tej the level 2 Higher Bulwark by masonsmith5

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassBulwark
Level / Exp2 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity13 (base 12)
Constitution13 (base 13)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life152/152
Stamina106/106
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue20
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

failed
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Forest troll hits tej for 11 physical damage.
You collect a new ingredient:
length of troll intestine (1).
tej hits Forest troll for 25 physical damage.
tej killed Forest troll!

Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

Tej picks up (a.):
arcing iron battleaxe of massacre (20-31 power, 1 apr).
Tej picks up (e.):
pair of iron boots (0 def, 3 armour).
Ran for 16 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Ran for 2 turns (stop reason: hostile spotted to the south (brown bear)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: hostile spotted to the west (brown bear)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 19 turns (stop reason: hostile spotted to the northwest (brown bear)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (brown bear)).