Blagh the level 7 Cornac Arcane Blade by ejb231

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp7 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 14)
Dexterity14 (base 14)
Constitution12 (base 12)
Magic34 (base 27)
Willpower14 (base 10)
Cunning16 (base 13)

Resources

Life235/235
Mana106/116
Stamina118/118
Healing Factor1.2191526171258
Regeneration3.9622460056587

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy27
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance11%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+23%
Light+3%
Physical+8%
Fire+13%
Arcane+3%
Mind+10%
Nature+8%

Defense: Base

Armour (hardiness)10 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save19
Spell Save25
Mental Save15

Defense: Resistances

Mind+ 16%( 70%)
Lightning+ 26%( 70%)
Light+ 13%( 70%)
Nature+ 16%( 70%)
Cold+ 13%( 70%)
Physical+ 12%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

On feet
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Blagh wears (replacing arcing iron battleaxe of daylight (16-23 power, 1 apr)): flaming iron mace (12-16 power, 2 apr).

Blagh wears (replacing
flaming iron mace (12-16 power, 2 apr)): potent elm magestaff of might (13-16 power, 2 apr, lightning element).

Blagh wears (replacing
potent elm magestaff of might (13-16 power, 2 apr, lightning element)): acidic iron waraxe of vileness (12-17 power, 2 apr).

Blagh wears (replacing
acidic iron waraxe of vileness (12-17 power, 2 apr)): potent elm magestaff of might (13-16 power, 2 apr, lightning element).

Blagh deactivates
Fiery Hands.
Blagh activates
Fiery Hands.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Talent Command Staff is ready to use.

Talent Pulverizing Auger is ready to use.
Talent Dual Strike is ready to use.

Space around you starts to dissolve...


Resting starts...

Talent Shielding is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 6 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 15-18 power, 1 apr).
You gain 5.60 gold from the transmogrification of
rejuvenating iron plate armour (0 def, 7 armour).
You gain 0.85 gold from the transmogrification of
impenetrable iron plate armour (0 def, 12 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.