
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 Ignore Race/Class Locks 1.0.1 Stone Wardens DLC Class 1.0.1 Auto-Transmo Gems 1.0.1 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Archmage |
| Level / Exp | 37 / 78% |
| Size | medium |
| Lifes / Deaths | Killed by manaworm at level 1 on the 74th Pyre 122nd year of Ascendancy at 15:22 / 124Killed by PlayWithFire at level 5 on the 76th Pyre 122nd year of Ascendancy at 19:01 Killed by PlayWithFire at level 8 on the 79th Pyre 122nd year of Ascendancy at 23:03 Killed by PlayWithFire at level 10 on the 1st Summertide 122nd year of Ascendancy at 03:53 Killed by PlayWithFire at level 10 on the 1st Summertide 122nd year of Ascendancy at 22:06 Killed by PlayWithFire at level 11 on the 5th Flare 122nd year of Ascendancy at 11:06 Killed by Blood Master at level 14 on the 48th Dusk 122nd year of Ascendancy at 02:50 Killed by Blood Master at level 14 on the 48th Dusk 122nd year of Ascendancy at 04:13 Killed by snow giant thunderer at level 15 on the 64th Dusk 122nd year of Ascendancy at 07:17 Killed by forest wight at level 16 on the 67th Dusk 122nd year of Ascendancy at 15:32 Killed by PlayWithFire at level 16 on the 71st Dusk 122nd year of Ascendancy at 22:00 Killed by Minotaur of the Labyrinth at level 17 on the 75th Dusk 122nd year of Ascendancy at 03:59 Killed by Cyryyamina the gigantic corrosive tunneler at level 17 on the 1st Time of Equilibrium 122nd year of Ascendancy at 04:54 Killed by Cyryyamina the gigantic corrosive tunneler at level 17 on the 1st Time of Equilibrium 122nd year of Ascendancy at 06:25 Killed by PlayWithFire at level 17 on the 1st Time of Equilibrium 122nd year of Ascendancy at 08:36 Killed by PlayWithFire at level 18 on the 1st Haze 122nd year of Ascendancy at 03:36 Killed by PlayWithFire at level 18 on the 1st Haze 122nd year of Ascendancy at 13:03 Killed by Porelaith the black jelly at level 18 on the 1st Haze 122nd year of Ascendancy at 14:19 Killed by PlayWithFire at level 18 on the 1st Haze 122nd year of Ascendancy at 20:41 Killed by PlayWithFire at level 18 on the 2nd Haze 122nd year of Ascendancy at 02:28 Killed by PlayWithFire at level 19 on the 2nd Haze 122nd year of Ascendancy at 04:08 Killed by PlayWithFire at level 19 on the 19th Haze 122nd year of Ascendancy at 00:04 Killed by PlayWithFire at level 19 on the 21st Haze 122nd year of Ascendancy at 00:20 Killed by armoured skeleton warrior at level 19 on the 23rd Haze 122nd year of Ascendancy at 10:43 Killed by PlayWithFire at level 20 on the 24th Haze 122nd year of Ascendancy at 06:00 Killed by faeros at level 20 on the 27th Haze 122nd year of Ascendancy at 14:13 Killed by PlayWithFire at level 20 on the 59th Haze 122nd year of Ascendancy at 03:29 Killed by ultimate gwelgoroth at level 21 on the 60th Haze 122nd year of Ascendancy at 03:03 Killed by gwelgoroth at level 21 on the 63rd Haze 122nd year of Ascendancy at 12:00 Killed by Urkis, the High Tempest at level 21 on the 63rd Haze 122nd year of Ascendancy at 20:38 Killed by Celia at level 21 on the 74th Haze 122nd year of Ascendancy at 07:14 Killed by Poravena the bone giant at level 21 on the 74th Haze 122nd year of Ascendancy at 13:40 Killed by Gisena the elder vampire at level 21 on the 74th Haze 122nd year of Ascendancy at 15:08 Killed by Lisymira the master vampire at level 21 on the 74th Haze 122nd year of Ascendancy at 16:33 Killed by PlayWithFire at level 21 on the 74th Haze 122nd year of Ascendancy at 18:13 Killed by Celia at level 21 on the 74th Haze 122nd year of Ascendancy at 19:50 Killed by Belerana the skeleton warrior at level 21 on the 74th Haze 122nd year of Ascendancy at 21:01 Killed by Harkor'Zun at level 22 on the 1st Decay 122nd year of Ascendancy at 07:43 Killed by oozing horror at level 22 on the 2nd Decay 122nd year of Ascendancy at 03:12 Killed by ultimate telugoroth at level 23 on the 4th Decay 122nd year of Ascendancy at 12:18 Killed by PlayWithFire at level 24 on the 5th Decay 122nd year of Ascendancy at 23:35 Killed by void shard at level 24 on the 6th Decay 122nd year of Ascendancy at 02:46 Killed by PlayWithFire at level 24 on the 8th Decay 122nd year of Ascendancy at 05:35 Killed by elven cultist at level 24 on the 8th Decay 122nd year of Ascendancy at 07:35 Killed by elven cultist at level 24 on the 8th Decay 122nd year of Ascendancy at 09:04 Killed by PlayWithFire at level 25 on the 9th Decay 122nd year of Ascendancy at 20:10 Killed by elven guard at level 25 on the 10th Decay 122nd year of Ascendancy at 01:45 Killed by elven tempest at level 25 on the 10th Decay 122nd year of Ascendancy at 02:57 Killed by Layath the elven blood mage at level 25 on the 10th Decay 122nd year of Ascendancy at 04:36 Killed by elven tempest at level 25 on the 1st Wintertide 123rd year of Ascendancy at 00:57 Killed by elven mage at level 25 on the 1st Wintertide 123rd year of Ascendancy at 09:57 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 1st Wintertide 123rd year of Ascendancy at 22:45 Killed by PlayWithFire at level 25 on the 2nd Wintertide 123rd year of Ascendancy at 01:56 Killed by Kryl-Feijan at level 25 on the 2nd Wintertide 123rd year of Ascendancy at 03:13 Killed by Eilinora the elven blood mage at level 26 on the 1st Allure 123rd year of Ascendancy at 13:15 Killed by elven cultist at level 26 on the 2nd Allure 123rd year of Ascendancy at 02:21 Killed by elven cultist at level 26 on the 9th Allure 123rd year of Ascendancy at 01:49 Killed by PlayWithFire at level 26 on the 9th Allure 123rd year of Ascendancy at 12:46 Killed by elven mage at level 26 on the 10th Allure 123rd year of Ascendancy at 00:56 Killed by elven cultist at level 26 on the 10th Allure 123rd year of Ascendancy at 03:04 Killed by Protector Myssil at level 26 on the 1st Regrowth 123rd year of Ascendancy at 03:05 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 05:04 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 06:24 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 08:06 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 09:13 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 10:27 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 11:39 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 13:21 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 13:54 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 14:28 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 15:18 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 16:33 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 17:55 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 18:05 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 18:33 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 19:10 Killed by Grand Corruptor at level 26 on the 1st Regrowth 123rd year of Ascendancy at 19:24 Killed by elven cultist at level 26 on the 1st Regrowth 123rd year of Ascendancy at 19:58 Killed by uruivellas at level 27 on the 4th Regrowth 123rd year of Ascendancy at 04:06 Killed by uruivellas at level 27 on the 4th Regrowth 123rd year of Ascendancy at 05:33 Killed by uruivellas at level 27 on the 4th Regrowth 123rd year of Ascendancy at 07:06 Killed by uruivellas at level 27 on the 4th Regrowth 123rd year of Ascendancy at 08:54 Killed by uruivellas at level 27 on the 4th Regrowth 123rd year of Ascendancy at 11:08 Killed by fire wyrm at level 27 on the 4th Regrowth 123rd year of Ascendancy at 16:45 Killed by fire wyrm at level 27 on the 4th Regrowth 123rd year of Ascendancy at 22:05 Killed by fire wyrm at level 27 on the 4th Regrowth 123rd year of Ascendancy at 23:40 Killed by PlayWithFire at level 27 on the 5th Regrowth 123rd year of Ascendancy at 01:23 Killed by fire wyrm at level 27 on the 5th Regrowth 123rd year of Ascendancy at 02:55 Killed by skeleton warrior at level 28 on the 13rd Regrowth 123rd year of Ascendancy at 21:51 Killed by emperor wight at level 29 on the 16th Regrowth 123rd year of Ascendancy at 08:22 Killed by Salywen the large white snake at level 29 on the 16th Regrowth 123rd year of Ascendancy at 14:07 Killed by The Master at level 29 on the 18th Regrowth 123rd year of Ascendancy at 07:30 Killed by The Master at level 29 on the 18th Regrowth 123rd year of Ascendancy at 08:37 Killed by PlayWithFire at level 29 on the 18th Regrowth 123rd year of Ascendancy at 10:26 Killed by The Master at level 29 on the 18th Regrowth 123rd year of Ascendancy at 19:03 Killed by Neriyawen the vampire lord at level 31 on the 49th Regrowth 123rd year of Ascendancy at 03:38 Killed by orc soldier at level 33 on the 64th Regrowth 123rd year of Ascendancy at 04:51 Killed by orc cryomancer at level 33 on the 65th Regrowth 123rd year of Ascendancy at 06:01 Killed by PlayWithFire at level 33 on the 65th Regrowth 123rd year of Ascendancy at 08:16 Killed by PlayWithFire at level 33 on the 65th Regrowth 123rd year of Ascendancy at 12:22 Killed by PlayWithFire at level 34 on the 65th Regrowth 123rd year of Ascendancy at 17:43 Killed by overpowered greater multi-hued wyrm at level 34 on the 66th Regrowth 123rd year of Ascendancy at 03:48 Killed by multi-hued drake at level 34 on the 66th Regrowth 123rd year of Ascendancy at 05:07 Killed by PlayWithFire at level 34 on the 73rd Regrowth 123rd year of Ascendancy at 02:09 Killed by orc high pyromancer at level 34 on the 73rd Regrowth 123rd year of Ascendancy at 05:55 Killed by orc master assassin at level 34 on the 73rd Regrowth 123rd year of Ascendancy at 07:53 Killed by orc high cryomancer at level 34 on the 73rd Regrowth 123rd year of Ascendancy at 09:22 Killed by PlayWithFire at level 34 on the 73rd Regrowth 123rd year of Ascendancy at 11:30 Killed by oozing horror at level 34 on the 73rd Regrowth 123rd year of Ascendancy at 14:21 Killed by orc high pyromancer at level 34 on the 73rd Regrowth 123rd year of Ascendancy at 15:43 Killed by PlayWithFire at level 34 on the 74th Regrowth 123rd year of Ascendancy at 00:00 Killed by PlayWithFire at level 34 on the 74th Regrowth 123rd year of Ascendancy at 20:51 Killed by orc necromancer at level 35 on the 11st Pyre 123rd year of Ascendancy at 01:18 Killed by Balezrzoa the Witherer at level 36 on the 68th Pyre 123rd year of Ascendancy at 09:26 Killed by PlayWithFire at level 36 on the 68th Pyre 123rd year of Ascendancy at 11:06 Killed by PlayWithFire at level 36 on the 70th Pyre 123rd year of Ascendancy at 02:25 Killed by Eloralle the faeros at level 36 on the 70th Pyre 123rd year of Ascendancy at 06:45 Killed by Eloralle the faeros at level 36 on the 70th Pyre 123rd year of Ascendancy at 08:00 Killed by PlayWithFire at level 36 on the 70th Pyre 123rd year of Ascendancy at 09:31 Killed by lava floor at level 37 on the 70th Pyre 123rd year of Ascendancy at 19:57 Killed by lava floor at level 37 on the 70th Pyre 123rd year of Ascendancy at 21:38 Killed by Fyrk, Faeros High Guard at level 37 on the 71st Pyre 123rd year of Ascendancy at 00:51 Killed by lava floor at level 37 on the 71st Pyre 123rd year of Ascendancy at 02:54 Killed by Hessaab the uruivellas at level 37 on the 10th Mirth 123rd year of Ascendancy at 00:57 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 37 (base 31) |
| Magic | 86 (base 60) |
| Willpower | 86 (base 60) |
| Cunning | 27 (base 12) |
Resources
| Life | 622/622 |
| Mana | 382/382 |
| Equilibrium | 0 |
| Healing Factor | 1.49 |
| Regeneration | 1.5645 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +158.5% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 8 |
| See Stealth | 12 |
| See Invisible | 19 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 67 |
| Accuracy | 18 |
| Crit Chance | 8% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 68.75 |
| Crit Chance | 40% |
| Speed | 1 |
Offense: Mind
| Mindpower | 48.666666666667 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +15% |
| Mind | +36% |
| All | +12% |
| Lightning | +42% |
| Temporal | +20% |
| Cold | +42% |
| Arcane | +42% |
| Fire | +52% |
| Darkness | +20% |
Offense: Damage Penetration
| Fire | +50% |
| Mind | +20% |
Defense: Base
| Armour (hardiness) | 21 (30%) |
| Defense | 25.5 |
| Ranged Defense | 26.5 |
| Fatigue | 0 |
| Physical Save | 40.988682658697 |
| Spell Save | 58.238682658697 |
| Mental Save | 54.808333333333 |
Defense: Resistances
| Blight | + 20%( 70%) |
| Physical | + 4%( 70%) |
| Mind | -10%( 70%) |
| All | 0%( 70%) |
| Darkness | + 8%( 70%) |
| Temporal | + 8%( 70%) |
| Cold | + 42%( 70%) |
| Fire | + 10%( 70%) |
| Nature | + 20%( 70%) |
Defense: Immunities
| Confusion Resistance | 0% |
| Silence Resistance | 40% |
| Instadeath Resistance | 100% |
| Blind Resistance | 40% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 229 damage for 5 turns. The effect will scale with your magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 152 life over 5 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1262% over 10 turns and instantly restoring 63 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
Class Talents
| Spell / Meta | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Air | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Wildfire | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Burning Wake |
| talent | Chant of Fortitude |
| talent | Essence of Speed |
| talent | Wildfire |
| talent | Arcane Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by orc soldier. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost sun paladin from death by snow giant boulder thrower. Escort: lost sun paladin (level 1 of Daikara) | failed |
You failed to protect the lost sun paladin from death by PlayWithFire. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved Constitution by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Constitution by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Constitution by +1. | done |
You failed to protect the worried loremaster from death by PlayWithFire. Escort: worried loremaster (level 4 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * You've found the needed hummerhorn wing. * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * You've found the needed chunk of ghoul flesh. * You've found the needed minotaur nose. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour) traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 Ranged Defense: +2 Fatigue: -3% Maximum encumbrance: +21 A pair of boots made of leather. |
| Light source | guard's alchemist's lamp of corpselight guard's alchemist's lamp of corpselightPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +10 Spellpower: +4 Spell crit. chance: +4% Light radius: +3 See invisible: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | cashmere wizard hat of earthrunes (2 def, 3 armour) cashmere wizard hat of earthrunes (2 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Defense: +2 Changes stats: +3 Con It can be used to activate talent Stone Wall, placing all other charms into a 72 cooldown : Effective talent level: 3.9 Power cost: 72 out of 80/80. Range: 7.00 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 10 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 233.43 physical dmage. Duration and damage will improve with your Spellpower. A pointy cloth hat, very wizardly... |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Defense: +12 Changes stats: +5 Lck / +5 Cun Changes resistances: +4% physical Changes damage: +3% physical Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 17 power out of 35/35) : Effective talent level: 2.0 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 10 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | conjurer's gold ring of clarity conjurer's gold ring of clarityPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Mag / +6 Wil Mental save: +7 Confusion immunity: +20% Spellpower: +8 Rings can have magical properties. |
| On fingers | solipsist's gold ring of life solipsist's gold ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Wil Life regen: +0.80 Maximum life: +40.00 Mindpower: +8 Healing mod.: +19% Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | Lost Staff of Archmage Tarelion (30-36 power, 4 apr, fire damage) Lost Staff of Archmage Tarelion (30-36 power, 4 apr, fire damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Fire Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes damage: +30% arcane / +30% fire / +30% cold / +30% lightning Talents cooldown: Chain Lightning (-2 turns) Ice Storm (-2 turns) Arcane Vortex (-2 turns) Fireflash (-2 turns) Talent granted: +1 Command Staff Silence immunity: +40% Mana when firing critical spell: +12.00 Maximum mana: +40.00 Spellpower: +40 Spell crit. chance: +25% Archmage Tarelion traveled the world in his youth. But the world is not a nice place and it seems he had to run fast. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes damage: +8% darkness / +8% temporal Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 Changes stats: +4 Mag / +4 Wil / +4 Cun Damage when the wearer is hit: 15 arcane Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 Mental save: +15 Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
| Cloak | thick cashmere cloak of resilience (2 def, 7 armour) thick cashmere cloak of resilience (2 def, 7 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +2 Changes resistances: +12% cold Maximum life: +41.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when the wearer is hit: 5 % chance to confuse Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +24% mind Mental save: +32 Confusion immunity: -100% Mindpower: +7 It can be used to activate talent Inner Demons (costing 29 power out of 32/32) : Effective talent level: 3.0 Power cost: 29 out of 32/32. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 8 turns, there's a 15% chance that the a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance will be doubled, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering into your mind. |
Inventory
Rune of the Rift (494.00 temporal damage, removed from time 4 turns) Rune of the Rift (494.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 592.80 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
copper amulet of constitution (+3) copper amulet of constitution (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Con Amulets can have magical properties. |
inertial copper amulet of mastery (0.10 Spell / Fire) inertial copper amulet of mastery (0.10 Spell / Fire)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Talent mastery: +0.10 Spell / Fire Pinning immunity: +20% Stamina each turn: +0.30 Amulets can have magical properties. |
shielding steel amulet of constitution (+3) shielding steel amulet of constitution (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +12% light Blindness immunity: +28% Amulets can have magical properties. |
Ichorstar IchorstarInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +4 Con Changes resistances penetration: +10% nature Grants telepathy: Humanoid/Orc Rings can have magical properties. |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 54 power out of 60/60. This azure ring seems to be always moist to the touch. |
mule's copper ring of mental power mule's copper ring of mental powerCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Maximum encumbrance: +21 Mindpower: +5 Rings can have magical properties. |
mule's steel ring of arcane power mule's steel ring of arcane powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -5% Maximum encumbrance: +23 Spellpower: +6 Rings can have magical properties. |
Gravitational Staff (30-36 power, 8 apr, gravity pin damage) Gravitational Staff (30-36 power, 8 apr, gravity pin damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Gravity pin Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +20% physical / +12% temporal Talent masteries: +0.20 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 13 power out of 14/14) : Effective talent level: 3.0 Power cost: 13 out of 14/14. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spells center and inflicts 94.75 physical damage. This deals 50% extra damage to pinned targets, in addition to the knockback. The damage dealt will scale with your Paradox and Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
Rod of Sarrilon (30-36 power, 4 apr, temporal damage) Rod of Sarrilon (30-36 power, 4 apr, temporal damage)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Temporal Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.20 Chronomancy / Timeline Threading +0.20 Spell / Temporal +0.20 Chronomancy / Time Travel +0.20 Chronomancy / Paradox Talents cooldown: Body Reversion (-2 turns) Temporal Reprieve (-10 turns) Paradox Clone (-7 turns) Gravity Well (-6 turns) Temporal Clone (-5 turns) Teleport immunity: +100% Spellpower: +40 Spell crit. chance: +15% Reduces paradox failures(equivalent to willpower): +50 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
Hanyrion HanyrionInfused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour: +6 Changes resistances: +6% fire Disease immunity: +10% Teleport immunity: +25% A belt that goes around your waist. |
enveloping cashmere cloak (10 def, 0 armour) enveloping cashmere cloak (10 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Zubolaith (2 def, 0 armour) Zubolaith (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +5 Mag Damage when the wearer is hit: 20 blight Spellpower on spell critical (stacks up to 3 times): +10 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
clarifying linen wizard hat (1 def, 0 armour) clarifying linen wizard hat (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Mental save: +5 A pointy cloth hat, very wizardly... |
95 alchemist agate 95 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of the badger (dig speed 19 turns) iron pickaxe of the badger (dig speed 19 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
Void Star Void StarPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% arcane / +6% fire / +6% cold / +6% lightning / +6% acid Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 63 power out of 70/70) : Effective talent level: 2.0 Power cost: 63 out of 70/70. Range: 10.00 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 56.02 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star - deep black - and yet it somehow shines. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its course on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is it stinks. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Damage when the wearer is hit: 25 physical + bleeding Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +5 Mindpower: +5 It can be used to activate talent Animate Blade (costing 36 power out of 40/40) : Effective talent level: 1.0 Power cost: 36 out of 40/40. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 182 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 17 power out of 35/35) : Effective talent level: 3.0 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 74 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
dragonbone totem of cure illness 'Charstalker' [power 4] (18 cooldown) dragonbone totem of cure illness 'Charstalker' [power 4] (18 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Damage when the wearer is hit: 8 fire Changes resistances penetration: +10% fire Changes damage: +9% fire Talents granted: +3 Lay Web +4 Rushing Claws It can be used to removes up to 4 diseases from the target, placing all other charms into a 18 cooldown. Natural totems are made by powerful wilders to store nature power. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By PlayWithFire the Cornac Archmage level 30
38th Regrowth 123rd year of Ascendancy at 00:52 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By PlayWithFire the Cornac Archmage level 35
77th Regrowth 123rd year of Ascendancy at 12:39 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By PlayWithFire the Cornac Archmage level 30
19th Regrowth 123rd year of Ascendancy at 15:12 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By PlayWithFire the Cornac Archmage level 26
1st Regrowth 123rd year of Ascendancy at 04:58 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By PlayWithFire the Cornac Archmage level 34
66th Regrowth 123rd year of Ascendancy at 03:46 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By PlayWithFire the Cornac Archmage level 33
59th Regrowth 123rd year of Ascendancy at 11:17 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By PlayWithFire the Cornac Archmage level 13
8th Dusk 122nd year of Ascendancy at 07:30 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By PlayWithFire the Cornac Archmage level 32
53rd Regrowth 123rd year of Ascendancy at 09:16 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By PlayWithFire the Cornac Archmage level 22
1st Decay 122nd year of Ascendancy at 09:15 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By PlayWithFire the Cornac Archmage level 20
27th Haze 122nd year of Ascendancy at 12:40 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By PlayWithFire the Cornac Archmage level 21
63rd Haze 122nd year of Ascendancy at 22:07 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By PlayWithFire the Cornac Archmage level 31
49th Regrowth 123rd year of Ascendancy at 09:25 see stats
Level 10 (Exploration mode)
Got a character to level 10.By PlayWithFire the Cornac Archmage level 10
7th Mirth 122nd year of Ascendancy at 16:18 see stats
Level 20 (Exploration mode)
Got a character to level 20.By PlayWithFire the Cornac Archmage level 20
24th Haze 122nd year of Ascendancy at 03:04 see stats
Level 30 (Exploration mode)
Got a character to level 30.By PlayWithFire the Cornac Archmage level 30
18th Regrowth 123rd year of Ascendancy at 23:15 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By PlayWithFire the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:23 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By PlayWithFire the Cornac Archmage level 37
70th Pyre 123rd year of Ascendancy at 19:36 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By PlayWithFire the Cornac Archmage level 14
31st Dusk 122nd year of Ascendancy at 14:40 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By PlayWithFire the Cornac Archmage level 30
41st Regrowth 123rd year of Ascendancy at 20:08 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By PlayWithFire the Cornac Archmage level 32
53rd Regrowth 123rd year of Ascendancy at 22:43 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By PlayWithFire the Cornac Archmage level 14
48th Dusk 122nd year of Ascendancy at 04:45 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By PlayWithFire the Cornac Archmage level 26
2nd Regrowth 123rd year of Ascendancy at 02:02 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By PlayWithFire the Cornac Archmage level 18
1st Haze 122nd year of Ascendancy at 00:17 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By PlayWithFire the Cornac Archmage level 29
18th Regrowth 123rd year of Ascendancy at 23:15 see stats
Log
Fire imp hits PlayWithFire for 48 fire damage.
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Fire imp hits PlayWithFire for 48 fire damage.
Resting starts...
Rested for 2 turns (stop reason: taken damage).
Fire imp hits PlayWithFire for 48 fire damage.
Resting starts...
Talent Inferno is ready to use.
Rested for 57 turns (stop reason: all resources and life at maximum).
You have found a trap (water jet)!
You have found a trap (water jet)!
Ran for 5 turns (stop reason: interesting terrain).
There is a ladder to the next level here (press '' or right click to use).
You gain 2.05 gold from the transmogrification of pouch of stralite shots of annihilation (17/17, 49-58.8 power, 11 apr).
You gain 25.00 gold from the transmogrification of Brightbender (30.5-42.7 power, 5 apr).
You gain 5.81 gold from the transmogrification of surging elven-wood starstaff of invocation (25-30 power, 5 apr, temporal damage).
You gain 3.87 gold from the transmogrification of pulsing mindstar of sand (12.5-13.75 power, 32 apr, nature damage).
You gain 4.57 gold from the transmogrification of thought-forged stralite mace of crippling (37.5-52.5 power, 5 apr).
You gain 4.90 gold from the transmogrification of flaming stralite longsword of corruption (33-46.2 power, 5 apr).
You gain 7.25 gold from the transmogrification of warden's yew longbow.
You gain 25.00 gold from the transmogrification of Zofast.
You have found a trap (water jet)!
There is a ladder to the previous level here (press '' or right click to use).
