Freddo the level 12 Halfling Summoner by oh2604

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHalfling
ClassSummoner
Level / Exp12 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity17 (base 11)
Constitution14 (base 13)
Magic10 (base 10)
Willpower42 (base 29)
Cunning38 (base 26)

Resources

Life314/314
Equilibrium20
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth47.237717309058
See Invisible47.237717309058

Offense: Mainhand

Damage12
Accuracy47
Crit Chance12%
APR27
Speed1.00

Offense: Offhand

Damage11
Accuracy47
Crit Chance12%
APR27
Speed1.00

Offense: Spell

Spellpower14
Crit Chance10%
Speed1

Offense: Mind

Mindpower35
Crit Chance12%
Speed1

Offense: Damage Bonus

Temporal+6%
Blight+5%
Fire+3%
Mind+5%
Nature+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save20
Spell Save20
Mental Save30

Defense: Resistances

Lightning+ 3%( 70%)
Nature+ 16%( 70%)
Blight+ 5%( 70%)
Arcane+ 5%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Teleport Resistance20%
Poison Resistance40%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
5/5
4/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
3/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
3/5
3/5
2/5
1/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

failed
failed
done
done
failed
done
active
done
active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Freddo the Halfling Summoner level 10
6th Mirth 122nd year of Ascendancy at 20:52
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Freddo the Halfling Summoner level 9
3rd Mirth 122nd year of Ascendancy at 13:25
see stats

Log

Ran for 19 turns (stop reason: at exit).

You gain 2.00 gold from the transmogrification of
deadly quiver of yew arrows of wind (23/23, 42-59 power, 10 apr).
You gain 0.75 gold from the transmogrification of
deadly quiver of ash arrows of accuracy (18/18, 32-44 power, 7 apr).
You gain 1.02 gold from the transmogrification of
flaming steel shield (0 def, 4 armour, 36.5 block).
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 1.55 gold from the transmogrification of
cleansing steel plate armour of clarity (0 def, 9 armour).
You gain 1.47 gold from the transmogrification of
steel mail armour of cold resistance (2 def, 6 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.45 gold from the transmogrification of
hardened leather gloves of dexterity (+2) (0 def, 2 armour).
You gain 0.75 gold from the transmogrification of
woollen robe of fire (+9%) (0 def, 0 armour).
You gain 1.32 gold from the transmogrification of
mindwoven woollen robe of nature (+19%) (0 def, 0 armour).
You gain 4.32 gold from the transmogrification of
focusing cashmere robe of fire (+11%) (0 def, 0 armour).
You gain 6.54 gold from the transmogrification of
Bregiyon the linen cloak (1 def, 10 armour).
You gain 10.08 gold from the transmogrification of
steel waraxe 'Sulfuroath' (19-26 power, 3 apr).
You gain 2.38 gold from the transmogrification of
surging ash magestaff (15-18 power, 3 apr, cold element).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (17-27 power, 1 apr).
You gain 2.59 gold from the transmogrification of
rogue's steel ring of power.
You gain 0.54 gold from the transmogrification of
teleportation rune (range 28; cd 10).
You gain 1.38 gold from the transmogrification of
shielding rune (absorb 129; dur 3; cd 17).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 18).
You gain 1.48 gold from the transmogrification of
shielding rune (absorb 163; dur 4; cd 14).
You gain 1.27 gold from the transmogrification of
acid wave rune (damage 54; dur 4; cd 19).
You gain 1.00 gold from the transmogrification of
wild infusion (res 17%; physical; dur 3; cd 15).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 618%; cd 12).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 68; cd 10).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 44; cd 14).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.