Ateldar the level 11 Higher Brawler by ColdFlame53

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBrawler
Level / Exp11 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity34 (base 21)
Constitution17 (base 10)
Magic11 (base 10)
Willpower17 (base 10)
Cunning33 (base 26)

Resources

Life432/432
Stamina148/148
Healing Factor1.162941519274
Regeneration8.4313260147363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision6
See Stealth43.712164534463
See Invisible33.712164534463

Offense: Barehand

Damage40
Accuracy45
Crit Chance11%
APR7
Speed0.80

Offense: Spell

Spellpower5.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+11%
Lightning+10%
Nature+5%
All0%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)10 (35.65183292883%)
Defense37
Ranged Defense37
Fatigue0
Physical Save20
Spell Save20
Mental Save24

Defense: Resistances

Lightning+ 35%( 70%)
Blight+ 27%( 70%)
Arcane+ 5%( 70%)
Nature+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Instadeath Resistance100%
Blind Resistance15%
Poison Resistance90%
Knockback Resistance40%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
3/5
1/5
2/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
2/5
0/5
0/5
Cunning / Tactical1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5

Generic Talents

Technique / Unarmed training1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
2/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
3/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
failed
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Around waist
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Ateldar the Higher Brawler level 10
4th Mirth 122nd year of Ascendancy at 05:54
see stats

Log

You gain 10.25 gold from the transmogrification of extending ash totem of stinging [power 182] (15 cooldown).
You gain 5.25 gold from the transmogrification of
cleansing elm totem of healing [power 116] (15 cooldown).
You gain 2.52 gold from the transmogrification of
grounding iron helm of the depths (0 def, 3 armour).
You gain 1.32 gold from the transmogrification of
slimy woollen robe of the mind (+12%) (0 def, 0 armour).
You gain 1.27 gold from the transmogrification of
mindwoven woollen robe of nature (+18%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.05 gold from the transmogrification of
vined mindstar of balance (5-6 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (4-5 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (4-5 power, 18 apr, mind damage).
You gain 2.00 gold from the transmogrification of
creative vined mindstar (5-6 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (14-20 power, 3 apr).
You gain 2.72 gold from the transmogrification of
flaming steel dagger of daylight (12-16 power, 6 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 172; 13 cd).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.


There is a A gate into the Maze here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Saving game...

Saving done.