Aeztrya Thera the level 14 Cornac Alchemist by Kenedah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp14 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution42 (base 30)
Magic43 (base 40)
Willpower25 (base 11)
Cunning14 (base 10)

Resources

Life391/391
Mana147/147
Healing Factor1.4839880031269
Regeneration3.3389730070356

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10
See Invisible10

Offense: Mainhand

Damage30
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+15%
Light+10%
Lightning+3%
Cold+61%
Mind+15%
Nature+26%

Offense: Damage Penetration

Temporal+20%

Defense: Base

Armour (hardiness)30.8620865895 (60%)
Defense25
Ranged Defense25
Fatigue7
Physical Save30
Spell Save30
Mental Save22

Defense: Resistances

Acid+ 36%( 70%)
Blight+ 29%( 70%)
Physical+ 17%( 70%)
Cold+ 66%( 70%)
All+ 11%( 70%)
Lightning+ 26%( 70%)
Light+ 38%( 70%)
Fire+ 20%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Explosive admixtures1.30
1/5
2/5
1/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
1/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
1/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
5/5
1/5
3/5
Spell / Staff combat1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Aeztrya Thera the Cornac Alchemist level 10
4th Flare 122nd year of Ascendancy at 17:55
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Aeztrya Thera the Cornac Alchemist level 7
78th Pyre 122nd year of Ascendancy at 16:31
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.85 gold pieces.

Aeztrya Thera picks up (n.):
arcing steel waraxe of massacre (17-24 power, 3 apr).
There is a next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


You give
Eel-skin armour (16 def, 0 armour) to golem (servant of Aeztrya Thera).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 7.16 gold from the transmogrification of
Yvinor (0 def, 13 armour).
You gain 0.96 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 1.77 gold from the transmogrification of
impenetrable iron mail armour of acid resistance (2 def, 10 armour).
You gain 1.35 gold from the transmogrification of
impenetrable iron mail armour (2 def, 10 armour).
You gain 6.34 gold from the transmogrification of
Charprophet (15 def, 3 armour).
You gain 5.03 gold from the transmogrification of
Aerelerin the Earthspawn (0 def, 5 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 8.02 gold from the transmogrification of
Obsidianbile (0 def, 3 armour).
You gain 7.66 gold from the transmogrification of
Ulfuntir.
You gain 1.20 gold from the transmogrification of
arcing steel waraxe of massacre (17-24 power, 3 apr).
You gain 2.65 gold from the transmogrification of
steady cured leather sling of cold.
You gain 2.24 gold from the transmogrification of
ranger's cured leather sling of fire.
You gain 1.01 gold from the transmogrification of
mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-26 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 2; cd 12).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 15 cd).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 71; 17 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 512%; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 12).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.