Nana Sun Paladin the level 16 Whitehoof Sun Paladin by Kenedah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassSun Paladin
Level / Exp16 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 34)
Dexterity12 (base 10)
Constitution15 (base 10)
Magic60 (base 43)
Willpower15 (base 10)
Cunning15 (base 10)

Resources

Life476/476
Positive17/35
Healing Factor1.4
Regeneration2.31

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage42
Accuracy29
Crit Chance17%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)32.24 (76.629213483146%)
Defense13
Ranged Defense13
Fatigue29
Physical Save41
Spell Save36
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance22%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
4/5
2/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
5/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Race / Whitehooves1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
active
done
active
active
done

Equipment

On feet
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Nana Sun Paladin the Whitehoof Sun Paladin level 12
38th Retaking 124th year of Ascendancy at 23:17
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Nana Sun Paladin the Whitehoof Sun Paladin level 10
16th Retaking 124th year of Ascendancy at 02:04
see stats

Log

Gigantic corrosive tunneler's acid area effect hits Giant alligator for 73 acid damage.
Gigantic corrosive tunneler's acid area effect hits Sewer alligator for
73 acid damage.
Gigantic corrosive tunneler's acid area effect hits Large white snake for
73 acid damage.
Gigantic corrosive tunneler's acid area effect hits
Nana Sun Paladin for 73 acid damage.
Gigantic corrosive tunneler's acid area effect hits Troll guard for
73 acid damage.
Gigantic corrosive tunneler's acid area effect hits Sewer alligator for
73 acid damage.
Something hits Sewer alligator for
19 acid damage.
Sewer alligator hits Sewer alligator for 19 acid damage.
The decrepit stairs crumble some more as you climb them.
There is a hidden vault here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Resting starts...

Talent Wave of Power is ready to use.
Talent Healing Light is ready to use.
Talent Rune: Shielding is ready to use.
Talent Barrier is ready to use.
Talent Path of the Sun is ready to use.
Talent Mark of Light is ready to use.
Talent Rune: Heat Beam is ready to use.
Talent Providence is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


Saving done.

There is a way up (Dominion Port) here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Nana Sun Paladin deactivates Chant of Fortitude.

Nana Sun Paladin deactivates Second Life.

Nana Sun Paladin deactivates Weapon of Light.

Nana Sun Paladin deactivates Weapon of Wrath.