Malice II the level 6 Higher Archmage by LupaWolf101

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp6 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution18 (base 15)
Magic22 (base 21)
Willpower21 (base 20)
Cunning12 (base 11)

Resources

Life164/164
Mana125/125
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Invisible9

Offense: Mainhand

Damage9
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance12%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+16%
Cold+6%
Arcane+6%
Fire+6%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save20
Spell Save20
Mental Save17

Defense: Resistances

Arcane+ 17%( 70%)
Darkness+ 15%( 70%)
Light+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
2/5
1/5
0/5
0/5
Spell / Air1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
failed
active
done
done

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Malice II the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:47
see stats
The Arena Unlocked Arena mode.
By Malice II the Higher Archmage level 5
3rd Summertide 122nd year of Ascendancy at 21:38
see stats

Log


Burning from Malice II hits Stone troll for
20 fire damage.
The fabric of time around Malice II returns to normal.

Talent Lightning is ready to use.
Talent Rune: Manasurge is ready to use.

Burning from Malice II hits Stone troll for
20 fire damage.
Talent Flame is ready to use.

You collect a new ingredient:
length of troll intestine (1).
Burning from Malice II hits Stone troll for
20 fire damage.
Burning from Malice II killed Stone troll!

Resting starts...

Talent Temporal Shield is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.


Malice II picks up (a.):
regeneration infusion of the warrior (heal 97; 17 cd).

Malice II picks up (b.):
balanced iron battleaxe of erosion (16-23 power, 1 apr).

Malice II picks up (b.):
wild infusion (res 16%; physical; dur 2; cd 13).

Malice II refocuses the energies of her staff.
Malice II wears (replacing
enveloping linen cloak (7 def, 0 armour)): Morbusglory (1 def, 0 armour).

Talent Command Staff is ready to use.