Blognov the level 15 Higher Archmage by Blogarth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity14 (base 10)
Constitution25 (base 21)
Magic52 (base 32)
Willpower40 (base 30)
Cunning20 (base 11)

Resources

Life381/381
Mana347/348
Healing Factor1.2345178243369
Regeneration2.777665104758

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision4
See Stealth5
See Invisible8

Offense: Mainhand

Damage25
Accuracy15
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance16%
Speed1

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+7%
Acid+17%
Nature+9%
Lightning+12%
Cold+12%
Arcane+25%
Fire+11%
All0%

Offense: Damage Penetration

Cold+10%
Acid+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save27
Spell Save31
Mental Save33

Defense: Resistances

Lightning+ 12%( 70%)
Nature+ 10%( 70%)
Cold+ 21%( 70%)
Blight+ 13%( 70%)
Acid+ 22%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance20%
Teleport Resistance20%
Blind Resistance37%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
4/5
4/5
5/5
1/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
2/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5

Effects

Quests

done
done
failed
done
done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Blognov the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 21:10
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Blognov the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:29
see stats
The Arena Unlocked Arena mode.
By Blognov the Higher Archmage level 11
8th Mirth 122nd year of Ascendancy at 00:46
see stats

Log

You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

You cannot do that on the world map.

Talent Feather Wind is ready to use.
Talent Chain Lightning is ready to use.
Ran for 6 turns (stop reason: hostile spotted to the east (adventurers party)).


Talent Shielding is ready to use.

Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.

Talent Thunderstorm is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the east (adventurers party)).


Talent Temporal Shield is ready to use.
Ran for 4 turns (stop reason: hostile spotted to the east (adventurers party)).


There is a A gate into the Maze here (press '' or right click to use).

You gain 3.60 gold from the transmogrification of
earthen ash magestaff of warding (15-18 power, 3 apr, fire element).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (22-31 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (16-22 power, 3 apr).
You gain 6.47 gold from the transmogrification of
truestriking steel greatmaul of crippling (26-38 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.