Natha the level 1 Cornac Summoner by froged_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp1 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning15 (base 15)

Resources

Life-7/90
Equilibrium18
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage14
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage14
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Your summoned war hound disappears.

You pickup 0.45 gold pieces.


Talent War Hound is ready to use.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).

Water imp casts
Water Bolt.

Water imp hits Natha for 36 cold damage.
Natha hits Water imp for 8 nature, 8 nature (16 total damage).

Water imp hits Natha for 9 cold damage.
Natha hits Water imp for 8 nature, 8 nature (16 total damage).

Water imp hits Natha for 8 cold damage.
Natha hits Water imp for 7 nature, 8 nature (16 total damage).

Water imp hits Natha for 9 cold damage.
Natha misses Water imp.
Natha misses Water imp.
Water imp casts
Water Bolt.
Water imp hits Natha for 36 cold damage.
Natha the level 1 cornac summoner was iced to death by a water imp on level 1 of Trollmire.