Sisal the level 7 Cornac Berserker by Sabathius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 28)
Dexterity12 (base 12)
Constitution20 (base 20)
Magic10 (base 10)
Willpower14 (base 10)
Cunning10 (base 10)

Resources

Life255/255
Stamina56/128
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage50
Accuracy26
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+10%

Defense: Base

Armour (hardiness)22.92 (69%)
Defense4.7
Ranged Defense4.7
Fatigue13
Physical Save21.75
Spell Save12.4
Mental Save8.4

Defense: Resistances

Mind+ 8%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Two-handed weapons1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
5/5
1/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

Quests

failed
done
done
active

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.57 gold from the transmogrification of linen wizard hat of seeing (1 def, 0 armour).
You gain 0.42 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 0.68 gold from the transmogrification of
woollen robe of corrosion (+15%) (0 def, 0 armour).
You gain 1.32 gold from the transmogrification of
clarifying rough leather belt of carrying.
You gain 0.50 gold from the transmogrification of
steel waraxe (11-15.4 power, 3 apr).
You gain 1.74 gold from the transmogrification of
hateful iron waraxe (7-9.8 power, 2 apr).
You gain 2.56 gold from the transmogrification of
shimmering ash magestaff of might (15-18 power, 3 apr, lightning damage).
You gain 3.19 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, fire damage).
You gain 2.01 gold from the transmogrification of
radiant vined mindstar of balance (4.5-4.95 power, 18 apr, nature damage).
You gain 3.48 gold from the transmogrification of
thought-forged steel mace of crippling (14.5-20.3 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron mace (8-11.2 power, 2 apr).
You gain 1.75 gold from the transmogrification of
mighty ash longbow.
You gain 1.89 gold from the transmogrification of
huntsman's iron greatmaul (11.5-17.25 power, 1 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 0.53 gold from the transmogrification of
teleportation rune (range 25).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 14%; cure magical).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 13%; cure physical).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 21; turns 5; dispells darkness).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 66 over 5 turns).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40).
There is a previous level here (press '' or right click to use).

You don't see how to get there...


Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: hostile spotted to the south (large white snake)).