








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Higher |
| Class | Berserker |
| Level / Exp | 33 / 58% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:14 / 221Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:55 Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 15:30 Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 15:38 Killed by skeleton magus at level 1 on the 74th Pyre 122nd year of Ascendancy at 15:45 Killed by Dabda the thalore at level 9 on the 19th Dusk 122nd year of Ascendancy at 19:10 Killed by Ardon the human at level 9 on the 19th Dusk 122nd year of Ascendancy at 19:20 Killed by Dabda the thalore at level 9 on the 19th Dusk 122nd year of Ascendancy at 19:28 Killed by Ardon the human at level 9 on the 19th Dusk 122nd year of Ascendancy at 19:41 Killed by Zubobeth the snow giant at level 9 on the 20th Dusk 122nd year of Ascendancy at 06:23 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 11:46 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 12:20 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 18:13 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 18:24 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 18:48 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 21:54 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 22:05 Killed by snow giant boulder thrower at level 10 on the 20th Dusk 122nd year of Ascendancy at 22:52 Killed by fire drake hatchling at level 10 on the 21st Dusk 122nd year of Ascendancy at 08:25 Killed by fire drake hatchling at level 10 on the 21st Dusk 122nd year of Ascendancy at 08:37 Killed by cold drake hatchling at level 10 on the 21st Dusk 122nd year of Ascendancy at 17:33 Killed by devourer at level 10 on the 21st Dusk 122nd year of Ascendancy at 18:31 Killed by cold drake hatchling at level 10 on the 21st Dusk 122nd year of Ascendancy at 19:59 Killed by cold drake hatchling at level 10 on the 21st Dusk 122nd year of Ascendancy at 20:11 Killed by teluvorta at level 10 on the 21st Dusk 122nd year of Ascendancy at 21:15 Killed by teluvorta at level 10 on the 21st Dusk 122nd year of Ascendancy at 21:34 Killed by Islywyn the greater telugoroth at level 10 on the 21st Dusk 122nd year of Ascendancy at 21:45 Killed by Islywyn the greater telugoroth at level 10 on the 21st Dusk 122nd year of Ascendancy at 22:17 Killed by Islywyn the greater telugoroth at level 10 on the 21st Dusk 122nd year of Ascendancy at 22:32 Killed by teluvorta at level 10 on the 21st Dusk 122nd year of Ascendancy at 22:52 Killed by ultimate telugoroth at level 10 on the 22nd Dusk 122nd year of Ascendancy at 00:58 Killed by deformed giant venus flytrap at level 10 on the 30th Dusk 122nd year of Ascendancy at 06:26 Killed by ritch flamespitter at level 11 on the 33rd Dusk 122nd year of Ascendancy at 12:45 Killed by loggie at level 14 on the 61st Dusk 122nd year of Ascendancy at 07:20 Killed by loggie at level 14 on the 62nd Dusk 122nd year of Ascendancy at 12:49 Killed by Ce'Noma the Guard at level 17 on the 76th Dusk 122nd year of Ascendancy at 07:41 Killed by Islobrebeth the Guard at level 17 on the 76th Dusk 122nd year of Ascendancy at 09:34 Killed by Islobrebeth the Guard at level 17 on the 76th Dusk 122nd year of Ascendancy at 09:52 Killed by Eilinewen the Thug at level 17 on the 76th Dusk 122nd year of Ascendancy at 13:41 Killed by Isekira the Thug at level 17 on the 76th Dusk 122nd year of Ascendancy at 15:44 Killed by Glorima the Guard at level 17 on the 76th Dusk 122nd year of Ascendancy at 18:45 Killed by Bandit Leader Adyldawe at level 17 on the 76th Dusk 122nd year of Ascendancy at 19:26 Killed by Bandit Leader Adyldawe at level 17 on the 76th Dusk 122nd year of Ascendancy at 19:35 Killed by Bandit Leader Adyldawe at level 17 on the 76th Dusk 122nd year of Ascendancy at 19:50 Killed by Bandit Leader Adyldawe at level 17 on the 76th Dusk 122nd year of Ascendancy at 20:03 Killed by Bandit Leader Adyldawe at level 17 on the 76th Dusk 122nd year of Ascendancy at 20:18 Killed by Bandit Leader Adyldawe at level 17 on the 76th Dusk 122nd year of Ascendancy at 20:43 Killed by Bandit Leader Adyldawe at level 17 on the 76th Dusk 122nd year of Ascendancy at 20:55 Killed by loggie at level 18 on the 77th Dusk 122nd year of Ascendancy at 11:53 Killed by Assassin Lord at level 19 on the 34th Haze 122nd year of Ascendancy at 14:14 Killed by Chronolith Twin at level 21 on the 49th Haze 122nd year of Ascendancy at 20:07 Killed by Chronolith Twin at level 21 on the 49th Haze 122nd year of Ascendancy at 20:32 Killed by Chronolith Twin at level 21 on the 49th Haze 122nd year of Ascendancy at 20:53 Killed by Chronolith Clone at level 21 on the 49th Haze 122nd year of Ascendancy at 21:15 Killed by Chronolith Clone at level 21 on the 49th Haze 122nd year of Ascendancy at 22:31 Killed by Chronolith Clone's temporal clone at level 21 on the 49th Haze 122nd year of Ascendancy at 23:01 Killed by Chronolith Twin at level 21 on the 50th Haze 122nd year of Ascendancy at 00:15 Killed by loggie at level 21 on the 50th Haze 122nd year of Ascendancy at 01:46 Killed by Chronolith Twin at level 21 on the 50th Haze 122nd year of Ascendancy at 02:23 Killed by Chronolith Twin at level 21 on the 50th Haze 122nd year of Ascendancy at 04:59 Killed by Chronolith Twin at level 21 on the 50th Haze 122nd year of Ascendancy at 05:45 Killed by Betyda the skeleton archer at level 21 on the 58th Haze 122nd year of Ascendancy at 01:45 Killed by Animated truestriking dwarven-steel mace of crippling at level 22 on the 58th Haze 122nd year of Ascendancy at 21:00 Killed by Poltergeist Corpsebow at level 22 on the 59th Haze 122nd year of Ascendancy at 00:05 Killed by Poltergeist Corpsebow at level 22 on the 59th Haze 122nd year of Ascendancy at 00:31 Killed by Poltergeist Corpsebow at level 22 on the 59th Haze 122nd year of Ascendancy at 01:05 Killed by forest wight at level 22 on the 59th Haze 122nd year of Ascendancy at 01:23 Killed by Poltergeist Kinetic Focus at level 22 on the 59th Haze 122nd year of Ascendancy at 03:23 Killed by Poltergeist Kinetic Focus at level 22 on the 59th Haze 122nd year of Ascendancy at 03:34 Killed by Poltergeist Kinetic Focus at level 22 on the 59th Haze 122nd year of Ascendancy at 03:42 Killed by Poltergeist Kinetic Focus at level 22 on the 59th Haze 122nd year of Ascendancy at 03:51 Killed by elven blood mage at level 25 on the 79th Haze 122nd year of Ascendancy at 14:21 Killed by elven cultist at level 25 on the 79th Haze 122nd year of Ascendancy at 14:35 Killed by elven cultist at level 25 on the 79th Haze 122nd year of Ascendancy at 15:23 Killed by Ivamira the elven tempest at level 25 on the 79th Haze 122nd year of Ascendancy at 17:35 Killed by Ivamira the elven tempest at level 25 on the 79th Haze 122nd year of Ascendancy at 17:45 Killed by onilug at level 25 on the 79th Haze 122nd year of Ascendancy at 18:24 Killed by Xanamina the elven blood mage at level 25 on the 79th Haze 122nd year of Ascendancy at 18:44 Killed by elven blood mage at level 25 on the 79th Haze 122nd year of Ascendancy at 23:30 Killed by elven cultist at level 25 on the 79th Haze 122nd year of Ascendancy at 23:47 Killed by elven blood mage at level 25 on the 80th Haze 122nd year of Ascendancy at 03:27 Killed by elven corruptor at level 26 on the 1st Decay 122nd year of Ascendancy at 01:41 Killed by elven blood mage at level 26 on the 1st Decay 122nd year of Ascendancy at 03:07 Killed by elven cultist at level 26 on the 1st Decay 122nd year of Ascendancy at 04:07 Killed by elven cultist at level 26 on the 1st Decay 122nd year of Ascendancy at 04:58 Killed by Ianour the onilug at level 26 on the 1st Decay 122nd year of Ascendancy at 06:17 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 1st Decay 122nd year of Ascendancy at 09:06 Killed by Kryl-Feijan at level 26 on the 1st Decay 122nd year of Ascendancy at 09:54 Killed by Kryl-Feijan at level 26 on the 1st Decay 122nd year of Ascendancy at 10:11 Killed by Kryl-Feijan at level 26 on the 1st Decay 122nd year of Ascendancy at 10:35 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 1st Decay 122nd year of Ascendancy at 10:54 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 1st Decay 122nd year of Ascendancy at 11:16 Killed by elven blood mage at level 26 on the 1st Decay 122nd year of Ascendancy at 13:06 Killed by Elibrebeth the elven blood mage at level 26 on the 1st Decay 122nd year of Ascendancy at 16:29 Killed by onilug at level 27 on the 1st Decay 122nd year of Ascendancy at 16:43 Killed by elven cultist at level 27 on the 1st Decay 122nd year of Ascendancy at 20:52 Killed by elven cultist at level 27 on the 1st Decay 122nd year of Ascendancy at 21:29 Killed by elven corruptor at level 27 on the 1st Decay 122nd year of Ascendancy at 22:23 Killed by elven cultist at level 27 on the 2nd Decay 122nd year of Ascendancy at 06:23 Killed by elven cultist at level 27 on the 2nd Decay 122nd year of Ascendancy at 06:37 Killed by Urkis, the High Tempest at level 27 on the 6th Allure 123rd year of Ascendancy at 15:51 Killed by Urkis, the High Tempest at level 27 on the 6th Allure 123rd year of Ascendancy at 16:01 Killed by Urkis, the High Tempest at level 27 on the 6th Allure 123rd year of Ascendancy at 16:27 Killed by Urkis, the High Tempest at level 27 on the 7th Allure 123rd year of Ascendancy at 03:23 Killed by Urkis, the High Tempest at level 27 on the 7th Allure 123rd year of Ascendancy at 04:29 Killed by Urkis, the High Tempest at level 27 on the 7th Allure 123rd year of Ascendancy at 04:39 Killed by Adarata the forest wight at level 27 on the 7th Allure 123rd year of Ascendancy at 15:44 Killed by snow giant thunderer at level 27 on the 7th Allure 123rd year of Ascendancy at 20:00 Killed by Finlbu the Halfling's mucus ooze at level 27 on the 2nd Regrowth 123rd year of Ascendancy at 01:13 Killed by Finlbu the halfling at level 27 on the 2nd Regrowth 123rd year of Ascendancy at 01:36 Killed by Finlbu the halfling at level 27 on the 2nd Regrowth 123rd year of Ascendancy at 02:07 Killed by Finlbu the halfling at level 27 on the 2nd Regrowth 123rd year of Ascendancy at 02:23 Killed by Ce'Niwen the slaver at level 28 on the 6th Regrowth 123rd year of Ascendancy at 19:43 Killed by armoured skeleton warrior at level 28 on the 6th Regrowth 123rd year of Ascendancy at 20:05 Killed by Siluth the slaver at level 28 on the 6th Regrowth 123rd year of Ascendancy at 22:06 Killed by Siluth the slaver at level 28 on the 6th Regrowth 123rd year of Ascendancy at 22:18 Killed by venom wyrm at level 28 on the 8th Regrowth 123rd year of Ascendancy at 13:30 Killed by Lisorekira the Guardian at level 28 on the 8th Regrowth 123rd year of Ascendancy at 23:12 Killed by luminous horror at level 28 on the 8th Regrowth 123rd year of Ascendancy at 23:38 Killed by Domalur the Guardian at level 28 on the 9th Regrowth 123rd year of Ascendancy at 05:01 Killed by Domalur the Guardian at level 28 on the 9th Regrowth 123rd year of Ascendancy at 05:34 Killed by rogue at level 28 on the 9th Regrowth 123rd year of Ascendancy at 15:18 Killed by skeleton master archer at level 28 on the 9th Regrowth 123rd year of Ascendancy at 15:46 Killed by fire drake hatchling at level 28 on the 9th Regrowth 123rd year of Ascendancy at 17:26 Killed by Islavena the midge swarm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 17:41 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 17:54 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 18:10 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 18:31 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 19:10 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 19:36 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 19:55 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 20:21 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 20:40 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 21:05 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 21:37 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 22:00 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 22:17 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 22:55 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 23:16 Killed by Islenn the blinkwyrm at level 28 on the 9th Regrowth 123rd year of Ascendancy at 23:33 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 00:01 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 00:42 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 01:04 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 01:39 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 02:35 Killed by loggie at level 28 on the 10th Regrowth 123rd year of Ascendancy at 03:11 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 03:37 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 03:57 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 04:19 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 04:39 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 05:07 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 05:36 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 05:54 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 06:16 Killed by Islenn the blinkwyrm at level 28 on the 10th Regrowth 123rd year of Ascendancy at 06:46 Killed by Cilren the thalore at level 28 on the 34th Regrowth 123rd year of Ascendancy at 05:56 Killed by Cilren the thalore at level 28 on the 34th Regrowth 123rd year of Ascendancy at 06:29 Killed by skeleton magus at level 29 on the 46th Regrowth 123rd year of Ascendancy at 23:43 Killed by loggie at level 29 on the 47th Regrowth 123rd year of Ascendancy at 01:23 Killed by skeleton warrior at level 30 on the 47th Regrowth 123rd year of Ascendancy at 21:44 Killed by Gloridawen the dread at level 30 on the 48th Regrowth 123rd year of Ascendancy at 00:46 Killed by skeleton assassin at level 30 on the 48th Regrowth 123rd year of Ascendancy at 12:48 Killed by barrow wight at level 30 on the 48th Regrowth 123rd year of Ascendancy at 18:38 Killed by skeleton archer at level 30 on the 48th Regrowth 123rd year of Ascendancy at 19:59 Killed by skeleton master archer at level 30 on the 48th Regrowth 123rd year of Ascendancy at 23:50 Killed by venom drake at level 30 on the 49th Regrowth 123rd year of Ascendancy at 10:53 Killed by skeleton assassin at level 30 on the 49th Regrowth 123rd year of Ascendancy at 14:09 Killed by skeleton assassin at level 30 on the 49th Regrowth 123rd year of Ascendancy at 14:21 Killed by Borfast the Broken at level 30 on the 49th Regrowth 123rd year of Ascendancy at 14:44 Killed by forest wight at level 30 on the 49th Regrowth 123rd year of Ascendancy at 15:28 Killed by skeleton warrior at level 31 on the 49th Regrowth 123rd year of Ascendancy at 15:58 Killed by Salita the skeleton master archer at level 31 on the 49th Regrowth 123rd year of Ascendancy at 20:20 Killed by Aletta Soultorn at level 31 on the 50th Regrowth 123rd year of Ascendancy at 14:23 Killed by skeleton assassin at level 31 on the 50th Regrowth 123rd year of Ascendancy at 14:37 Killed by skeleton master archer at level 31 on the 51st Regrowth 123rd year of Ascendancy at 16:21 Killed by skeleton master archer at level 31 on the 52nd Regrowth 123rd year of Ascendancy at 02:59 Killed by fire drake at level 31 on the 52nd Regrowth 123rd year of Ascendancy at 09:27 Killed by fire wyrm at level 31 on the 52nd Regrowth 123rd year of Ascendancy at 13:47 Killed by fire wyrm at level 31 on the 52nd Regrowth 123rd year of Ascendancy at 15:00 Killed by skeleton master archer at level 31 on the 53rd Regrowth 123rd year of Ascendancy at 05:21 Killed by elder vampire at level 31 on the 53rd Regrowth 123rd year of Ascendancy at 06:52 Killed by ghoulking at level 31 on the 53rd Regrowth 123rd year of Ascendancy at 07:02 Killed by skeleton master archer at level 31 on the 53rd Regrowth 123rd year of Ascendancy at 17:39 Killed by skeleton master archer at level 31 on the 53rd Regrowth 123rd year of Ascendancy at 18:06 Killed by Lord of Skulls (warrior) at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 21:38 Killed by ghoul at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 21:47 Killed by armoured skeleton warrior at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 21:55 Killed by The Master at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 22:04 Killed by Lord of Skulls (warrior) at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 22:11 Killed by armoured skeleton warrior at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 22:30 Killed by Lord of Skulls (warrior) at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 22:38 Killed by Lord of Skulls (warrior) at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 22:47 Killed by elder vampire at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 22:58 Killed by Lord of Skulls (warrior) at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 23:05 Killed by Lord of Skulls (warrior) at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 23:25 Killed by elder vampire at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 23:35 Killed by ghoul at level 32 on the 53rd Regrowth 123rd year of Ascendancy at 23:48 Killed by armoured skeleton warrior at level 32 on the 54th Regrowth 123rd year of Ascendancy at 00:11 Killed by armoured skeleton warrior at level 32 on the 54th Regrowth 123rd year of Ascendancy at 00:56 Killed by skeleton warrior at level 32 on the 54th Regrowth 123rd year of Ascendancy at 13:33 Killed by forest wight at level 32 on the 54th Regrowth 123rd year of Ascendancy at 13:49 Killed by Doerron the human at level 32 on the 25th Pyre 123rd year of Ascendancy at 20:52 Killed by elven corruptor at level 32 on the 58th Pyre 123rd year of Ascendancy at 16:27 Killed by elven corruptor at level 32 on the 58th Pyre 123rd year of Ascendancy at 16:53 Killed by elven corruptor at level 32 on the 58th Pyre 123rd year of Ascendancy at 17:29 Killed by elven blood mage at level 32 on the 58th Pyre 123rd year of Ascendancy at 18:19 Killed by elven blood mage at level 32 on the 58th Pyre 123rd year of Ascendancy at 18:29 Killed by Grand Corruptor at level 33 on the 59th Pyre 123rd year of Ascendancy at 18:25 Killed by Grand Corruptor at level 33 on the 59th Pyre 123rd year of Ascendancy at 18:37 Killed by Grand Corruptor at level 33 on the 59th Pyre 123rd year of Ascendancy at 18:51 Killed by Grand Corruptor at level 33 on the 59th Pyre 123rd year of Ascendancy at 19:05 Killed by Grand Corruptor at level 33 on the 59th Pyre 123rd year of Ascendancy at 19:39 Killed by elven blood mage at level 33 on the 59th Pyre 123rd year of Ascendancy at 20:01 Killed by elven corruptor at level 33 on the 59th Pyre 123rd year of Ascendancy at 21:35 Killed by Xanima the armoured skeleton warrior at level 33 on the 65th Pyre 123rd year of Ascendancy at 10:08 Killed by bandit at level 33 on the 65th Pyre 123rd year of Ascendancy at 12:45 Killed by orc master assassin at level 33 on the 65th Pyre 123rd year of Ascendancy at 13:29 Killed by orc archer at level 33 on the 65th Pyre 123rd year of Ascendancy at 14:29 Killed by Poryrenn the orc assassin at level 33 on the 65th Pyre 123rd year of Ascendancy at 15:09 Killed by Islybreriaba the orc warrior at level 33 on the 65th Pyre 123rd year of Ascendancy at 15:19 Killed by Glerimina the stone troll at level 33 on the 66th Pyre 123rd year of Ascendancy at 19:28 |
Primary Stats
| Strength | 68 (base 60) |
| Dexterity | 38 (base 24) |
| Constitution | 50 (base 36) |
| Magic | 25 (base 10) |
| Willpower | 23 (base 13) |
| Cunning | 36 (base 28) |
Resources
| Life | 969/969 |
| Stamina | 228/228 |
| Healing Factor | 1.3786847857242 |
| Regeneration | 13.706406954111 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 6 |
| Infravision | 6 |
| See Stealth | 28.894014938291 |
| See Invisible | 28.894014938291 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Barehand
| Damage | 42 |
| Accuracy | 45 |
| Crit Chance | 28% |
| APR | 26 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 11 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Light | +21% |
| Nature | +15% |
| Lightning | +10% |
| Mind | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 39 (68.594633868923%) |
| Defense | 45 |
| Ranged Defense | 45 |
| Fatigue | 0 |
| Physical Save | 35 |
| Spell Save | 44 |
| Mental Save | 32 |
Defense: Resistances
| Lightning | + 39%( 70%) |
| Light | + 62%( 70%) |
| Nature | + 47%( 70%) |
| Blight | + 30%( 70%) |
| Physical | + 24%( 70%) |
| Fire | + 31%( 70%) |
| All | + 24%( 70%) |
Defense: Immunities
| Disarm Resistance | 0% |
| Confusion Resistance | 38% |
| Silence Resistance | 43% |
| Stun Resistance | 31% |
| Instadeath Resistance | 100% |
| Blind Resistance | 29% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 170 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Superiority | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 4/5 |
| 4/5 |
| 2/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 2/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Higher | 1.00 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 3/5 |
| 2/5 |
| 3/5 |
| 2/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Effects
| beneficial effect | Increases defense by 12. Mobile Defense |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the injured seer from death by giant lightning ant. Escort: injured seer (level 2 of Old Forest) | failed |
You failed to protect the injured seer from death by rattlesnake. Escort: injured seer (level 2 of Trollmire) | failed |
You failed to protect the injured seer from death by grave wight. Escort: injured seer (level 8 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
You failed to protect the lost warrior from death by carrion worm mass. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You failed to protect the temporal explorer from death by armoured skeleton warrior. Escort: temporal explorer (level 4 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * You've found the needed hummerhorn wing. * You've found the needed green worm. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed chunk of ghoul flesh. * You've found the needed red crystal shard. * You've found the needed ice wyrm tooth. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed vampire lord fang. Ungrol of Last Hope has completed an elixir of brawn without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | undeterred pair of dwarven-steel boots (0 def, 4 armour)Requires: - Heavy armour training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Silence immunity: +23% Confusion immunity: +28% Stun/Freeze immunity: +31% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | scouring hardened leather gloves of butchering (0 def, 2 armour)Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +6 (+2 eff.) Armour penetration: +7 Physical power: +6 (+2 eff.) Armour: +2 Effects when hit in melee: * 17 arcane resource burn Changes resistances: +8% blight Spell save: +18 (+6 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | Xanama the Woeworth (5 def, 10 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +10 Defense: +5 (+1 eff.) Fatigue: +3% Effects on melee hit: * 10% chance to reduce damage dealt by 21% Changes resistances: +1% physical Silence immunity: +20% Only die when reaching: -40.00 life Infravision radius: +2 A cap made of leather. |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 10 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | steel ring of luminosityPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage (Melee): 18 light Damage (Ranged): 14 light Changes stats: +1 Mag Changes damage: +11% light Rings make your fingers look great! |
| On fingers | warrior's steel ring of lightning (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Changes resistances: +20% lightning Changes damage: +10% lightning Rings make your fingers look great! |
| Around neck | wanderer's steel amulet of magic (+4)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes stats: +4 Dex / +3 Mag / +3 Cun / +4 Con Life regen: +2.00 Stamina each turn: +0.40 Movement speed: +10% Amulets make your neck look great! |
| Main armor | Spider-Silk Robe of Spydrรซ (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+3 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(74 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| Cloak | murderer's linen cloak of fog (6 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +4 Defense: +6 (+2 eff.) Changes stats: +2 Cun / +1 Dex Changes resistances: +11% light / +10% fire Stealth bonus: +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around waist | Halugorn the GlimmergleanPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 4 light Changes stats: +3 Str / +5 Mag Changes resistances: +9% light Mana each turn: +0.25 Maximum mana: +32.00 Maximum hate: +6.00 Mindpower: +15 (+5 eff.) A belt that goes around your waist. |
Inventory
healing infusion of the wizard (heal 102; cd 10)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 102 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
heroism infusion of the titan (die at -439; dur 6; cd 34)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 34 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 6 turns. While Heroism is active, you will only die when reaching -439 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 439 life, 6 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (242.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 242.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
manasurge rune of the psychic (regen 1175% over 10 turns; mana 59; cd 13)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1175% for 10 turns (29 total) and instantly restoring 59 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+1 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 225 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
The Far-HandPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 36 power out of 36/36) : Effective talent level: 4.0 Power cost: 36 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (111). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
cleansing copper amuletInfused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% nature / +11% blight Poison immunity: +20% Disease immunity: +21% Amulets make your neck look great! |
wanderer's steel amulet of soulsearingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -4% Changes stats: +4 Dex / +3 Cun / +4 Con Changes damage: +5% blight / +6% fire Critical mult.: +11.00% Life regen: +2.00 Stamina each turn: +0.40 Spellpower: +6 (+2 eff.) Movement speed: +10% Amulets make your neck look great! |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
wizard's copper ring of clarityPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Mag Spell save: +4 (+1 eff.) Mental save: +6 (+3 eff.) Confusion immunity: +21% Rings make your fingers look great! |
Drake's Bane (45-68 power, 21 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 45.0 - 67.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Reduced damage from: +25% Dragon Physical save: +9 (+5 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
Stormfront (30-45 power, 15 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 30.0 - 45.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * inflicts either shocked or wet, chosen at random Damage (Melee): +15 lightning / +15 cold When wielded/worn: Changes damage: +12% lightning / +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
This item will automatically be transmogrified when you leave the level.dwarven-steel battleaxe of phasing (28-42 power, 21 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 28.0 - 42.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +6.5% Attack speed: 100% Damage Shield penetration (this weapon only): +16% Massive two-handed battleaxes. |
Mirewaker (13-17 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 13.0 - 16.9 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +8 light / +4 mind Damage (radius 2) on crit: +4 mind Damage against: +6% Undead When wielded/worn: Changes stats: +2 Wil Changes resistances penetration: +5% nature Maximum hate: +4.00 Mental crit. chance: +3% Sharp, short and deadly. |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Umbral Razor (25-32 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 15% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 47.80 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
truestriking steel dagger of crippling (12-16 power, 6 apr)Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.2 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +7 (+3 eff.) Armour penetration: +6 Physical crit. chance: +6.0% Changes resistances penetration: +7% physical Sharp, short and deadly. |
Icevenom the dwarven-steel greatmaul (55-82 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 55.0 - 82.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% When this weapon hits: Curse of Impotence (20% chance level 3). Damage (Melee): +13 cold Damage (radius 1) on hit: +16 cold When wielded/worn: Damage when hit (Melee): 6 cold Changes stats: +3 Wil Massive two-handed mauls. |
warbringer's iron greatmaul (16-25 power, 1 apr)Requires: - Strength 11 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 16.5 - 24.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% When wielded/worn: Physical power: +9 (+3 eff.) Changes stats: +2 Con Changes resistances penetration: +7% physical Disarm immunity: +14% Massive two-handed mauls. |
Colaryem (48-77 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
acidic dwarven-steel greatsword of massacre (48-76 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 47.5 - 76.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Massive two-handed swords. |
acidic iron greatsword of massacre (24-38 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Massive two-handed swords. |
acidic steel greatsword of massacre (34-54 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 33.5 - 53.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Massive two-handed swords. |
elemental steel greatsword of massacre (32-51 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 32.0 - 51.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 15 acid damage (1/turn) When wielded/worn: Changes resistances penetration: +10% acid Changes damage: +7% acid Massive two-handed swords. |
hateful dwarven-steel greatsword (34-54 power, 2 apr)Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 34.0 - 54.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +12 darkness Damage against: +12% Living Massive two-handed swords. |
steel greatsword of massacre (36-57 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 35.5 - 56.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Massive two-handed swords. |
SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 105% Firing range: +9 When wielded/worn: Accuracy: +12 (+4 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
plaguebringer's iron longsword of massacre (18-24 power, 2 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 1). On weapon hit: * 6% chance to reduce strength, dexterity, and constitution by 6 Damage (Melee): +6 blight When wielded/worn: Disease immunity: +12% Sharp, long, and deadly. |
Serpent's Glare (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+1 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 228.61 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
This item will automatically be transmogrified when you leave the level.magelord's yew magestaff of wizardry (20-24 power, 4 apr, cold element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +8.0% Damage (Melee): 23 arcane Changes stats: +3 Mag / +1 Wil Changes damage: +20% cold Talent granted: +1 Command Staff Maximum mana: +60.00 Spellpower: +17 (+4 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
rough leather belt of transcendenceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical save: +6 (+3 eff.) Mindpower: +2 (+0 eff.) A belt that goes around your waist. |
linen cloak 'Rhihell' (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Damage when hit (Melee): 4 arcane Changes stats: +1 Str / +2 Con Changes resistances: +6% acid / +3% cold / +3% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+4 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+5 eff.) Mindpower: +8 (+2 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 27.73 to 34.67 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+2 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
Gilundil the Rimepanic (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -5% Changes resistances: +3% cold Changes resistances penetration: +5% cold Maximum encumbrance: +21 Physical save: +5 (+3 eff.) Confusion immunity: +20% A pair of boots made of leather. |
Ketothad (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -6% Damage when hit (Melee): 4 mind Changes stats: +4 Wil Changes resistances: +6% acid Critical mult.: +10.00% Maximum encumbrance: +22 Physical save: +9 (+5 eff.) Mindpower: +5 (+1 eff.) Mental crit. chance: +1% A pair of boots made of leather. |
polar iron gauntlets of dexterity (+2) (0 def, 1 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+4 eff.) Armour: +1 Fatigue: +1% Damage (Melee): 6 cold Changes stats: +2 Dex Changes resistances: +6% cold Changes damage: +4% cold Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
restful iron gauntlets of dexterity (+2) (0 def, 1 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +11 (+4 eff.) Armour: +1 Fatigue: +1% Changes stats: +2 Dex Life regen: +1.00 Stamina each turn: +0.60 Maximum stamina: +13.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
sand iron gauntlets of strength (+3) (0 def, 7 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +7 Fatigue: +1% Damage (Melee): 5 physical Changes stats: +3 Str Changes damage: +4% physical Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Ivorina the Flashjeer (0 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes resistances: +8% lightning / +6% temporal / +21% fire Changes resistances penetration: +15% fire Psi when hit: +0.04 Maximum psi: +30.00 A cap made of leather. |
grounding iron helm of strength (+3) (0 def, 3 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Str Changes resistances: +6% lightning / +6% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
mindwoven linen wizard hat of light (+16%) (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +16% light Changes damage: +11% light Psi each turn: +0.13 Mindpower: +3 (+1 eff.) Mental crit. chance: +3% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.miner's dwarven-steel helm of blood magic (0 def, 5 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +4 Mag / +5 Wil Changes damage: +7% blight / +11% arcane Spell crit. chance: +3% Infravision radius: +2 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
impenetrable steel mail armour of temporal resistance (2 def, 14 armour)Requires: - Heavy armour training - Strength 20 Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +14 Defense: +2 (+0 eff.) Fatigue: +12% Changes resistances: +16% temporal A suit of armour made of mail. |
steel mail armour 'Rhetobers' (2 def, 13 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +13 Defense: +2 (+0 eff.) Fatigue: +12% Changes resistances penetration: +5% mind Mental save: +9 (+5 eff.) Mindpower: +5 (+1 eff.) Light radius: +3 Infravision radius: +3 See invisible: +3 A suit of armour made of mail. |
impenetrable steel plate armour of clarity (0 def, 16 armour)Requires: - Massive armour training - Strength 28 Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +16 Fatigue: +22% Changes resistances: +6% mind Mental save: +11 (+6 eff.) A suit of armour made of metal plates. |
Coral Spray (8 def, 8 armour, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+2 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
104 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Demondare (dig speed 24 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 26 Changes stats: +2 Str Changes resistances: +12% mind Changes damage: +9% mind / +18% darkness Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
10 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Ce'NiweInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Armour penetration: +3 Physical crit. chance: +2.0% Changes stats: +2 Wil Changes resistances: +2% physical Changes damage: +3% mind Physical save: +3 (+2 eff.) Maximum life: +40.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of clarityInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +5 (+3 eff.) Light radius: +3 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
bright brass lantern of clarityCrafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +6 (+3 eff.) Light radius: +5 See stealth: +5 See invisible: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of iron shots of amnesia (13/13, 16-19 power, 1 apr)Requires: - Dexterity 11 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 15.5 - 18.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 13 On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) Shots are used with slings to pummel your foes to death. |
psychokinetic pouch of steel shots (16/16, 19-23 power, 2 apr)Requires: - Dexterity 16 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 19.0 - 22.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 16 On weapon hit: * 20% chance to knock the target back 3 spaces and deal 162 physical damage Damage (Ranged): +5 physical Shots are used with slings to pummel your foes to death. |
evasive steel torque of mindblast [power 165] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to blast the opponent's mind dealing 190 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. When used: * Gain a 11% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. |
15 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By loggie the Higher Berserker level 32
45th Pyre 123rd year of Ascendancy at 23:22 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By loggie the Higher Berserker level 19
34th Haze 122nd year of Ascendancy at 12:46 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By loggie the Higher Berserker level 27
8th Allure 123rd year of Ascendancy at 01:04 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By loggie the Higher Berserker level 28
8th Regrowth 123rd year of Ascendancy at 16:11 see stats
Level 10 (Exploration mode)
Got a character to level 10.By loggie the Higher Berserker level 10
20th Dusk 122nd year of Ascendancy at 10:06 see stats
Level 20 (Exploration mode)
Got a character to level 20.By loggie the Higher Berserker level 20
48th Haze 122nd year of Ascendancy at 08:49 see stats
Level 30 (Exploration mode)
Got a character to level 30.By loggie the Higher Berserker level 30
47th Regrowth 123rd year of Ascendancy at 13:45 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By loggie the Higher Berserker level 24
67th Haze 122nd year of Ascendancy at 09:47 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By loggie the Higher Berserker level 25
79th Haze 122nd year of Ascendancy at 17:58 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By loggie the Higher Berserker level 9
2nd Mirth 122nd year of Ascendancy at 19:14 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By loggie the Higher Berserker level 15
69th Dusk 122nd year of Ascendancy at 16:51 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By loggie the Higher Berserker level 28
7th Regrowth 123rd year of Ascendancy at 09:08 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By loggie the Higher Berserker level 29
47th Regrowth 123rd year of Ascendancy at 12:20 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By loggie the Higher Berserker level 18
4th Haze 122nd year of Ascendancy at 14:36 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By loggie the Higher Berserker level 32
53rd Regrowth 123rd year of Ascendancy at 23:40 see stats
Log
Thunderstorm hits loggie for 30 lightning damage.
Poison from Loggie hits Glerimina the stone troll for 4 nature damage.
Bleeding from Loggie hits Belotira the forest troll for 34 physical damage.
3-headed hydra misses loggie.
War hound misses loggie.
Glerimina the stone troll casts Flame.
Melee retaliation hits Glerimina the stone troll for 23 nature, 17 arcane, 4 nature, 0 light (44 total damage).
Glerimina the stone troll hits loggie for 116 physical, 75 fire (191 total damage).
Belotira the forest troll uses Nature's Equilibrium.
Belotira the forest troll misses loggie.
3-headed hydra slows down.
loggie hits Belotira the forest troll for 0 light damage.
loggie hits Glerimina the stone troll for 0 light damage.
loggie hits War hound for 18 light damage.
loggie hits 3-headed hydra for 43 physical, 0 arcane, 22 light, 18 light (83 total damage).
Burning from Glerimina the stone troll hits loggie for 56 fire damage.
Bleeding from Belotira the forest troll hits loggie for 67 physical damage.
Thorn Grab from Belotira the forest troll hits loggie for 16 nature damage.
loggie the level 33 higher berserker was scorched to death by Glerimina the stone troll on level 2 of Lost Dwarven Kingdom of Reknor.
Loggie no longer revels in blood quite so much.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Thorn Grab from Belotira the forest troll killed loggie!
Saving game...
Saving done.
You are sent back to the material plane!
Saving game...
Saving done.




















































































































