Ankidoo the level 7 Cornac Berserker by ankidoont

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 29)
Dexterity11 (base 11)
Constitution17 (base 17)
Magic12 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-10/243
Stamina57/129
Healing Factor1.0629415192739
Regeneration6.6553923556849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage54
Accuracy21
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+4%

Defense: Base

Armour (hardiness)13.317011280365 (72.903125182002%)
Defense2
Ranged Defense2
Fatigue13
Physical Save17
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
3/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

detrimental effect
detrimental effect

Quests

failed
done
done
active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Unstoppable (Roguelike) Returned from the dead.
By Ankidoo the Cornac Berserker level 7
76th Pyre 122nd year of Ascendancy at 14:59
see stats

Log

Ankidoo hits Thief for 41 physical, 49 physical (90 total damage).
Ankidoo killed Thief!
Ankidoo stops regenerating health quickly.

Deadly Poison from Thief hits
Ankidoo for 26 nature damage.
Thief hits Ankidoo for 24 physical, 6 darkness, 8 physical, 6 nature (44 total damage).

Deadly Poison from Thief hits
Ankidoo for 26 nature damage.

Rush is still on cooldown for 21 turns.

Rush is still on cooldown for 21 turns.

Thief uses
Infusion: Regeneration.
Thief starts regenerating health quickly.

Talent Infusion: Healing is ready to use.
Deadly Poison from Thief hits
Ankidoo for 26 nature damage.

Ankidoo is no longer poisoned.

Talent Vitality is ready to use.

Ankidoo uses
Infusion: Healing.
Ankidoo receives 53 healing from Infusion: Healing.

Rush is still on cooldown for 18 turns.

Ankidoo misses Thief.
Thief deactivates
Stealth.
Ankidoo is poisoned!

Thief hits Ankidoo for 16 physical, 8 physical (24 total damage).

Talent Infusion: Wild is ready to use.
Deadly Poison from Thief hits
Ankidoo for 39 nature damage.
Thief hits Ankidoo for 17 physical, 6 darkness, 11 physical, 6 nature (40 total damage).