











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 43 / 12% |
| Size | medium |
| Lifes / Deaths | Killed by cutpurse at level 6 on the 3rd Mirth 122nd year of Ascendancy at 20:54 / 188Killed by thief at level 9 on the 38th Dusk 122nd year of Ascendancy at 06:56 Killed by Betywe the vampire at level 11 on the 41st Dusk 122nd year of Ascendancy at 14:53 Killed by Betywe the vampire at level 11 on the 41st Dusk 122nd year of Ascendancy at 15:06 Killed by Betywe the vampire at level 11 on the 41st Dusk 122nd year of Ascendancy at 15:22 Killed by Betywe the vampire at level 11 on the 41st Dusk 122nd year of Ascendancy at 15:35 Killed by Belorath the master vampire at level 12 on the 41st Dusk 122nd year of Ascendancy at 18:30 Killed by Belorath the master vampire at level 12 on the 41st Dusk 122nd year of Ascendancy at 18:42 Killed by Belorath the master vampire at level 12 on the 41st Dusk 122nd year of Ascendancy at 18:52 Killed by Belorath the master vampire at level 12 on the 41st Dusk 122nd year of Ascendancy at 20:26 Killed by Salessra the squid at level 12 on the 42nd Dusk 122nd year of Ascendancy at 17:19 Killed by fire drake hatchling at level 12 on the 46th Dusk 122nd year of Ascendancy at 09:50 Killed by Emyvea the thief at level 12 on the 47th Dusk 122nd year of Ascendancy at 05:46 Killed by Emyvea the thief at level 12 on the 47th Dusk 122nd year of Ascendancy at 06:15 Killed by Neralaith the shadowblade at level 12 on the 47th Dusk 122nd year of Ascendancy at 18:22 Killed by Neralaith the shadowblade at level 12 on the 47th Dusk 122nd year of Ascendancy at 18:37 Killed by Lord of Skulls (warrior) at level 13 on the 48th Dusk 122nd year of Ascendancy at 12:45 Killed by bandit at level 13 on the 49th Dusk 122nd year of Ascendancy at 16:16 Killed by Glewyn the rogue at level 13 on the 50th Dusk 122nd year of Ascendancy at 14:33 Killed by Horned Horror at level 14 on the 50th Dusk 122nd year of Ascendancy at 19:35 Killed by Horned Horror at level 14 on the 50th Dusk 122nd year of Ascendancy at 20:32 Killed by Horned Horror at level 14 on the 50th Dusk 122nd year of Ascendancy at 21:19 Killed by Horned Horror at level 14 on the 50th Dusk 122nd year of Ascendancy at 22:03 Killed by Horned Horror at level 14 on the 50th Dusk 122nd year of Ascendancy at 22:11 Killed by Horned Horror at level 14 on the 50th Dusk 122nd year of Ascendancy at 22:57 Killed by Horned Horror at level 14 on the 50th Dusk 122nd year of Ascendancy at 23:45 Killed by Horned Horror at level 14 on the 51st Dusk 122nd year of Ascendancy at 00:32 Killed by Horned Horror at level 14 on the 51st Dusk 122nd year of Ascendancy at 01:23 Killed by Horned Horror at level 14 on the 51st Dusk 122nd year of Ascendancy at 02:13 Killed by corrupted thief at level 14 on the 52nd Dusk 122nd year of Ascendancy at 04:33 Killed by gwelgoroth at level 15 on the 54th Dusk 122nd year of Ascendancy at 07:33 Killed by Risako the dwarf at level 15 on the 59th Dusk 122nd year of Ascendancy at 14:09 Killed by Aedalon the human at level 15 on the 59th Dusk 122nd year of Ascendancy at 15:19 Killed by Aedalon the human at level 15 on the 59th Dusk 122nd year of Ascendancy at 16:12 Killed by Siludhelaith the black ooze at level 15 on the 64th Dusk 122nd year of Ascendancy at 06:22 Killed by Nisan the krog at level 16 on the 79th Dusk 122nd year of Ascendancy at 07:39 Killed by Poltergeist Bloomsoul at level 17 on the 20th Haze 122nd year of Ascendancy at 08:30 Killed by Poltergeist Bloomsoul at level 17 on the 20th Haze 122nd year of Ascendancy at 09:53 Killed by Poltergeist Bloomsoul at level 17 on the 20th Haze 122nd year of Ascendancy at 10:49 Killed by Rikre the halfling at level 18 on the 29th Haze 122nd year of Ascendancy at 11:51 Killed by Eilinolle the ghast at level 19 on the 60th Haze 122nd year of Ascendancy at 17:17 Killed by Aletta Soultorn at level 19 on the 61st Haze 122nd year of Ascendancy at 13:19 Killed by orc soldier at level 19 on the 61st Haze 122nd year of Ascendancy at 15:14 Killed by Filio Flightfond at level 20 on the 63rd Haze 122nd year of Ascendancy at 15:47 Killed by Filio Flightfond at level 20 on the 63rd Haze 122nd year of Ascendancy at 19:17 Killed by Emerin the skeleton warrior at level 20 on the 65th Haze 122nd year of Ascendancy at 10:43 Killed by armoured skeleton warrior at level 20 on the 65th Haze 122nd year of Ascendancy at 12:27 Killed by grave wight at level 21 on the 66th Haze 122nd year of Ascendancy at 01:18 Killed by Geth the ghoul at level 21 on the 67th Haze 122nd year of Ascendancy at 04:18 Killed by Veletta the netherworm mass at level 21 on the 67th Haze 122nd year of Ascendancy at 08:42 Killed by The Master at level 22 on the 71st Haze 122nd year of Ascendancy at 19:05 Killed by The Master at level 22 on the 71st Haze 122nd year of Ascendancy at 20:26 Killed by elder vampire at level 22 on the 71st Haze 122nd year of Ascendancy at 21:49 Killed by Lord of Skulls (warrior) at level 22 on the 71st Haze 122nd year of Ascendancy at 23:00 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 00:28 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 02:11 Killed by elder vampire at level 22 on the 72nd Haze 122nd year of Ascendancy at 03:43 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 05:25 Killed by elder vampire at level 22 on the 72nd Haze 122nd year of Ascendancy at 07:05 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 09:16 Killed by elder vampire at level 22 on the 72nd Haze 122nd year of Ascendancy at 10:33 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 11:46 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 13:12 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 14:31 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 17:33 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 19:03 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 20:21 Killed by skeleton mage at level 22 on the 72nd Haze 122nd year of Ascendancy at 21:46 Killed by The Master at level 22 on the 72nd Haze 122nd year of Ascendancy at 23:00 Killed by skeleton mage at level 22 on the 73rd Haze 122nd year of Ascendancy at 00:23 Killed by Lord of Skulls (warrior) at level 22 on the 73rd Haze 122nd year of Ascendancy at 02:04 Killed by Emelewyn the temporal stalker at level 25 on the 25th Regrowth 123rd year of Ascendancy at 03:15 Killed by Chronolith Twin at level 25 on the 25th Regrowth 123rd year of Ascendancy at 11:01 Killed by storm drake hatchling at level 27 on the 50th Regrowth 123rd year of Ascendancy at 07:04 Killed by Eilinitira the orc soldier at level 28 on the 50th Regrowth 123rd year of Ascendancy at 16:45 Killed by Golbug the Destroyer at level 28 on the 51st Regrowth 123rd year of Ascendancy at 15:53 Killed by Golbug the Destroyer at level 28 on the 51st Regrowth 123rd year of Ascendancy at 17:19 Killed by minotaur at level 30 on the 3rd Pyre 123rd year of Ascendancy at 03:49 Killed by Lashing Tentacle at level 30 on the 3rd Pyre 123rd year of Ascendancy at 05:08 Killed by orc high pyromancer at level 30 on the 3rd Pyre 123rd year of Ascendancy at 06:31 Killed by fiery orc wyrmic at level 30 on the 28th Pyre 123rd year of Ascendancy at 07:02 Killed by orc cryomancer at level 30 on the 53rd Pyre 123rd year of Ascendancy at 21:38 Killed by orc cryomancer at level 31 on the 54th Pyre 123rd year of Ascendancy at 05:20 Killed by orc high pyromancer at level 31 on the 54th Pyre 123rd year of Ascendancy at 13:21 Killed by orc high pyromancer at level 31 on the 54th Pyre 123rd year of Ascendancy at 14:56 Killed by overpowered greater multi-hued wyrm at level 31 on the 55th Pyre 123rd year of Ascendancy at 01:25 Killed by overpowered greater multi-hued wyrm at level 31 on the 55th Pyre 123rd year of Ascendancy at 03:47 Killed by multi-hued drake at level 31 on the 55th Pyre 123rd year of Ascendancy at 09:00 Killed by overpowered greater multi-hued wyrm at level 31 on the 55th Pyre 123rd year of Ascendancy at 10:26 Killed by overpowered greater multi-hued wyrm at level 31 on the 55th Pyre 123rd year of Ascendancy at 12:21 Killed by overpowered greater multi-hued wyrm at level 32 on the 55th Pyre 123rd year of Ascendancy at 18:59 Killed by overpowered greater multi-hued wyrm at level 32 on the 55th Pyre 123rd year of Ascendancy at 22:39 Killed by overpowered greater multi-hued wyrm at level 32 on the 56th Pyre 123rd year of Ascendancy at 00:13 Killed by overpowered greater multi-hued wyrm at level 32 on the 56th Pyre 123rd year of Ascendancy at 01:54 Killed by overpowered greater multi-hued wyrm at level 33 on the 56th Pyre 123rd year of Ascendancy at 06:24 Killed by overpowered greater multi-hued wyrm at level 33 on the 56th Pyre 123rd year of Ascendancy at 08:31 Killed by Slasul at level 35 on the 10th Flare 123rd year of Ascendancy at 02:55 Killed by Slasul at level 35 on the 10th Flare 123rd year of Ascendancy at 04:49 Killed by Slasul at level 35 on the 10th Flare 123rd year of Ascendancy at 06:13 Killed by Slasul at level 35 on the 10th Flare 123rd year of Ascendancy at 08:47 Killed by Slasul at level 35 on the 10th Flare 123rd year of Ascendancy at 10:38 Killed by Ukllmswwik the Wise at level 35 on the 1st Dusk 123rd year of Ascendancy at 00:09 Killed by Eilinutta the orc cryomancer at level 36 on the 2nd Dusk 123rd year of Ascendancy at 19:53 Killed by Eilinutta the orc cryomancer at level 36 on the 2nd Dusk 123rd year of Ascendancy at 21:17 Killed by Eilinutta the orc cryomancer at level 36 on the 2nd Dusk 123rd year of Ascendancy at 22:43 Killed by Eilinutta the orc cryomancer at level 36 on the 3rd Dusk 123rd year of Ascendancy at 00:26 Killed by Eilinutta the orc cryomancer at level 36 on the 3rd Dusk 123rd year of Ascendancy at 02:25 Killed by orc high pyromancer at level 36 on the 3rd Dusk 123rd year of Ascendancy at 08:31 Killed by orc pyromancer at level 36 on the 3rd Dusk 123rd year of Ascendancy at 14:46 Killed by Adikira the orc cryomancer at level 36 on the 4th Dusk 123rd year of Ascendancy at 07:14 Killed by Adikira the orc cryomancer at level 36 on the 4th Dusk 123rd year of Ascendancy at 09:55 Killed by Veletira the orc pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 01:20 Killed by Aeryvea the orc high pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 10:32 Killed by Aeryvea the orc high pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 12:13 Killed by Aeryvea the orc high pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 14:56 Killed by Aeryvea the orc high pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 16:51 Killed by Aeryvea the orc high pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 19:15 Killed by Aeryvea the orc high pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 21:12 Killed by Aeryvea the orc high pyromancer at level 36 on the 5th Dusk 123rd year of Ascendancy at 23:37 Killed by Betonor the orc pyromancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 03:34 Killed by Aeryvea the orc high pyromancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 05:38 Killed by Xolaith the orc pyromancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 08:09 Killed by Voredanor the orc cryomancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 10:58 Killed by Aeryvea the orc high pyromancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 16:42 Killed by Aeryvea the orc high pyromancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 19:25 Killed by Aeryvea the orc high pyromancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 20:40 Killed by Aeryvea the orc high pyromancer at level 36 on the 6th Dusk 123rd year of Ascendancy at 22:23 Killed by Aeryvea the orc high pyromancer at level 36 on the 7th Dusk 123rd year of Ascendancy at 00:35 Killed by orc corruptor at level 36 on the 15th Dusk 123rd year of Ascendancy at 23:19 Killed by Lord of Skulls (warrior) at level 36 on the 19th Dusk 123rd year of Ascendancy at 01:33 Killed by Bethyba the orc necromancer at level 37 on the 20th Dusk 123rd year of Ascendancy at 02:56 Killed by Lord of Skulls (warrior) at level 37 on the 20th Dusk 123rd year of Ascendancy at 04:25 Killed by Rak'Shor Cultist at level 37 on the 72nd Dusk 123rd year of Ascendancy at 00:13 Killed by Doomed Shade of Bazonga 2 at level 37 on the 72nd Dusk 123rd year of Ascendancy at 02:24 Killed by Doomed Shade of Bazonga 2 at level 37 on the 72nd Dusk 123rd year of Ascendancy at 04:14 Killed by orc high pyromancer at level 37 on the 75th Dusk 123rd year of Ascendancy at 18:35 Killed by Combat Trainer Nerarille at level 37 on the 77th Dusk 123rd year of Ascendancy at 20:08 Killed by Combat Trainer Islulaith at level 37 on the 78th Dusk 123rd year of Ascendancy at 04:22 Killed by orc corruptor at level 38 on the 78th Dusk 123rd year of Ascendancy at 21:18 Killed by forest wight at level 38 on the 79th Dusk 123rd year of Ascendancy at 01:21 Killed by Combat Trainer Cyroldaba at level 38 on the 79th Dusk 123rd year of Ascendancy at 08:12 Killed by armoured skeleton warrior at level 38 on the 79th Dusk 123rd year of Ascendancy at 14:46 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 79th Dusk 123rd year of Ascendancy at 17:44 Killed by The One That Hunts at level 38 on the 79th Dusk 123rd year of Ascendancy at 19:58 Killed by Yvekira the crimson ooze at level 39 on the 1st Time of Equilibrium 123rd year of Ascendancy at 04:01 Killed by Yvekira the crimson ooze at level 39 on the 1st Time of Equilibrium 123rd year of Ascendancy at 06:40 Killed by oozing horror at level 39 on the 1st Haze 123rd year of Ascendancy at 02:46 Killed by Rigu the Crusher at level 39 on the 2nd Haze 123rd year of Ascendancy at 13:24 Killed by Rigu the Crusher at level 39 on the 2nd Haze 123rd year of Ascendancy at 15:25 Killed by orc warrior at level 40 on the 30th Haze 123rd year of Ascendancy at 11:03 Killed by Aeryvea the orc high pyromancer at level 41 on the 9th Decay 123rd year of Ascendancy at 15:13 Killed by Aeryvea the orc high pyromancer at level 41 on the 9th Decay 123rd year of Ascendancy at 17:42 Killed by Aeryvea the orc high pyromancer at level 41 on the 9th Decay 123rd year of Ascendancy at 19:28 Killed by Aeryvea the orc high pyromancer at level 41 on the 9th Decay 123rd year of Ascendancy at 22:16 Killed by naga myrmidon at level 41 on the 9th Decay 123rd year of Ascendancy at 23:52 Killed by orc cryomancer at level 41 on the 10th Decay 123rd year of Ascendancy at 02:05 Killed by Ivadhetta the orc pyromancer at level 41 on the 1st Wintertide 124th year of Ascendancy at 06:08 Killed by Layyda the orc high cryomancer at level 41 on the 1st Wintertide 124th year of Ascendancy at 21:35 Killed by Layyda the orc high cryomancer at level 41 on the 1st Wintertide 124th year of Ascendancy at 23:47 Killed by Layyda the orc high cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 01:25 Killed by Layyda the orc high cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 04:33 Killed by Layyda the orc high cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 06:03 Killed by Islymira the orc cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 08:16 Killed by orc cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 09:42 Killed by orc high cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 11:44 Killed by Islymira the orc cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 13:31 Killed by orc high cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 15:26 Killed by orc cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 17:08 Killed by Islymira the orc cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 19:01 Killed by Islymira the orc cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 20:56 Killed by orc cryomancer at level 41 on the 2nd Wintertide 124th year of Ascendancy at 22:47 Killed by Islymira the orc cryomancer at level 41 on the 1st Allure 124th year of Ascendancy at 00:42 Killed by orc mage-hunter at level 42 on the 8th Regrowth 124th year of Ascendancy at 21:21 Killed by giant spider at level 42 on the 8th Regrowth 124th year of Ascendancy at 23:32 Killed by Bethyna the fire wyrm at level 42 on the 9th Regrowth 124th year of Ascendancy at 14:22 Killed by Ce'Nudhewe the fire wyrm at level 42 on the 10th Regrowth 124th year of Ascendancy at 00:33 Killed by Bazonga 2 at level 42 on the 10th Regrowth 124th year of Ascendancy at 03:55 Killed by Emelossra the blinkwyrm at level 42 on the 10th Regrowth 124th year of Ascendancy at 06:04 Killed by Emelossra the blinkwyrm at level 42 on the 10th Regrowth 124th year of Ascendancy at 07:21 Killed by Emelossra the blinkwyrm at level 42 on the 10th Regrowth 124th year of Ascendancy at 08:31 Killed by Emelossra the blinkwyrm at level 42 on the 10th Regrowth 124th year of Ascendancy at 09:59 Killed by Emelossra the blinkwyrm at level 42 on the 10th Regrowth 124th year of Ascendancy at 11:47 Killed by Emelossra the blinkwyrm at level 42 on the 12nd Regrowth 124th year of Ascendancy at 13:19 Killed by Lord of Skulls (warrior) at level 42 on the 17th Regrowth 124th year of Ascendancy at 12:11 Killed by orc corruptor at level 42 on the 18th Regrowth 124th year of Ascendancy at 10:05 Killed by Ivyrin the orc blood mage at level 42 on the 18th Regrowth 124th year of Ascendancy at 19:12 Killed by orc corruptor at level 43 on the 19th Regrowth 124th year of Ascendancy at 04:28 Killed by orc corruptor at level 43 on the 19th Regrowth 124th year of Ascendancy at 05:52 |
Primary Stats
| Strength | 72 (base 34) |
| Dexterity | 54 (base 39) |
| Constitution | 56 (base 41) |
| Magic | 64 (base 41) |
| Willpower | 57 (base 20) |
| Cunning | 53 (base 23) |
Resources
| Mana | 373/373 |
| Vim | 294/294 |
| Life | 1186/1186 |
| Positive | 182/182 |
| Stamina | 340/340 |
| Healing Factor | 1.3100460901467 |
| Regeneration | 0.32751152253668 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 6 |
| See Stealth | 45.917039101198 |
| See Invisible | 45.917039101198 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 222 |
| Accuracy | 54 |
| Crit Chance | 51% |
| APR | 29 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 56 |
| Crit Chance | 39% |
| Speed | 1 |
Offense: Mind
| Mindpower | 58 |
| Crit Chance | 40% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +15% |
| Physical | +16% |
| Cold | +23% |
| All | +6% |
| Lightning | +29% |
| Light | +32% |
| Mind | +15% |
| Fire | +53% |
| Nature | +26% |
Offense: Damage Penetration
| Nature | +20% |
| Darkness | +5% |
| Light | +10% |
| Cold | +15% |
| Blight | +25% |
| Mind | +15% |
| Fire | 0% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 90.374003182083 (100%) |
| Defense | 47 |
| Ranged Defense | 51 |
| Fatigue | 23 |
| Physical Save | 61 |
| Spell Save | 49 |
| Mental Save | 40 |
Defense: Resistances
| Acid | + 24%( 70%) |
| Blight | + 11%( 70%) |
| Physical | + 22%( 70%) |
| Cold | + 59%( 70%) |
| All | + 10%( 70%) |
| Lightning | + 34%( 70%) |
| Light | + 48%( 70%) |
| Mind | + 16%( 70%) |
| Darkness | + 63%( 70%) |
| Fire | + 33%( 70%) |
| Nature | -8%( 70%) |
Defense: Immunities
| Pinning Resistance | 19% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Stun Resistance | 10% |
| Poison Resistance | 50% |
| Blind Resistance | 32% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 16% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 physical, 5 fire, 3 darkness, 3 mind |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 400.68 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Spell / Air | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Spell / Enhancement | 1.30 |
| 5/5 |
| 2/5 |
| 3/5 |
| 5/5 |
| Technique / Magical combat | 1.50 |
| 5/5 |
| 3/5 |
| 3/5 |
| 5/5 |
| Spell / Earth | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.00 |
| 3/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 4/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Curses | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Stone Skin |
| talent | Fiery Hands |
| talent | Chant of Fortress |
| talent | Thunderstorm |
| talent | Arcane Feed |
| talent | Feather Wind |
| talent | Shock Hands |
| talent | Arcane Shield |
| talent | Shielding |
| talent | Arcane Combat |
| detrimental effect | Zone-wide effect: +10% critical chance, +20% critical damage, -20% nature and blight resistance. Sinister Aura |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +5. | done |
You failed to protect the injured seer from death by skeleton magus. Escort: injured seer (level 6 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You failed to protect the lost defiler from death by fire drake. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost defiler (level 2 of Ruins of Kor'Pul)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Dreadfell. Escort: lost sun paladin (level 4 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the worried loremaster from death by giant venus flytrap. Escort: worried loremaster (level 3 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | active |
Equipment
| On feet | Xerassra the Scaldbloom (0 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Damage when hit (Melee): 6 cold Changes stats: +4 Cun / +4 Wil Changes resistances: +6% blight Changes resistances penetration: +25% blight / +15% cold Changes damage: +9% blight / +30% fire Physical save: +9 (+2 eff.) Spell save: +9 (+3 eff.) Mental save: +10 (+3 eff.) A pair of boots made of leather. |
| Light source | Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 179.70 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 179.70 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+3 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
| Tool | Glorodhenn the Duskraptor [power 410] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes resistances: +12% lightning / +6% mind / +20% darkness Changes resistances penetration: +5% darkness / +15% mind It can be used to heal yourself and all friendly characters within 10 spaces for 410 Activation puts all charms on cooldown for 15 turns. When used: * Reduce 2 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Ivybreta the stralite ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 6 mind Changes stats: +4 Str / +3 Wil Changes resistances: +34% cold Changes damage: +9% mind / +17% cold Maximum psi: +40.00 Mental crit. chance: +4% Rings make your fingers look great! |
| On fingers | Layossra the voratun ringPowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +16 (+3 eff.) Effects on melee hit: * 20% chance to reduce armor by 37% Changes stats: +7 Cun / +6 Wil Changes resistances: +26% light Changes damage: +13% light / +6% all Psi when hit: +0.08 Maximum hate: +4.00 Spellpower: +13 (+4 eff.) Mindpower: +24 (+6 eff.) Mental crit. chance: +6% Rings make your fingers look great! |
| Around waist | reinforced hardened leather belt of containmentPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +6 Defense: +8 (+3 eff.) Physical save: +12 (+3 eff.) Maximum life: +64.00 Maximum mana: +31.00 Maximum stamina: +37.00 Maximum hate: +12.00 Maximum psi: +27.00 Maximum vim: +26.00 Maximum pos.energy: +26.00 Maximum neg.energy: +26.00 Reduces paradox anomalies(equivalent to willpower): +13 A belt that goes around your waist. |
| In main hand | Champion's Will (67-107 power, 22 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 67.0 - 107.2 Uses stats: 115% Str, 50% Mag, 20% Con Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +22 Crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing 74 light damage (based on Spellpower) in a radius 3 cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Increases the damage of Sun Beam by 15%. It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt Activation costs 30 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
| On hands | Storm Bringer's Gauntlets (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +5 Changes stats: +6 Mag Changes resistances: +15% lightning Changes damage: +15% lightning Critical mult.: +20.00% Spellpower: +12 (+4 eff.) Spell crit. chance: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent level: +1 to all lightning damage spells. Talent on hit(spell): Lightning (10% chance level 1). This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
| Main armor | The Black Plate (25 def, 35 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +35 Defense: +25 (+9 eff.) Fatigue: +15% Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +20% darkness / +15% blight / +25% fire / +20% cold Talent masteries: +0.20 Corruption / Doom covenant +0.20 Corruption / Oppression +0.20 Corruption / Wrath +0.20 Corruption / Infernal combat Physical save: +15 (+3 eff.) Spell save: +25 (+8 eff.) Confusion immunity: +100% Fear immunity: +100% Light radius: -2 Infravision radius: +3 Shadow Power: +10 Grants physical power equal to your Shadow Power. "Wreckage all about you. Is there anything left inside?" |
| Cloak | Serpentine Cloak (20 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+7 eff.) Changes stats: +4 Dex / +4 Wil / +4 Cun Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). Cunning and malice seem to emanate from this cloak. |
| Around neck | Glittermaster the gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 4 fire Changes resistances: +16% light / +19% darkness Changes resistances penetration: +10% light Changes damage: +3% light Critical mult.: +10.00% Blindness immunity: +32% Equilibrium when hit: +0.04 Mindpower: +30 (+8 eff.) Mental crit. chance: +6% Light radius: +3 Amulets make your neck look great! |
Inventory
Rune of Reflection (--)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 563 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Talent granted: +1 Elemental Surge You have set the ring to grant you Elemental Surge! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
rogue's steel ring of luminosityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +8 (+3 eff.) Damage (Melee): 13 light Damage (Ranged): 11 light Changes stats: +4 Cun / +4 Mag Changes damage: +11% light Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.inquisitor's voratun greatmaul of shearing (62-93 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 62.0 - 93.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Deals 98 Manaburn damage and puts 1 random spell talent on cooldown for 4 turns (checks Confusion immunity) When wielded/worn: Accuracy: +20 (+6 eff.) Armour penetration: +7 Changes resistances penetration: +13% all Massive two-handed mauls. |
Dimoblivion (82-132 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 82.5 - 132.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +8 arcane When wielded/worn: Damage when hit (Melee): 10 darkness Changes stats: +4 Wil Mana when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +15 (+5 eff.) Spell crit. chance: +2% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.Storm Fury Requires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When this weapon hits: Chain Lightning (12% chance level 3). When wielded/worn: Defense: +30 (+10 eff.) Damage (Ranged): 75 lightning Changes stats: +10 Dex / +10 Mag Changes resistances: +20% lightning Changes damage: +25% lightning Talent masteries: +0.50 Spell / Storm +0.50 Spell / Air Spellpower: +30 (+8 eff.) Spell crit. chance: +10% Movement speed: +30% Automatically fires lightning bolts every game turn at nearby enemies dealing 104 to 208 lightning damage based on Magic with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
Blade of Distorted Time (40-56 power, 40 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 70% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +40 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * deals 84 temporal damage and slows enemies in radius 6 of the target by 94% based on Magic Damage conversion: 20% temporal When wielded/worn: Changes damage: +30% temporal / +30% physical Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% It can be used to activate talent Blink Blade (costing 10 power out of 10/10) : Effective talent level: 4.0 Power cost: 10 out of 10/10. Range: 8 Travel Speed: instantaneous Is: a spell Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage. Blink Blade can hit the same target multiple times. The remnants of a damaged timeline, this blade shifts and fades at random. |
Armykath the dwarven-steel mace (35-49 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 35.0 - 49.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Wil / +4 Mag Critical mult.: +20.00% Spell save: +6 (+2 eff.) Mana each turn: +0.08 Spell crit. chance: +2% Blunt and deadly. |
Freezeburst the stralite mace (50-70 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 4 Base power: 50.0 - 70.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +5 cold When wielded/worn: Accuracy: +9 (+3 eff.) Changes stats: +5 Str Changes resistances: +12% darkness / +3% cold Changes resistances penetration: +5% cold Changes damage: +3% cold / +3% darkness / +10% physical Blunt and deadly. |
Quenchparry (38-52 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 37.5 - 52.5 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +12.0% Damage when hit (Melee): 8 blight Changes stats: +2 Mag / +10 Con Changes resistances: +6% cold Changes resistances penetration: +10% blight Changes damage: +15% cold Light radius: +2 See invisible: +6 Blunt and deadly. |
Core of the Forge (24-26 power, 40 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 60% Wil, 50% Mag, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+2 eff.) Damage (Melee): 30 dreamforge Changes stats: +4 Cun / +6 Wil Changes resistances: +5% physical / +5% mind / +15% fire Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% mind / +10% fire Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +16 (+4 eff.) Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.0 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 33.12 mind damage, 44.19 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 2.83 mind and 3.77 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
This item will automatically be transmogrified when you leave the level.blooming living mindstar of gales (16-18 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.5 - 18.2 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +21 (+7 eff.) Changes damage: +8% lightning / +11% cold / +10% physical Talent granted: +1 Attune Mindstar Pinning immunity: +24% Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Healing mod.: +20% Heals friendly targets nearby when you use a nature summon: +52 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.swiftstrike reinforced leather sling of recursion Requires: - Dexterity 35 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 4 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +9 When this weapon hits: Shoot (10% chance level 1). Travel speed: +200% When wielded/worn: Changes stats: +2 Cun Combat speed: +10% Slings are used to hurl stones or metal shots at your foes. |
Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stats: 50% Mag, 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+6 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 238.32. If this is used on a friendly target the cooldown is reduced by 33%. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
Blood-Letter (33-46 power, 4.5 apr)Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Ice Breath (15% chance level 2). Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold Ice block penetration: +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
This item will automatically be transmogrified when you leave the level.caustic voratun waraxe of evisceration (39-55 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon crit: * Wound the target dealing 347 physical damage across 5 turns and reducing healing by 50% Damage (radius 2) on crit: +10 acid / +15 nature When wielded/worn: Armour penetration: +9 Physical crit. chance: +10.0% Physical power: +7 (+1 eff.) Changes resistances penetration: +25% acid / +6% nature One-handed war axes. |
chilling stralite waraxe of massacre (40-57 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 40.5 - 56.7 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +8 cold One-handed war axes. |
scouring drakeskin leather gloves of butchering (0 def, 3 armour)Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +7 Physical power: +8 (+1 eff.) Armour: +3 Effects when hit in melee: * 19 arcane resource burn Changes resistances: +9% blight Spell save: +29 (+10 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Emubrera (25 def, 15 armour)Requires: - Massive armour training - Strength 35 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +15 Defense: +25 (+9 eff.) Fatigue: +22% Changes resistances: +11% acid / +10% cold / +12% temporal / +6% blight Allows you to breathe in: water Poison immunity: +20% Cut immunity: +20% Confusion immunity: +20% A suit of armour made of metal plates. |
Vorabeth (0 def, 20 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces Crafted by a master Infused by psionic forces 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 4 When wielded/worn: Physical crit. chance: +6.0% Physical power: +17 (+3 eff.) Armour: +20 Fatigue: +15% Changes stats: +7 Str / +4 Dex / +8 Mag / +10 Wil / +8 Cun Changes resistances: +13% lightning Changes resistances penetration: +15% mind Reduces incoming crit damage: 10.00% Physical save: +9 (+2 eff.) Mental save: +16 (+5 eff.) Spellpower: +17 (+5 eff.) Spell crit. chance: +5% Mindpower: +14 (+4 eff.) Mental crit. chance: +9% Light radius: +1 A suit of armour made of metal plates. |
Fulomas the Skypower (0 def, 8 armour, 139 block)Requires: - Shield usage training - Strength 35 Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Fatigue: +8% Changes resistances: +6% lightning / +18% mind / +6% light Changes damage: +9% lightning / +15% light Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.coruscating voratun shield of the stars (0 def, 10 armour, 207 block) Requires: - Shield usage training - Strength 48 Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Fatigue: +8% Damage when hit (Melee): 1 fire Changes stats: +3 Str / +9 Cun / +6 Mag Changes resistances: +14% fire / +14% light / +15% darkness Changes damage: +15% light / +18% darkness Talent granted: +1 Block Handheld deflection devices. |
63 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe of the Iron Throne (dig speed 15 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Maximum life: +22.00 Maximum stamina: +20.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Forbidden Tome: "Of Knowledge And Horrors"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 4 It can be used to read the book. A gross tome of lost knowledge. Even touching it makes you feel sick. |
2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 33.96 cold damage and 32.02 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
dreamer's alchemist's lamp of healthInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Mental save: +6 (+2 eff.) Maximum life: +48.00 Mindpower: +8 (+2 eff.) Mental crit. chance: +8% Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 574.56 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Resonating Diamond0.00 Encumbrance. [Plot Item] Type: gem / white ; tier 5 Gems can be sold for money or used in arcane rituals. |
4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Bazonga 2 the Cornac Arcane Blade level 23
76th Haze 122nd year of Ascendancy at 23:38 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Bazonga 2 the Cornac Arcane Blade level 34
3rd Summertide 123rd year of Ascendancy at 19:15 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Bazonga 2 the Cornac Arcane Blade level 31
55th Pyre 123rd year of Ascendancy at 01:00 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Bazonga 2 the Cornac Arcane Blade level 30
67th Regrowth 123rd year of Ascendancy at 07:34 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Bazonga 2 the Cornac Arcane Blade level 37
72nd Dusk 123rd year of Ascendancy at 07:34 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Bazonga 2 the Cornac Arcane Blade level 35
10th Flare 123rd year of Ascendancy at 11:45 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Bazonga 2 the Cornac Arcane Blade level 28
51st Regrowth 123rd year of Ascendancy at 18:18 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Bazonga 2 the Cornac Arcane Blade level 41
2nd Wintertide 124th year of Ascendancy at 08:06 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Bazonga 2 the Cornac Arcane Blade level 20
65th Haze 122nd year of Ascendancy at 01:15 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Bazonga 2 the Cornac Arcane Blade level 19
59th Haze 122nd year of Ascendancy at 15:45 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Bazonga 2 the Cornac Arcane Blade level 38
78th Dusk 123rd year of Ascendancy at 07:40 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Bazonga 2 the Cornac Arcane Blade level 35
1st Dusk 123rd year of Ascendancy at 03:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Bazonga 2 the Cornac Arcane Blade level 10
38th Dusk 122nd year of Ascendancy at 17:12 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Bazonga 2 the Cornac Arcane Blade level 20
63rd Haze 122nd year of Ascendancy at 09:41 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Bazonga 2 the Cornac Arcane Blade level 30
52nd Regrowth 123rd year of Ascendancy at 14:47 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Bazonga 2 the Cornac Arcane Blade level 40
29th Haze 123rd year of Ascendancy at 01:06 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Bazonga 2 the Cornac Arcane Blade level 33
74th Pyre 123rd year of Ascendancy at 07:29 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Bazonga 2 the Cornac Arcane Blade level 29
52nd Regrowth 123rd year of Ascendancy at 05:07 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Bazonga 2 the Cornac Arcane Blade level 16
71st Dusk 122nd year of Ascendancy at 12:05 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Bazonga 2 the Cornac Arcane Blade level 41
2nd Wintertide 124th year of Ascendancy at 16:54 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Bazonga 2 the Cornac Arcane Blade level 28
51st Regrowth 123rd year of Ascendancy at 09:42 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Bazonga 2 the Cornac Arcane Blade level 21
67th Haze 122nd year of Ascendancy at 03:50 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Bazonga 2 the Cornac Arcane Blade level 22
73rd Haze 122nd year of Ascendancy at 03:54 see stats
Log
Talent Meteoric Crash is ready to use.
Talent Inner Power is ready to use.
Talent Relentless Pursuit is ready to use.
Rested for 78 turns (stop reason: all resources and life at maximum).
Ran for 9 turns (stop reason: at door).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a hidden vault here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a hidden vault here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).
Saving game...
Saving done.
The furious lightning storm around Bazonga 2 calms down and disappears.




























































































































