Hank the level 10 Higher Alchemist by kennyra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp10 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic34 (base 33)
Willpower15 (base 11)
Cunning22 (base 22)

Resources

Life0/214
Mana138/188
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage41
Accuracy5
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower30
Crit Chance13%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+11%
Darkness+10%
Blight+10%
Acid+10%
Fire+10%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save17
Mental Save12

Defense: Resistances

Lightning+ 27%( 70%)
Temporal+ 13%( 70%)
Cold+ 13%( 70%)
Fire+ 16%( 70%)
Mind+ 19%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
3/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Energy alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
1/5
0/5

Effects

Quests

active
failed
done
active
done
done

Equipment

Tool
On feet
Around neck
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Hank the Higher Alchemist level 10
40th Dusk 122nd year of Ascendancy at 21:59
see stats
The Arena Unlocked Arena mode.
By Hank the Higher Alchemist level 9
4th Mirth 122nd year of Ascendancy at 15:54
see stats

Log


Thought-forged bowman shoots!

Hank uses
Infusion: Healing.
Hank receives 68 healing from Infusion: Healing.
Hank casts
Refit Golem.
Refitting starts...

Refitted for 0 turns (stop reason: hostile spotted to the southeast (Xerilaith the rogue)).

Hank casts
Invoke Golem.
Your golem is currently inactive.

Hank casts
Refit Golem.
Refitting starts...

Refitted for 0 turns (stop reason: hostile spotted to the southeast (Xerilaith the rogue)).

Hank uses
Infusion: Regeneration.
Hank starts regenerating health quickly.

Thought-forged bowman's Shoot hits
Hank for 83 physical damage.
Something shoves Thought-forged bowman aside.

Xerilaith the rogue casts
Moonlight Ray.
Xerilaith the rogue hits Hank for 42 darkness damage.
Thought-forged bowman shoots!

Vorysetira the white worm mass shoves Thought-forged bowman aside.
Thought-forged bowman shoots!

Xerilaith the rogue casts
Searing Light.
Xerilaith the rogue hits Hank for 40 light damage.
Thought-forged bowman shoots!

Xerilaith the rogue's light area effect hits
Hank for 20 light damage.
Hank the level 10 higher alchemist was jerkied to death by Xerilaith the rogue on level 1 of The Maze.