Abenath the level 6 Cornac Corruptor by Galathon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp6 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic39 (base 29)
Willpower16 (base 16)
Cunning10 (base 10)

Resources

Life188/188
Vim198/198
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save19
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blood1.30
3/5
2/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Hexes1.30
2/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
4/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You pickup 0.90 gold pieces.
You pickup 0.80 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.45 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.70 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Abenath deactivates
Dark Ritual.
Abenath activates
Dark Ritual.
Space around you starts to dissolve...


Resting starts...

Talent Blood Lock is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 25 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.17 gold from the transmogrification of
cleansing iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 1.37 gold from the transmogrification of
steady rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 25.00 gold from the transmogrification of
Prismatic Rune (6 turns; acid, physical, light, blight, fire, temporal).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.