corco the level 1 Cornac Oozemancer by cocosecos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp1 / 63%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning14 (base 14)

Resources

Life90/90
Equilibrium28
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy12
Crit Chance4%
APR18
Speed1.00

Offense: Offhand

Damage20
Accuracy12
Crit Chance4%
APR18
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.50
2/5
0/5
0/5
0/5
Wild-gift / Slime1.30
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


corco hits Wolf for 20 nature, 21 mind (41 total damage).
Wolf hits corco for 4 physical damage.

corco misses Wolf.
corco hits Wolf for 20 nature damage.
corco killed Wolf!

Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the southwest (wolf)).


Wolf hits corco for 4 physical damage.
corco performs a melee critical strike against Wolf!
corco hits Wolf for 30 nature, 20 mind (50 total damage).
corco killed Wolf!

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the northwest (white jelly)).


White jelly hits corco for 4 physical damage.
corco hits White jelly for 20 nature damage.
corco killed White jelly!

Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).