Cornac Berserker the level 3 Cornac Berserker by crimsonwizard101

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp3 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 19)
Dexterity11 (base 11)
Constitution20 (base 18)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life190/190
Stamina106/106
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy25
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense11
Ranged Defense11
Fatigue17
Physical Save13
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance28%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Cornac Berserker hits Poison ivy for 40 physical damage.
Cornac Berserker killed Poison ivy!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Cornac Berserker picks up (e.):
pair of rough leather boots (0 def, 1 armour).
Ran for 4 turns (stop reason: hostile spotted to the northwest (giant white mouse)).


Giant white mouse deactivates
Stealth.
Giant white mouse misses Cornac Berserker.

Cornac Berserker hits Giant white mouse for 39 physical damage.
Cornac Berserker killed Giant white mouse!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).