Naate the level 16 Doomelf Reaver by Zaive

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDoomelf
ClassReaver
Level / Exp16 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 38)
Dexterity19 (base 11)
Constitution18 (base 10)
Magic51 (base 38)
Willpower17 (base 10)
Cunning17 (base 10)

Resources

Life351/351
Vim94/94
Healing Factor1.2811363549267
Regeneration1.6014204436583

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage54
Accuracy50
Crit Chance14%
APR13
Speed1.00

Offense: Offhand

Damage35
Accuracy50
Crit Chance12%
APR13
Speed1.00

Offense: Spell

Spellpower46
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+6%
Darkness+6%
Blight+11%
Physical+3%
Mind+3%
All0%

Offense: Damage Penetration

Acid+10%
Fire+20%
All0%

Defense: Base

Armour (hardiness)38.883307766991 (81.151787968034%)
Defense24
Ranged Defense24
Fatigue17
Physical Save31
Spell Save30
Mental Save23

Defense: Resistances

Acid+ 15%( 70%)
Cold+ 23%( 70%)
Lightning+ 22%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance10%
Confusion Resistance20%
Teleport Resistance10%
Instadeath Resistance100%
Poison Resistance10%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
3/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
2/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
2/5
1/5
5/5
Corruption / Plague1.30
3/5
1/5
1/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
1/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
1/5
3/5
Technique / Combat training1.30
0/5
4/5
0/5
3/5
3/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Naate the Doomelf Reaver level 6
77th Pyre 122nd year of Ascendancy at 07:47
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Naate the Doomelf Reaver level 10
7th Mirth 122nd year of Ascendancy at 22:08
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Naate the Doomelf Reaver level 6
79th Pyre 122nd year of Ascendancy at 09:52
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Naate the Doomelf Reaver level 10
10th Mirth 122nd year of Ascendancy at 03:11
see stats

Log

Talent Virulent Disease is ready to use.

Resting starts...

Talent Drain is ready to use.
Talent Virulent Strike is ready to use.
The shield around Naate crumbles.

Talent Bone Spear is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Naate picks up (a.):
healing infusion (heal 40; cd 15).
Naate picks up (w.):
impenetrable steel plate armour of clarity (0 def, 17 armour).
Naate picks up (g.):
manasurge rune of the warrior (regen 804% over 10 turns; mana 40; cd 16).
Naate picks up (A.):
opal.
Naate picks up (u.):
cruel ash vilestaff of illumination (15-18 power, 3 apr, acid element).
Naate picks up (w.):
grounding rough leather cap of constitution (+3) (0 def, 1 armour).
Naate picks up (v.):
Rags of the Sanctuary of power (0 def, 0 armour).
Naate picks up (q.):
Bill's Tree Trunk (30-51 power, 7 apr).
Lore found:
Bill's Tree Trunk
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Naate deactivates
Blood Vengeance.
Naate activates
Blood Vengeance.
Naate deactivates
Ruin.
Naate activates
Ruin.
Naate deactivates
Overkill.
Naate activates
Overkill.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Bone Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.