wears (replacing
Withering Orbs): Feathersteel Amulet.

KROM wears (replacing
Unlightrazor (0 def, 1 armour)): grounding pair of iron boots of speed (0 def, 3 armour).

KROM wears (replacing
Summertide Phial): nightwalker's brass lantern.
Talent Block is ready to use.

KROM wears (replacing
Prox's Lucky Halfling Foot): ash totem of healing [power 176] (12 cooldown).

You gain 2.13 gold from the transmogrification of
pouch of steel shots of paradox (16/16, 22-26 power, 2 apr).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 0.43 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
grounding linen wizard hat of lightning (+21%) (1 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (10-15 power, 3 apr).
You gain 10.05 gold from the transmogrification of
Aerinor the steel mace (16-23 power, 3 apr).
You gain 1.17 gold from the transmogrification of
iron dagger of erosion (10-14 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 22%; physical; dur 3; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel very confident walking into this place.