Khndu the level 5 Cornac Wyrmic by ivaldi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp5 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity12 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower26 (base 21)
Cunning13 (base 10)

Resources

Life-25/171
Equilibrium39
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy16
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense10.7
Ranged Defense10.7
Fatigue0
Physical Save11.55
Spell Save12.6
Mental Save24.825

Defense: Resistances

Nature+ 31%( 70%)
Physical+ 17%( 70%)
Lightning+ 16%( 70%)
All+ 14%( 70%)

Defense: Immunities

Poison Resistance30%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.10
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

active
active

Equipment

Tool
On fingers
On fingers
Main armor
Light source
On feet
In main hand

Inventory

Achievements

Log


Khndu uses Infusion: Wild.

Khndu lessens the pain.

Bill the Stone Troll hits Khndu for 44 physical damage.
Khndu hits Bill the Stone Troll for 23 physical, 0 arcane damage (total 22.92).

Bill the Stone Troll feels pain again.


Khndu feels pain again.


There is an item here:
iron greatmaul (13.5-20.25 power, 1 apr)
Khndu stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Bill the Stone Troll uses Knockback.

Bill the Stone Troll misses Khndu.


Bill the Stone Troll hits Khndu for 48 physical damage.

Khndu uses Infusion: Regeneration.

Khndu starts regenerating health quickly.

Bill the Stone Troll hits Khndu for 62 physical damage.
Talent Infusion: Wild is ready to use.

Khndu uses Infusion: Wild.

Khndu lessens the pain.

Saving done.

Saving done.

Saving game...