What Used to be Homura II the level 2 Skeleton Temporal Warden by san0ix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp2 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 13)
Constitution10 (base 10)
Magic20 (base 20)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life116/116
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy14
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower22.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save9.1
Spell Save11.2
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
0/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Burning from Skeleton mage hits What Used to be Homura II for (30 absorbed), 0 fire (0 total damage).

Skeleton mage triggers a trap (What Used to be Homura II's warp mine: away)!

Skeleton mage resists the teleport!

What Used to be Homura II's warp mine: away hits Skeleton mage for
37 temporal, 37 physical (75 total damage).
Your shield crumbles under the damage!

The shield around What Used to be Homura II crumbles.

Burning from Skeleton mage hits
What Used to be Homura II for (11 absorbed), 19 fire (19 total damage).

What Used to be Homura II shoots!

What Used to be Homura II's Shoot hits Skeleton mage for
20 physical, 11 temporal (31 total damage).
Skeleton mage casts Manathrust.

Skeleton mage hits What Used to be Homura II for 161 arcane damage.
What Used to be Homura II the level 2 skeleton temporal warden was dweomered to death by a skeleton mage on level 3 of Blighted Ruins.
You have 1 life(s) left.
What Used to be Homura II deactivates Weapon Folding.

What Used to be Homura II stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton mage killed What Used to be Homura II!

Resting starts...

Talent Warp Mine Away is ready to use.
Talent Weapon Folding is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...