








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Nekarcos's Quality of Life 07: Visible Size Categories (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
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| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Higher |
| Class | Rogue |
| Level / Exp | 15 / 47% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton mage at level 2 on the 75th Pyre 122nd year of Ascendancy at 20:19 / 81Killed by skeleton mage at level 2 on the 75th Pyre 122nd year of Ascendancy at 20:41 Killed by Prox the Mighty at level 3 on the 77th Pyre 122nd year of Ascendancy at 04:26 Killed by Prox the Mighty at level 3 on the 77th Pyre 122nd year of Ascendancy at 05:03 Killed by Prox the Mighty at level 3 on the 77th Pyre 122nd year of Ascendancy at 05:22 Killed by Forest Troll Hedge-Wizard at level 5 on the 77th Pyre 122nd year of Ascendancy at 18:35 Killed by Forest Troll Hedge-Wizard at level 5 on the 77th Pyre 122nd year of Ascendancy at 18:42 Killed by thought-forged bowman at level 7 on the 6th Mirth 122nd year of Ascendancy at 01:43 Killed by Xyssra the degenerated skeleton warrior at level 7 on the 6th Mirth 122nd year of Ascendancy at 01:56 Killed by skeleton warrior at level 7 on the 6th Mirth 122nd year of Ascendancy at 06:57 Killed by skeleton warrior at level 7 on the 6th Mirth 122nd year of Ascendancy at 22:43 Killed by Eilinorema the copperhead snake at level 8 on the 7th Mirth 122nd year of Ascendancy at 03:35 Killed by Eilinorema the copperhead snake at level 8 on the 7th Mirth 122nd year of Ascendancy at 04:12 Killed by minotaur at level 9 on the 7th Mirth 122nd year of Ascendancy at 18:08 Killed by thief at level 9 on the 10th Mirth 122nd year of Ascendancy at 20:52 Killed by cold drake hatchling at level 9 on the 10th Mirth 122nd year of Ascendancy at 22:22 Killed by cold drake hatchling at level 9 on the 10th Mirth 122nd year of Ascendancy at 22:31 Killed by rogue at level 9 on the 10th Mirth 122nd year of Ascendancy at 22:39 Killed by cold drake hatchling at level 9 on the 10th Mirth 122nd year of Ascendancy at 22:49 Killed by rattlesnake at level 9 on the 10th Mirth 122nd year of Ascendancy at 23:11 Killed by Xomina the thief at level 9 on the 1st Summertide 122nd year of Ascendancy at 00:42 Killed by dremling at level 9 on the 1st Summertide 122nd year of Ascendancy at 01:12 Killed by thief at level 9 on the 1st Summertide 122nd year of Ascendancy at 03:53 Killed by thief at level 9 on the 1st Summertide 122nd year of Ascendancy at 06:52 Killed by Araressra the white wolf at level 10 on the 1st Summertide 122nd year of Ascendancy at 07:37 Killed by Cyryyassra the orc archer at level 10 on the 1st Summertide 122nd year of Ascendancy at 10:07 Killed by rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 10:28 Killed by rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 10:39 Killed by rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 20:59 Killed by rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 21:13 Killed by rogue at level 10 on the 2nd Summertide 122nd year of Ascendancy at 01:49 Killed by dremling at level 10 on the 2nd Summertide 122nd year of Ascendancy at 02:27 Killed by thief at level 10 on the 2nd Summertide 122nd year of Ascendancy at 03:25 Killed by onilug at level 10 on the 2nd Summertide 122nd year of Ascendancy at 05:34 Killed by Gurema the drem at level 10 on the 2nd Summertide 122nd year of Ascendancy at 07:46 Killed by bandit lord at level 10 on the 2nd Summertide 122nd year of Ascendancy at 18:14 Killed by Belivea the brecklorn at level 11 on the 3rd Summertide 122nd year of Ascendancy at 02:03 Killed by storm drake hatchling at level 11 on the 3rd Summertide 122nd year of Ascendancy at 02:16 Killed by storm drake hatchling at level 11 on the 3rd Summertide 122nd year of Ascendancy at 02:29 Killed by bandit at level 11 on the 3rd Summertide 122nd year of Ascendancy at 03:08 Killed by thief at level 11 on the 3rd Summertide 122nd year of Ascendancy at 03:35 Killed by rogue at level 11 on the 3rd Summertide 122nd year of Ascendancy at 03:49 Killed by rogue at level 11 on the 3rd Summertide 122nd year of Ascendancy at 04:03 Killed by rogue at level 11 on the 3rd Summertide 122nd year of Ascendancy at 04:23 Killed by rogue at level 11 on the 3rd Summertide 122nd year of Ascendancy at 04:36 Killed by Horned Horror at level 11 on the 3rd Summertide 122nd year of Ascendancy at 07:26 Killed by Horned Horror at level 11 on the 3rd Summertide 122nd year of Ascendancy at 07:35 Killed by Horned Horror at level 11 on the 3rd Summertide 122nd year of Ascendancy at 07:47 Killed by Horned Horror at level 11 on the 3rd Summertide 122nd year of Ascendancy at 08:05 Killed by Horned Horror at level 11 on the 3rd Summertide 122nd year of Ascendancy at 08:26 Killed by Neribeth the rogue at level 12 on the 3rd Summertide 122nd year of Ascendancy at 09:37 Killed by cutpurse at level 12 on the 3rd Summertide 122nd year of Ascendancy at 13:20 Killed by black jelly at level 12 on the 3rd Summertide 122nd year of Ascendancy at 15:37 Killed by storm drake hatchling at level 12 on the 3rd Summertide 122nd year of Ascendancy at 17:22 Killed by Ben Cruthdar, the Cursed at level 12 on the 18th Dusk 122nd year of Ascendancy at 03:19 Killed by Zubarin the copperhead snake at level 13 on the 27th Dusk 122nd year of Ascendancy at 02:45 Killed by Mayynor the giant yellow ant at level 13 on the 27th Dusk 122nd year of Ascendancy at 09:09 Killed by Arata the giant ice ant at level 13 on the 27th Dusk 122nd year of Ascendancy at 12:21 Killed by Arata the giant ice ant at level 13 on the 27th Dusk 122nd year of Ascendancy at 12:30 Killed by Arata the giant ice ant at level 13 on the 27th Dusk 122nd year of Ascendancy at 12:38 Killed by Aerukira the copperhead snake at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:12 Killed by Aerukira the copperhead snake at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:19 Killed by Aerukira the copperhead snake at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:34 Killed by Aerukira the copperhead snake at level 13 on the 27th Dusk 122nd year of Ascendancy at 20:43 Killed by giant venus flytrap at level 13 on the 27th Dusk 122nd year of Ascendancy at 21:47 Killed by giant venus flytrap at level 13 on the 27th Dusk 122nd year of Ascendancy at 22:03 Killed by Mayassra the giant carpenter ant at level 14 on the 28th Dusk 122nd year of Ascendancy at 10:58 Killed by Mayassra the giant carpenter ant at level 14 on the 28th Dusk 122nd year of Ascendancy at 11:06 Killed by giant green ant at level 14 on the 28th Dusk 122nd year of Ascendancy at 11:25 Killed by war hound at level 14 on the 28th Dusk 122nd year of Ascendancy at 11:41 Killed by fire drake at level 14 on the 28th Dusk 122nd year of Ascendancy at 12:21 Killed by giant venus flytrap at level 14 on the 29th Dusk 122nd year of Ascendancy at 05:09 Killed by Wrathroot at level 14 on the 29th Dusk 122nd year of Ascendancy at 05:53 Killed by Wrathroot at level 14 on the 29th Dusk 122nd year of Ascendancy at 06:38 Killed by giant venus flytrap at level 14 on the 29th Dusk 122nd year of Ascendancy at 06:48 Killed by giant venus flytrap at level 14 on the 29th Dusk 122nd year of Ascendancy at 07:02 Killed by onilug at level 15 on the 29th Dusk 122nd year of Ascendancy at 07:28 Killed by ultimate gwelgoroth at level 15 on the 30th Dusk 122nd year of Ascendancy at 20:07 Killed by ultimate gwelgoroth at level 15 on the 30th Dusk 122nd year of Ascendancy at 20:14 Killed by Hallowed Ghost at level 15 on the 30th Dusk 122nd year of Ascendancy at 20:25 Killed by Meline at level 15 on the 30th Dusk 122nd year of Ascendancy at 20:39 |
Primary Stats
| Strength | 42 (base 41) |
| Dexterity | 17 (base 13) |
| Constitution | 14 (base 10) |
| Magic | 11 (base 10) |
| Willpower | 26 (base 10) |
| Cunning | 33 (base 30) |
Resources
| Life | 358/358 |
| Stamina | 182/182 |
| Healing Factor | 1.1872895330003 |
| Regeneration | 0.29682238325008 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 4 |
Offense: Mainhand
| Damage | 79 |
| Accuracy | 45 |
| Crit Chance | 23% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 16 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 8 (30%) |
| Defense | 32 |
| Ranged Defense | 32 |
| Fatigue | 0 |
| Physical Save | 22 |
| Spell Save | 13 |
| Mental Save | 23 |
Defense: Resistances
| Blight | + 20%( 70%) |
| Nature | + 20%( 70%) |
| Cold | + 20%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell Description: Activate the rune to teleport randomly in a range of 62 with a minimum range of 15. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Duelist | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.10 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: injured seer (level 2 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Willpower by +5. | done |
You failed to protect the lost sun paladin from death by black mamba. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You failed to protect the worried loremaster from death by bee swarm. Escort: worried loremaster (level 1 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Equipment
| On feet | miner's pair of rough leather boots of speed (0 def, 2 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 Infravision radius: +1 Movement speed: +25% A pair of boots made of leather. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Tool | Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | marksman's copper ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +3 Dex Mental save: +5 (+2 eff.) Confusion immunity: +20% Rings make your fingers look great! |
| On fingers | mule's copper ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Fatigue: -5% Maximum encumbrance: +21 Spellpower: +5 (+4 eff.) Mindpower: +6 (+3 eff.) Rings make your fingers look great! |
| Around neck | Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+8 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | thought-forged steel greatsword of vileness (28-44 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 27.5 - 44.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 10% chance to reduce strength, dexterity, and constitution by 10 * 20% chance to reduce all saves and defense by 19 Damage (Melee): +13 blight / +7 mind When wielded/worn: Changes stats: +3 Cun / +2 Wil Massive two-handed swords. |
| Main armor | Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+6 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
| Cloak | enveloping linen cloak of battle (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Physical power: +2 (+1 eff.) Defense: +7 (+4 eff.) Fatigue: -3% Physical save: +5 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around waist | Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
Inventory
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
AmeharadelachPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances penetration: +5% arcane Vim when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +6 Maximum vim: +10.00 Amulets make your neck look great! |
Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 36% chance to shatter a random shield. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 105% Firing range: +9 When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
noble's rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Cun / +4 Wil Damage against: +17% Summoned Reduced damage from: +16% Summoned A belt that goes around your waist. |
linen cloak (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
spellwoven linen robe of the mind (+10%) (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +10% mind / +7% all Changes damage: +10% mind Spell save: +16 (+11 eff.) Spellpower: +2 (+2 eff.) Spell crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Storm Bringer's Gauntlets (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +5 Changes stats: +6 Mag Changes resistances: +15% lightning Changes damage: +15% lightning Critical mult.: +20.00% Spellpower: +12 (+8 eff.) Spell crit. chance: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent level: +1 to all lightning damage spells. Talent on hit(spell): Lightning (10% chance level 1). This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
Eel-skin armour (16 def, 0 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+8 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 37.46 to 112.38 lightning damage (74.92 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
cured leather armour of fire resistance (6 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +7% Changes resistances: +15% fire A suit of armour made of leather. |
Coral Spray (8 def, 8 armour, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+4 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 287/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Aerille the Festeridol [power 308] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 4 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 45% Changes resistances: +6% temporal Changes damage: +9% nature It can be used to create a shield absorbing up to 308 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Gain a 25% chance to evade weapon attacks for 2 turns. * Increase the duration of 2 beneficial effects by 1. * Reduce 2 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Meline the Higher Rogue level 13
18th Dusk 122nd year of Ascendancy at 03:31 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Meline the Higher Rogue level 10
1st Summertide 122nd year of Ascendancy at 07:15 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Meline the Higher Rogue level 12
3rd Summertide 122nd year of Ascendancy at 08:26 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Meline the Higher Rogue level 9
10th Mirth 122nd year of Ascendancy at 03:33 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Meline the Higher Rogue level 15
30th Dusk 122nd year of Ascendancy at 20:39 see stats
Log
You are sent back to the material plane!
Meline hits Hallowed Ghost for 73 physical, 8 blight, 5 mind (86 total damage).
Gwelgoroth misses Meline.
Hallowed Ghost hits Meline for 29 physical damage.
Meline hits Hallowed Ghost for 71 physical, 8 blight, 5 mind (84 total damage).
Gwelgoroth casts Lightning.
Gwelgoroth hits Meline for 94 lightning damage.
Hallowed Ghost hits Meline for 29 physical damage.
Meline hits Hallowed Ghost for 75 physical, 8 blight, 5 mind (88 total damage).
Gwelgoroth misses Meline.
Ultimate gwelgoroth misses Meline.
Gwelgoroth casts Lightning.
Gwelgoroth casts Lightning.
Hallowed Ghost hits Meline for 28 physical damage.
Gwelgoroth hits Ultimate gwelgoroth for 0 lightning damage.
Gwelgoroth hits Meline for 108 lightning damage.
Gwelgoroth hits Meline for 88 lightning damage.
Meline the level 15 higher rogue was eviscerated to death by Hallowed Ghost on level 1 of Derth.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Gwelgoroth killed Meline!
Saving game...
Ran for 2 turns (stop reason: interesting character).
Saving done.
New Achievement: Utterly Destroyed (Exploration mode)!




















































































