














Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Orc |
| Class | Gunslinger |
| Level / Exp | 33 / 95% |
| Size | medium |
| Lifes / Deaths | Killed by Commander Fralor at level 2 on the 10th Retaking 124th year of Ascendancy at 18:39 / 133Killed by yeti at level 5 on the 16th Retaking 124th year of Ascendancy at 05:22 Killed by yeti warrior at level 6 on the 17th Retaking 124th year of Ascendancy at 12:42 Killed by black bear at level 7 on the 17th Retaking 124th year of Ascendancy at 23:11 Killed by steam giant yeti rider at level 10 on the 23rd Retaking 124th year of Ascendancy at 08:41 Killed by High Guard Talosis at level 11 on the 23rd Retaking 124th year of Ascendancy at 09:11 Killed by High Guard Talosis at level 11 on the 23rd Retaking 124th year of Ascendancy at 10:00 Killed by sunwall guard at level 12 on the 41st Retaking 124th year of Ascendancy at 23:18 Killed by sunwall vindicator at level 12 on the 42nd Retaking 124th year of Ascendancy at 12:25 Killed by whitehoof ghoul at level 14 on the 5th Revenge 124th year of Ascendancy at 21:56 Killed by whitehoof maulotaur at level 14 on the 6th Revenge 124th year of Ascendancy at 00:38 Killed by corrupted plasmic disruptor at level 15 on the 6th Revenge 124th year of Ascendancy at 14:53 Killed by corrupted acidic digestor at level 15 on the 6th Revenge 124th year of Ascendancy at 16:01 Killed by Islayama the corrupted protoplasmic controller at level 15 on the 6th Revenge 124th year of Ascendancy at 17:00 Killed by corrupted protosentient globula at level 15 on the 6th Revenge 124th year of Ascendancy at 18:05 Killed by Islayama the corrupted protoplasmic controller at level 15 on the 6th Revenge 124th year of Ascendancy at 19:02 Killed by Islayama the corrupted protoplasmic controller at level 15 on the 6th Revenge 124th year of Ascendancy at 20:05 Killed by Islayama the corrupted protoplasmic controller at level 15 on the 6th Revenge 124th year of Ascendancy at 20:17 Killed by corrupted acidic digestor at level 15 on the 6th Revenge 124th year of Ascendancy at 21:05 Killed by corrupted protoplasmic controller at level 15 on the 6th Revenge 124th year of Ascendancy at 23:25 Killed by Silita the Blightborn at level 15 on the 6th Revenge 124th year of Ascendancy at 23:55 Killed by Silita the Blightborn at level 15 on the 7th Revenge 124th year of Ascendancy at 00:55 Killed by Silita the Blightborn at level 15 on the 7th Revenge 124th year of Ascendancy at 01:54 Killed by corrupted protosentient globula at level 15 on the 7th Revenge 124th year of Ascendancy at 02:54 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 03:54 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 04:56 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 05:53 Killed by Silita the Blightborn at level 16 on the 7th Revenge 124th year of Ascendancy at 06:50 Killed by Silita the Blightborn at level 16 on the 7th Revenge 124th year of Ascendancy at 07:49 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 08:44 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 09:42 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 10:39 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 11:36 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 12:33 Killed by Salutta the corrupted protosentient globula at level 16 on the 7th Revenge 124th year of Ascendancy at 13:34 Killed by whitehoof ghoul at level 16 on the 7th Revenge 124th year of Ascendancy at 21:14 Killed by Neruta the whitehoof ghoul at level 16 on the 8th Revenge 124th year of Ascendancy at 06:03 Killed by Neruta the whitehoof ghoul at level 16 on the 8th Revenge 124th year of Ascendancy at 06:23 Killed by Galaith the squid at level 17 on the 8th Revenge 124th year of Ascendancy at 09:54 Killed by Nektosh the One-Horned at level 17 on the 8th Revenge 124th year of Ascendancy at 20:58 Killed by whitehoof ghoul at level 17 on the 8th Revenge 124th year of Ascendancy at 22:04 Killed by saw horror at level 18 on the 15th Revenge 124th year of Ascendancy at 14:06 Killed by devourer at level 18 on the 15th Revenge 124th year of Ascendancy at 16:44 Killed by shadow at level 18 on the 15th Revenge 124th year of Ascendancy at 19:57 Killed by fire drake hatchling at level 18 on the 15th Revenge 124th year of Ascendancy at 21:04 Killed by fire drake hatchling at level 18 on the 15th Revenge 124th year of Ascendancy at 22:05 Killed by gigantic sandworm tunneler at level 18 on the 16th Revenge 124th year of Ascendancy at 01:20 Killed by devourer at level 19 on the 16th Revenge 124th year of Ascendancy at 09:49 Killed by devourer at level 19 on the 16th Revenge 124th year of Ascendancy at 18:25 Killed by devourer at level 19 on the 16th Revenge 124th year of Ascendancy at 20:06 Killed by fire drake at level 20 on the 17th Revenge 124th year of Ascendancy at 12:42 Killed by luminous horror at level 20 on the 17th Revenge 124th year of Ascendancy at 13:51 Killed by worm that walks at level 20 on the 17th Revenge 124th year of Ascendancy at 14:53 Killed by worm that walks at level 20 on the 17th Revenge 124th year of Ascendancy at 16:03 Killed by worm that walks at level 20 on the 17th Revenge 124th year of Ascendancy at 17:19 Killed by netherworm mass at level 20 on the 17th Revenge 124th year of Ascendancy at 17:47 Killed by luminous horror at level 20 on the 17th Revenge 124th year of Ascendancy at 18:09 Killed by luminous horror at level 20 on the 17th Revenge 124th year of Ascendancy at 18:23 Killed by umbral horror at level 21 on the 19th Revenge 124th year of Ascendancy at 13:43 Killed by netherworm mass at level 21 on the 19th Revenge 124th year of Ascendancy at 15:09 Killed by Riogash at level 22 on the 35th Revenge 124th year of Ascendancy at 00:58 Killed by Riogash at level 22 on the 35th Revenge 124th year of Ascendancy at 04:30 Killed by troll captain at level 22 on the 35th Revenge 124th year of Ascendancy at 10:20 Killed by Riogash at level 22 on the 35th Revenge 124th year of Ascendancy at 13:29 Killed by Riogash at level 22 on the 35th Revenge 124th year of Ascendancy at 16:21 Killed by troll guard at level 23 on the 36th Revenge 124th year of Ascendancy at 23:09 Killed by blade horror at level 23 on the 37th Revenge 124th year of Ascendancy at 05:16 Killed by Captured Yeti Behemoth at level 23 on the 37th Revenge 124th year of Ascendancy at 09:14 Killed by Riogash at level 24 on the 37th Revenge 124th year of Ascendancy at 11:12 Killed by umbral horror at level 24 on the 9th Pain 124th year of Ascendancy at 16:33 Killed by Ce'Nawe the tiger at level 24 on the 9th Pain 124th year of Ascendancy at 18:25 Killed by Ce'Nawe the tiger at level 24 on the 9th Pain 124th year of Ascendancy at 19:21 Killed by Ce'Nawe the tiger at level 24 on the 9th Pain 124th year of Ascendancy at 20:21 Killed by Ce'Nawe the tiger at level 24 on the 9th Pain 124th year of Ascendancy at 21:16 Killed by Ce'Nawe the tiger at level 24 on the 9th Pain 124th year of Ascendancy at 22:18 Killed by Betaba the white wolf at level 24 on the 9th Pain 124th year of Ascendancy at 23:55 Killed by ravaging entropic rip at level 25 on the 10th Pain 124th year of Ascendancy at 17:42 Killed by Star Gazer at level 25 on the 11st Pain 124th year of Ascendancy at 21:19 Killed by Iteroin the shalore at level 25 on the 12nd Pain 124th year of Ascendancy at 11:04 Killed by Iteroin the shalore at level 25 on the 12nd Pain 124th year of Ascendancy at 12:07 Killed by Mahdemirfer the shalore at level 25 on the 12nd Pain 124th year of Ascendancy at 15:21 Killed by Behrni the shalore at level 25 on the 12nd Pain 124th year of Ascendancy at 16:24 Killed by Behrni the shalore at level 25 on the 12nd Pain 124th year of Ascendancy at 17:25 Killed by Mahdemirfer the shalore at level 25 on the 12nd Pain 124th year of Ascendancy at 18:31 Killed by Behrni the shalore at level 26 on the 12nd Pain 124th year of Ascendancy at 19:40 Killed by Behrni the shalore at level 26 on the 12nd Pain 124th year of Ascendancy at 20:45 Killed by Lisebeth the Guardian at level 26 on the 37th Pain 124th year of Ascendancy at 12:13 Killed by Eilinyth the Guardian at level 26 on the 37th Pain 124th year of Ascendancy at 16:39 Killed by Eilinyth the Guardian at level 26 on the 37th Pain 124th year of Ascendancy at 17:43 Killed by ghoul at level 26 on the 37th Pain 124th year of Ascendancy at 21:50 Killed by ghast at level 26 on the 37th Pain 124th year of Ascendancy at 22:52 Killed by Belithra the Guardian at level 27 on the 38th Pain 124th year of Ascendancy at 00:46 Killed by onilug at level 27 on the 38th Pain 124th year of Ascendancy at 03:00 Killed by Velyssra the Guardian at level 27 on the 38th Pain 124th year of Ascendancy at 10:03 Killed by Velyssra the Guardian at level 27 on the 38th Pain 124th year of Ascendancy at 11:09 Killed by ritch hunter at level 28 on the 5th Dearth 124th year of Ascendancy at 18:10 Killed by Mayoyada the ritch larva at level 28 on the 5th Dearth 124th year of Ascendancy at 21:05 Killed by Elulle the larvae bloated ritch mother at level 29 on the 6th Dearth 124th year of Ascendancy at 06:13 Killed by Arena the ogre pounder at level 31 on the 22nd Dearth 124th year of Ascendancy at 08:52 Killed by Arena the ogre pounder at level 31 on the 22nd Dearth 124th year of Ascendancy at 10:29 Killed by Arena the ogre pounder at level 31 on the 22nd Dearth 124th year of Ascendancy at 12:21 Killed by orc pyromancer (subdued) at level 32 on the 23rd Dearth 124th year of Ascendancy at 01:11 Killed by orc high pyromancer (subdued) at level 32 on the 23rd Dearth 124th year of Ascendancy at 05:30 Killed by orc high pyromancer (subdued) at level 32 on the 23rd Dearth 124th year of Ascendancy at 06:34 Killed by orc high pyromancer (subdued) at level 32 on the 23rd Dearth 124th year of Ascendancy at 07:19 Killed by ogre guard at level 32 on the 23rd Dearth 124th year of Ascendancy at 09:55 Killed by ogre warmaster at level 32 on the 23rd Dearth 124th year of Ascendancy at 11:41 Killed by Mindcontrol Pillar at level 32 on the 24th Dearth 124th year of Ascendancy at 01:51 Killed by ogre rune-spinner at level 32 on the 24th Dearth 124th year of Ascendancy at 16:03 Killed by Gowyn the orc summoner (subdued) at level 32 on the 24th Dearth 124th year of Ascendancy at 17:37 Killed by ogre rune-spinner at level 32 on the 24th Dearth 124th year of Ascendancy at 19:04 Killed by ogre rune-spinner at level 32 on the 24th Dearth 124th year of Ascendancy at 20:45 Killed by ogre rune-spinner at level 32 on the 24th Dearth 124th year of Ascendancy at 22:15 Killed by ogre rune-spinner at level 32 on the 25th Dearth 124th year of Ascendancy at 00:12 Killed by Imdori the shalore at level 33 on the 49th Dearth 124th year of Ascendancy at 16:27 Killed by Imdori the shalore at level 33 on the 49th Dearth 124th year of Ascendancy at 17:33 Killed by Loriad the shalore at level 33 on the 49th Dearth 124th year of Ascendancy at 18:35 Killed by Imdori the shalore at level 33 on the 49th Dearth 124th year of Ascendancy at 19:34 Killed by Imdori the shalore at level 33 on the 49th Dearth 124th year of Ascendancy at 19:46 Killed by Mironari the shalore at level 33 on the 49th Dearth 124th year of Ascendancy at 20:09 Killed by Mironari the shalore at level 33 on the 49th Dearth 124th year of Ascendancy at 20:50 Killed by High Sun Paladin Aeryn at level 33 on the 8th Loss 124th year of Ascendancy at 23:17 Killed by High Sun Paladin Aeryn at level 33 on the 9th Loss 124th year of Ascendancy at 00:20 Killed by High Sun Paladin Aeryn at level 33 on the 9th Loss 124th year of Ascendancy at 01:48 Killed by High Sun Paladin Aeryn at level 33 on the 9th Loss 124th year of Ascendancy at 02:55 Killed by High Sun Paladin Aeryn at level 33 on the 9th Loss 124th year of Ascendancy at 04:01 Killed by Bethitha the sunwall guard at level 33 on the 9th Loss 124th year of Ascendancy at 05:18 Killed by sun-mage at level 33 on the 9th Loss 124th year of Ascendancy at 07:21 Killed by anorithil at level 33 on the 9th Loss 124th year of Ascendancy at 08:19 Killed by sun-mage at level 33 on the 9th Loss 124th year of Ascendancy at 09:30 Killed by sunwall archer at level 33 on the 9th Loss 124th year of Ascendancy at 10:45 Killed by Vorimira the sunwall archer at level 33 on the 9th Loss 124th year of Ascendancy at 12:58 Killed by sunwall archer at level 33 on the 9th Loss 124th year of Ascendancy at 15:26 |
Primary Stats
| Strength | 32 (base 12) |
| Dexterity | 66 (base 60) |
| Constitution | 40 (base 20) |
| Magic | 11 (base 10) |
| Willpower | 18 (base 10) |
| Cunning | 72 (base 56) |
Resources
| Life | 807/807 |
| Steam | 100/100 |
| Healing Factor | 1.2222297605397 |
| Regeneration | 0.30555744013493 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 17 |
| Infravision | 5 |
| See Stealth | 11 |
| See Invisible | 11 |
Offense: Mainhand
| Damage | 54 |
| Accuracy | 69 |
| Crit Chance | 33% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 54 |
| Accuracy | 69 |
| Crit Chance | 33% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 0.5 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +8% |
| Light | +16% |
| Arcane | +9% |
| Fire | +10% |
| All | 0% |
Offense: Damage Penetration
| Mind | +5% |
| Arcane | +40% |
Defense: Base
| Armour (hardiness) | 35 (50%) |
| Defense | 34 |
| Ranged Defense | 34 |
| Fatigue | 6 |
| Physical Save | 27 |
| Spell Save | 20 |
| Mental Save | 29 |
Defense: Resistances
| Darkness | + 17%( 70%) |
| Lightning | + 24%( 70%) |
| Arcane | + 15%( 70%) |
| Cold | + 37%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Confusion Resistance | 100% |
| Stun Resistance | 40% |
| Instadeath Resistance | 100% |
| Blind Resistance | 29% |
Inscriptions (3/3)
| Implants | Effective talent level: 2.5 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 9.9 steam per turn. Can be activated for an instant burst of 49 steam. Its effects scale with your Dexterity stat. |
| Implants | Effective talent level: 2.5 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
| Implants | Effective talent level: 2.5 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 100% efficiency and cooldown mod of 100%. |
Class Talents
| Steamtech / Gunslinging | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Bullets mastery | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Steamtech / Elusiveness | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Avoidance | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Steamtech / Gunner training | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Steamtech / Engineering | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Orc | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Steamtech / Physics | 1.20 |
| 5/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Steamtech / Blacksmith | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Automated Cloak Tessellation |
| talent | Embedded Restoration Systems |
| beneficial effect | The target has been affected by space or time manipulations and is becoming more resistant to them (+11). Continuum Destabilization |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the ErĂșan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. | active |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'HaĂŻb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon. Yeti ReinforcementsWild yetis are mostly found in yeti's caves. * Captured eight yetis (will be available to summon at level 20). | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| On feet | pair of hardened leather boots 'Xanulravena' (0 def, 7 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +7 Changes resistances penetration: +25% arcane Talent granted: +3 Rocket Boots Equilibrium when hit: +0.16 Maximum psi: +40.00 Maximum vim: +50.00 Infravision radius: +3 A pair of boots made of leather. |
| Quiver | inquisitor's pouch of stralite shots of wind (22/22, 44-53 power, 5 apr) Requires: - Dexterity 35 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 44.5 - 53.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +5.5% Capacity: 22 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 121 physical damage On weapon crit: * Deals 41 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity) Travel speed: +200% When wielded/worn: Talent granted: +2 Explosive Shell Shots are used with slings to pummel your foes to death. |
| Light source | watchleader's alchemist's lamp of the sunPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +7% darkness Changes damage: +6% light Damage affinity(heal): +5% light Blindness immunity: +29% Confusion immunity: +17% Light radius: +9 See stealth: +11 See invisible: +11 It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 4.5 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 4, blinding your foes for 4 turns and lighting up the area. All enemies effected will take 29.92 light damage. At talent level 3 you gain 7% light, darkness, and fire resistance for 4 turns. The damage done and resistances will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Cap of the Undisturbed Mind (-10 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Plot Item] Type: armor / head ; tier 3 When wielded/worn: Accuracy: +4 (+1 eff.) Physical power: -10 (-4 eff.) Defense: -10 (-5 eff.) Changes stats: +4 Wil Changes resistances: +10% cold / +10% darkness / +10% arcane Confusion immunity: +100% Spellpower: -10 (+0 eff.) Mindpower: -10 (-5 eff.) Light radius: +4 Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
| On hands | Lustrestake (0 def, 5 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +5 Damage when hit (Melee): 2 arcane Changes resistances: +5% arcane Changes resistances penetration: +15% arcane / +5% mind Changes damage: +9% arcane Talent granted: +1 Sand Shredder Mental save: +8 (+4 eff.) Maximum life: +56.00 Light radius: +3 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Korbek's SpyglassCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 2 When wielded/worn: Accuracy: +10 (+2 eff.) Physical crit. chance: +5.0% Changes stats: +5 Cun Infravision radius: +2 Sight radius: +1 This antique spyglass is weathered from use, but seems well maintained. |
| On fingers | mule's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -5% Maximum encumbrance: +25 Rings make your fingers look great! |
| On fingers | gladiator's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +6 Str / +7 Con Rings make your fingers look great! |
| Around neck | SunstonePowered by arcane forces Powered by steamtech 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +10% cold Changes damage: +10% light / +10% fire Steampower: +8 (+3 eff.) Steam each turn: +1.00 This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam? |
| In main hand | Talosis' Counterpoint Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 2 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +18 Crit. chance: +8.0% Attack speed: 100% Firing range: +8 Travel speed: +600% Damage (Ranged): +15 physical Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+1 eff.) Physical crit. chance: +4.0% Changes stats: +2 Con Talent granted: +3 Ceasefire It's said that Talosis never lost an argument. Now you know why. |
| Around waist | Band of Protection Powered by arcane forces Powered by steamtech 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Steampower: +5 (+2 eff.) It can be used to generate a personal shield that absorbs up to 224 damage and damages attackers striking the wearer for 31 fire damage while it lasts (based on Cunning) Activation costs 24 power out of 24/24. This belt utilizes an enchanted gem to focus a burst of steam into a powerful barrier. |
| In off hand | mighty steel steamgun of acid Requires: - Dexterity 16 - Talent Shoot - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 2 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Attack speed: 100% Firing range: +7 Travel speed: +600% Damage (Ranged): +9 acid Damage (radius 1) on hit: +36 20% chance of physical repulsion Attacks use: 2.0 Steam When wielded/worn: Physical power: +8 (+3 eff.) Changes stats: +2 Str Changes damage: +8% acid Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Cloak | thick cashmere cloak of the Shaloren (2 def, 7 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +2 (+1 eff.) Changes stats: +2 Mag / +3 Wil Changes resistances: +24% lightning / +17% cold Stun/Freeze immunity: +40% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | duelist's reinforced leather armour (18 def, 16 armour) Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +16 Armour Hardiness: +20% Defense: +18 (+8 eff.) Fatigue: +11% Changes stats: +7 Cun / +5 Dex A suit of armour made of leather. |
Inventory
schematic: Back SupportRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Razor EdgeRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Saw ProjectorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [already known tinker] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
cured leather sling of lightningRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +7 Damage (Ranged): +8 lightning When wielded/worn: Changes damage: +11% lightning Slings are used to hurl stones or metal shots at your foes. |
ranger's cured leather sling of lightningRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +8 Damage (Ranged): +7 lightning When wielded/worn: Changes stats: +1 Dex Changes damage: +9% lightning Slings are used to hurl stones or metal shots at your foes. |
Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% Activating this item is instant. It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 3.5 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 32% chance to evade melee and ranged attacks and 31 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
thaloren hardened leather hat of might (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +3 Fatigue: +3% Changes stats: +3 Str / +4 Wil / +2 Con Changes resistances: +7% blight Mental save: +7 (+4 eff.) A hat made of leather. Very stylish. |
38 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
23 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
43 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
22 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
31 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
38 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
47 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
powerful healing salve [power 220] powerful healing salve [power 220]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 3 Using medical injector with 100% efficiency and 100% cooldown modifier. It can be used to heal 220 Activation puts Talent Medical Injector on cooldown for 15 turns. Medical salve. |
powerful pain suppressor salve [power 190] powerful pain suppressor salve [power 190]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 3 Using medical injector with 100% efficiency and 100% cooldown modifier. Activating this item is instant. It can be used to let you fight up to -190 life and reduces all damage by 19% for 6 turns (takes no time to activate) Activation puts Talent Medical Injector on cooldown for 10 turns. Medical salve. |
deadly pouch of steel shots (19/19, 24-28 power, 2 apr)Requires: - Dexterity 16 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 23.5 - 28.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 19 When wielded/worn: Shots are used with slings to pummel your foes to death. |
Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Yetis left to call: 8 It can be used to call a trained yeti for help Activation costs 1 power out of 8/8. Call a trained yeti to your side. |
dwarven steel shocking touchPowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 3 When attach to an other item: Talent granted: +3 Shocking Touch Tinkers can be attached to normal items to improve them with steam power! |
34 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
37 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Riogash the Orc Gunslinger level 13
43rd Retaking 124th year of Ascendancy at 14:07 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Riogash the Orc Gunslinger level 28
3rd Dearth 124th year of Ascendancy at 12:13 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Riogash the Orc Gunslinger level 10
22nd Retaking 124th year of Ascendancy at 01:14 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Riogash the Orc Gunslinger level 20
17th Revenge 124th year of Ascendancy at 02:45 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Riogash the Orc Gunslinger level 30
6th Dearth 124th year of Ascendancy at 14:59 see stats
Reclaiming Garkul's Heritage (Exploration mode)
Freed the remnants of the Prides from the Internment Camp.By Riogash the Orc Gunslinger level 32
25th Dearth 124th year of Ascendancy at 01:16 see stats
This will make a big Omelette! (Exploration mode)
Collected 40 ritch eggs in the Ritch Hive.By Riogash the Orc Gunslinger level 28
5th Dearth 124th year of Ascendancy at 15:45 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Riogash the Orc Gunslinger level 23
36th Revenge 124th year of Ascendancy at 18:22 see stats
We weren't kidding! (Exploration mode)
Die to Nektosh's beam without being pinned, stunned, asleep, dazed, or confused.By Riogash the Orc Gunslinger level 17
8th Revenge 124th year of Ascendancy at 20:58 see stats
Log
You gain 7.29 gold from the melting of marauder's cured leather armour of Eyal (9 def, 4 armour).
You gain 19.62 gold from the melting of Eremobar the Blindbearer (dig speed 16 turns).
You collect a new ingredient: lump of dwarven steel (1).
You gain 20.13 gold from the melting of Stokeravager the dwarven-steel mail armour (3 def, 8 armour).
You gain 25.00 gold from the melting of Hydestir (0 def, 3 armour).
You collect a new ingredient: lump of dwarven steel (1).
You gain 25.00 gold from the melting of Helm of the Dominated (0 def, 9 armour).
You gain 7.50 gold from the melting of Gloves of the Firm Hand (0 def, 8 armour).
You gain 25.00 gold from the melting of Manazilathad the hardened leather belt.
You collect a new ingredient: lump of stralite (1).
You gain 3.44 gold from the melting of stralite waraxe of daylight (31-43 power, 5 apr).
You collect a new ingredient: lump of voratun (1).
You gain 20.05 gold from the melting of Flashpyre the voratun waraxe (42-59 power, 6 apr).
You collect a new ingredient: lump of stralite (1).
You gain 3.82 gold from the melting of flaming stralite steamsaw of dampening (30-45 power, 0 apr).
You collect a new ingredient: lump of dwarven steel (1).
You gain 18.43 gold from the melting of Vorusethra the Flashenvy (22-32 power, 0 apr).
You gain 1.25 gold from the melting of elven-wood starstaff (25-30 power, 5 apr, physical element).
You collect a new ingredient: lump of stralite (1).
You gain 15.00 gold from the melting of Corpathus (40-56 power, 12 apr).
You gain 11.13 gold from the melting of yew longbow 'Phoenixravager'.
You gain 6.66 gold from the melting of restful stralite amulet of the eclipse.
You gain 2.19 gold from the melting of shielding rune of the titan (absorb 350; dur 8; cd 14).
There is a previous level here (press '' or right click to use).
Saving game...
Saving done.
Saving game...
Saving done.
Riogash deactivates his cloak's restoration systems.




























































































