Slomo the level 6 Halfling Archer by carpecaseus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp6 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity35 (base 27)
Constitution11 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning17 (base 14)

Resources

Life186/186
Stamina122/122
Healing Factor1.0097162075846
Regeneration3.28157767465

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage30
Accuracy37
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)3 (57.155997060385%)
Defense40
Ranged Defense40
Fatigue0
Physical Save20
Spell Save8
Mental Save21

Defense: Resistances

Blight+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
On fingers
Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
supercharged elm wand of conjuration [power 130] (17 cooldown).
You gain 1.45 gold from the transmogrification of
elm magestaff of power (10-12 power, 2 apr, fire element).
You gain 1.77 gold from the transmogrification of
shielding rune of the warrior (absorb 122; dur 4; cd 14).
You gain 25.00 gold from the transmogrification of
Mirror Image Rune (dur 6; cd 24).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.