chuj the level 2 Cornac Arcane Blade by taintedmari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp2 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life114/114
Mana106/106
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy18
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Chuj picks up (a.):
shielding rune of the psychic (absorb 107; dur 3; cd 17).
Chuj picks up (a.):
regeneration infusion (heal 90; 16 cd).
Chuj picks up (a.):
movement infusion (speed 402%; cd 9).
Chuj picks up (c.):
wild infusion of the titan (res 17%; mental; dur 3; cd 13).
Chuj picks up (d.):
ethereal rune of the titan (power 10; resist 14%; move 32%; dur 5; cd 18).
Chuj picks up (b.):
movement infusion (speed 400%; cd 18).
Chuj picks up (g.):
shielding rune of the wizard (absorb 134; dur 4; cd 18).
Chuj picks up (c.):
movement infusion of the wizard (speed 456%; cd 18).
Chuj picks up (g.):
shielding rune (absorb 58; dur 3; cd 17).
There is a way to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.90 gold from the transmogrification of
naturalist's iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 2.22 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.07 gold from the transmogrification of
mindwoven linen robe of time (+7%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.49 gold from the transmogrification of
flaming iron mace of phasing (12-17 power, 7 apr).
You gain 1.75 gold from the transmogrification of
shielding rune of the wizard (absorb 134; dur 4; cd 18).
You gain 1.73 gold from the transmogrification of
shielding rune of the psychic (absorb 107; dur 3; cd 17).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 58; dur 3; cd 17).
You gain 1.90 gold from the transmogrification of
ethereal rune of the titan (power 10; resist 14%; move 32%; dur 5; cd 18).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 17%; mental; dur 3; cd 13).
You gain 0.77 gold from the transmogrification of
regeneration infusion (heal 90; 16 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 456%; cd 18).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 18).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 402%; cd 9).
There is a way to the previous level here (press '' or right click to use).