Kenuar Frost the level 13 Cornac Archer by Self-ConfidentJester

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp13 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity52 (base 39)
Constitution18 (base 14)
Magic12 (base 10)
Willpower23 (base 10)
Cunning26 (base 12)

Resources

Life326/326
Stamina128/128
Equilibrium0
Healing Factor1.1811363549267
Regeneration0.29528408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth24.602579952692
See Invisible30.602579952692

Offense: Mainhand

Damage50
Accuracy58
Crit Chance11%
APR7
Speed0.95

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Cold+12%
Physical+5%
Mind+9%
Nature+5%

Offense: Damage Penetration

Mind+5%
Cold+20%

Defense: Base

Armour (hardiness)8 (57.155997060385%)
Defense46
Ranged Defense46
Fatigue0
Physical Save37
Spell Save19
Mental Save24

Defense: Resistances

Acid+ 11%( 70%)
Blight+ 13%( 70%)
Physical+ 5%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)
Lightning+ 14%( 70%)
Light+ 3%( 70%)
Mind+ 3%( 70%)
Darkness+ 10%( 70%)
Fire+ 11%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance20%

Inscriptions (5/5)

Runes
Infusions
Infusions
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
5/5
1/5
2/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Reflexes1.30
2/5
2/5
1/5
1/5
Technique / Marksmanship1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
4/5
0/5
0/5
Technique / Mobility1.00
3/5
2/5
3/5
1/5

Effects

talent
talent

Quests

active
done
failed
done
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Kenuar Frost the Cornac Archer level 10
2nd Summertide 122nd year of Ascendancy at 20:08
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Kenuar Frost the Cornac Archer level 6
78th Pyre 122nd year of Ascendancy at 01:12
see stats

Log

Resting starts...
Talent Pin Down is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Kenuar Frost picks up (v.):
opal.
Kenuar Frost picks up (t.):
agate.
There is a ladder back to Old Forest here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 10.62 gold from the transmogrification of
Moldir the brass lantern.
You gain 10.14 gold from the transmogrification of
steel plate armour 'Sparkire' (0 def, 9 armour).
You gain 8.78 gold from the transmogrification of
iron mail armour 'Bloomquick' (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 3.77 gold from the transmogrification of
scouring iron gauntlets (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
arcing steel waraxe (10-14 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 12.35 gold from the transmogrification of
ash starstaff 'Earudor' (15-18 power, 3 apr, darkness element).
You gain 1.95 gold from the transmogrification of
nature's vined mindstar of balance (6-6 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 11.83 gold from the transmogrification of
Silema (5-6 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel longsword (15-21 power, 3 apr).
You gain 2.73 gold from the transmogrification of
ranger's ash longbow of lightning.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 9.70 gold from the transmogrification of
steel greatmaul 'Hellsnake' (38-56 power, 2 apr).
You gain 10.21 gold from the transmogrification of
iron dagger 'Blazeparry' (10-13 power, 5 apr).
You gain 1.20 gold from the transmogrification of
acidic steel battleaxe of massacre (28-43 power, 2 apr).
You gain 1.60 gold from the transmogrification of
rogue's steel ring of fire (+22%).
You gain 1.14 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 72; cd 14).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 495%; cd 11).
There is a damp cave here (press '' or right click to use).