Erakee the level 3 Yeek Possessor by erendor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassPossessor
Level / Exp3 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity12 (base 12)
Constitution5 (base 10)
Magic10 (base 10)
Willpower30 (base 21)
Cunning21 (base 12)

Resources

Life78/78
Psi149/149
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.970039208598
See Invisible21.970039208598

Offense: Mainhand

Damage8
Accuracy29
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy29
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+3%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save5
Spell Save14
Mental Save17

Defense: Resistances

Blight+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
4/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
2/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (white ooze)).


Erakee uses
Mind Whip.
Erakee hits White ooze for 59 mind damage.
Erakee killed White ooze!

Resting starts...

Talent Mind Whip is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Erakee picks up (j.):
elm wand of conjuration [power 105] (15 cooldown).
You pickup 0.85 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Erakee wears:
iron helm of dexterity (+2) (0 def, 3 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of acid resistance (0 def, 7 armour).
You gain 1.25 gold from the transmogrification of
prismatic cured leather armour (6 def, 4 armour).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (100% power, 2 apr, arcane element).
You gain 1.32 gold from the transmogrification of
steady rough leather sling.
You gain 0.25 gold from the transmogrification of
iron battleaxe (108% power, 1 apr).