Tahnh the level 11 Higher Archmage by Crysomere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution16 (base 11)
Magic37 (base 36)
Willpower31 (base 24)
Cunning11 (base 11)

Resources

Life-54/202
Mana17/285
Healing Factor1.3645771506546
Regeneration5.25362203002

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision3

Offense: Mainhand

Damage42
Accuracy5
Crit Chance1%
APR4
Speed1.00

Offense: Spell

Spellpower35
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+15%
Blight+28%
Arcane+35%
Cold+6%
All0%
Darkness+3%
Physical+8%
Lightning+12%
Mind+11%
Fire+6%
Nature+18%

Defense: Base

Armour (hardiness)6 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save22
Spell Save21
Mental Save14

Defense: Resistances

Darkness+ 15%( 70%)
Nature+ 35%( 70%)
Blight+ 26%( 70%)
Arcane+ 16%( 70%)
Mind+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
1/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5

Effects

Quests

done
done
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Tahnh the Higher Archmage level 10
2nd Dusk 122nd year of Ascendancy at 13:08
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Tahnh the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:18
see stats

Log

Xetha the bandit lord's corrosive acid area effect hits Tahnh for 15 acid damage.

Tahnh casts
Aether Beam.
Xetha the bandit lord is silenced!

Tahnh's aether beam hits Xetha the bandit lord for
39 arcane damage.
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.
Tahnh resists!

Tahnh HEALS from arcane damage!
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.
Tahnh's aether beam hits
Tahnh for 34 arcane, 13 healing (34 total damage) [13 healing].
Tahnh resists!

Tahnh HEALS from arcane damage!
Tahnh's aether beam hits
Tahnh for 34 arcane, 13 healing (34 total damage) [13 healing].
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.
Xetha the bandit lord's corrosive acid area effect hits
Tahnh for 15 acid damage.
Tahnh resists!

Tahnh HEALS from arcane damage!
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.
Tahnh's aether beam hits
Tahnh for 34 arcane, 13 healing (34 total damage) [13 healing].
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.
Tahnh's aether beam hits Xetha the bandit lord for
5 arcane damage.

Tahnh casts
Teleport.
White jelly briefly catches sight of you!
Islath the dremling briefly catches sight of you!
Islath the dremling casts
Lightning.
Islath the dremling hits Tahnh for 88 lightning damage.
Tahnh the level 11 higher archmage was shocked to death by Islath the dremling on level 1 of The Maze.