Moray the level 1 Higher Alchemist by Locksmith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic18 (base 17)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life106/106
Mana53/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save8.75
Spell Save10.5
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Moray wears:
41 alchemist agate.
Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing big healthbars and tactical borders.

Saving done.

Moray activates Acid Infusion.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Moray activates Frost Infusion.

Moray deactivates Acid Infusion.


There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Talent Command Staff is ready to use.
There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Moray deactivates Frost Infusion.

Character control switched to golem (servant of Moray).

There is no way out of this level here.

There is no way out of this level here.

Run in which direction?

Character control switched to Moray.

There is a Derth (Town) here (press '' or right click to use).