Ahrmi the level 1 Cornac Wyrmic by Xaineht

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp1 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower15 (base 15)
Cunning10 (base 10)

Resources

Life-6/176
Stamina112/112
Equilibrium0
Healing Factor1.0097162075846
Regeneration2.2019686845809

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy21
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

Lightning+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Something misses
Ahrmi.
Ahrmi hits Bandit for 24 physical damage.
Something hits
Ahrmi for 5 physical, 4 nature (9 total damage).
Bandit stops regenerating health quickly.

Bandit hits Ahrmi for 10 physical, 5 physical, 5 mind (20 total damage).

Ahrmi slows down.

Ahrmi hits Bandit for 19 physical damage.
Bandit hits Ahrmi for 9 physical, 6 physical, 4 nature (19 total damage).
Bandit feels pain again.

Ahrmi feels pain again.

Bandit hits Ahrmi for 12 physical, 6 physical, 3 mind (22 total damage).
Bandit misses Ahrmi.
Bandit hits Ahrmi for 10 physical damage.

Ahrmi hits Bandit for 19 physical damage.
Ahrmi stops regenerating health quickly.

Bandit hits Ahrmi for 15 physical, 6 physical, 3 mind (24 total damage).
Bandit hits Ahrmi for 13 physical, 5 physical, 5 nature (23 total damage).

Bandit hits Ahrmi for 14 physical, 6 physical, 6 mind (26 total damage).
Ahrmi speeds up.

Ahrmi's is vulnerable to attacks and effects!


Bandit hits Ahrmi for 15 physical, 6 physical, 6 mind (26 total damage).
Ahrmi hits Bandit for 21 physical damage.
Bandit hits Ahrmi for 13 physical, 5 physical, 5 nature (23 total damage).
Bandit hits Ahrmi for 12 physical damage.
Ahrmi the level 1 cornac wyrmic was torn limb from limb to death by a bandit on level 1 of Trollmire.