Corwin II the level 19 Cornac Wanderer by loimprevisto

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp19 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 32)
Dexterity15 (base 15)
Constitution17 (base 12)
Magic12 (base 12)
Willpower36 (base 28)
Cunning20 (base 12)

Resources

Mana338/338
Vim172/172
Life455/455
Stamina219/219
Steam100/100
Healing Factor1.532941519274
Regeneration6.5150014569145

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage48
Accuracy38
Crit Chance16%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower41
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+9%
Light+10%
Lightning+3%
Cold+9%
Physical+10%
Mind+18%
All0%

Offense: Damage Penetration

Cold+10%
Lightning+15%
Mind+15%
Nature+15%

Defense: Base

Armour (hardiness)25 (35.65183292883%)
Defense32
Ranged Defense32
Fatigue18
Physical Save29
Spell Save24
Mental Save26

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 6%( 70%)
Physical+ 6%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)
Lightning+ 12%( 70%)
Light+ 39%( 70%)
Darkness+ 3%( 70%)
Fire+ 16%( 70%)
Mind+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%
Bleed Resistance60%
Stun Resistance49%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Runes

Class Talents

Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Chronomancy / Threaded Combat1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
2/5
2/5
Celestial / Radiance1.00
0/5
0/5
0/5
0/5
Cursed / Gloom1.00
4/5
3/5
1/5
4/5
Celestial / Circles1.00
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
0/5
0/5
0/5
0/5
Steamtech / Engineering1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.00
4/5
4/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
4/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
done
failed
done
active
done
active
active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Corwin II the Cornac Wanderer level 19
28th Haze 122nd year of Ascendancy at 15:53
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Corwin II the Cornac Wanderer level 10
13rd Dusk 122nd year of Ascendancy at 16:07
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Corwin II the Cornac Wanderer level 11
15th Dusk 122nd year of Ascendancy at 19:02
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Corwin II the Cornac Wanderer level 11
17th Dusk 122nd year of Ascendancy at 07:22
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Corwin II the Cornac Wanderer level 16
20th Haze 122nd year of Ascendancy at 04:45
see stats

Log

A carrion worm mass has spawned from worm that walks' wounds!
Worm that walks resists the shield bash!

Corwin II hits Worm that walks for 44 physical, 17 cold, 26 light, 33 darkness, 29 mind, 16 arcane, 78 physical, 17 cold, 26 light, 33 darkness, 15 mind, 16 arcane (348 total damage).
Talent Infusion: Regeneration is ready to use.
Worm Rot from Worm that walks hits
Corwin II for 43 blight, 34 acid (77 total damage).
Mindrot hits Worm that walks for
4 mind, 4 darkness (7 total damage).
Mindrot hits Luminous horror for
(3 absorbed), 0 mind, (4 absorbed), 0 darkness (0 total damage).
Corwin II receives 7 healing.
Worm that walks casts
Drain.
Worm that walks hits Corwin II for 208 blight, 13 blight, 22 blight (244 total damage).
Worm that walks receives
10 healing from Ruin.
Corwin II the level 19 cornac wanderer was tainted to death by a worm that walks on level 3 of Lake of Nur.
A carrion worm mass bursts out of Corwin II!
Corwin II is free from the worm rot.

You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Worm that walks killed Corwin II!
Saving game...

Saving done.

Corwin II receives 10 healing.
Talent Resonance Field is ready to use.
Corwin II receives 10 healing.
Corwin II activates
Gloom.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.