









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Campaign | Arena |
Mode | Insane Roguelike |
Sex | Female |
Race | Shalore |
Class | Paradox Mage |
Level / Exp | 33 / 48% |
Size | medium |
Lifes / Deaths | Killed by Thlemirsi's temporal clone at level 33 on the 79th Pyre 122nd year of Ascendancy at 22:04 / 1 |
Primary Stats
Strength | 8 (base 10) |
Dexterity | 18 (base 10) |
Constitution | 23 (base 19) |
Magic | 75 (base 60) |
Willpower | 68 (base 59) |
Cunning | 17 (base 10) |
Resources
Life | -33/646 |
Paradox | 684 |
Healing Factor | 1.1010362694301 |
Regeneration | 0.27525906735752 |
Speed
Mental | -1.6098233857065E-12% |
Attack | -1.6098233857065E-12% |
Movement | +12.268086021983% |
Spell | -1.6098233857065E-12% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Offense: Mainhand
Damage | 35 |
Accuracy | 23 |
Crit Chance | 10% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 56 |
Crit Chance | 11% |
Speed | 1 |
Offense: Mind
Mindpower | 40 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +25% |
Cold | +11% |
Physical | +30% |
Offense: Damage Penetration
Darkness | +8% |
Defense: Base
Armour (hardiness) | 31.67494886167 (30%) |
Defense | 34 |
Ranged Defense | 34 |
Fatigue | 3 |
Physical Save | 20 |
Spell Save | 42 |
Mental Save | 32 |
Defense: Resistances
Darkness | + 57%( 70%) |
Light | + 13%( 70%) |
Temporal | + 29%( 70%) |
Fire | + 14%( 70%) |
Cold | + 28%( 70%) |
All | + 7%( 70%) |
Defense: Immunities
Stun Resistance | 51% |
Bleed Resistance | 51% |
Pinning Resistance | 22% |
Instadeath Resistance | 100% |
Knockback Resistance | 20% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 159 life over 5 turns. Its effects scale with your Cunning stat. |
Class Talents
Chronomancy / Spacetime Folding | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Gravity | 1.30 |
| 3/5 |
| 3/5 |
| 2/5 |
| 1/5 |
Chronomancy / Stasis | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 4/5 |
Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
Chronomancy / Timetravel | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Chronomancy / Matter | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Chronomancy / Timeline Threading | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 4/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Chronomancy / Fate Weaving | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Matter Weaving |
talent | Phase Pulse |
talent | Gravity Locus |
beneficial effect | The target is immune to all detrimental effects. Draconic Will |
beneficial effect | The target has been affected by space or time manipulations and is becoming more resistant to them (+10). Continuum Destabilization |
beneficial effect | The target's accuracy and power have been increased by 6. 2 Fateweaver |
beneficial effect | The target is moving is 12% faster. 1 Celerity |
beneficial effect | The target's defense and saves have been increased by 10. 2 Spin |
beneficial effect | The target is out of phase with reality, increasing defense by 31, resist all by 7%, and reducing the duration of detrimental timed effects by 21%. Out of Phase |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes resistances: +8% fire / +7% cold Stamina each turn: +0.40 Maximum stamina: +15.00 A pair of boots made of leather. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 (+4 eff.) Changes stats: +6 Cun / +7 Dex Rings can have magical properties. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Mag Changes resistances: +22% darkness Changes damage: +11% darkness Spell save: +8 (+3 eff.) Rings can have magical properties. |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Con Changes resistances: +13% temporal Pinning immunity: +22% Knockback immunity: +20% Amulets can have magical properties. |
In main hand | ![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +8% darkness / +11% temporal Changes damage: +30% physical Talent granted: +1 Command Staff Spellpower: +26 (+8 eff.) Spell crit. chance: +5% Defense after a teleport: +31 Resist all after a teleport: +7% New effects duration reduction after a teleport: +21% Reduces paradox anomalies(equivalent to willpower): +14 Staves designed for wielders of magic, by the greats of the art. |
Around waist | ![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% light / +6% darkness Mental save: +5 (+2 eff.) Spellpower: +3 (+1 eff.) A belt that goes around your waist. |
Light source | ![]() Infused by nature Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Maximum life: +61.00 Light radius: +7 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Cloak | ![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +3 Mag / +1 Wil Changes resistances: +18% darkness Changes resistances penetration: +8% darkness Changes damage: +14% darkness Stealth bonus: +16 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +6 Mag / +5 Wil Changes resistances: +16% cold Changes damage: +11% cold Mana each turn: +0.22 Psi each turn: +0.30 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Physical power: +7 (+6 eff.) Changes damage: +7% physical Combat speed: +10% Amulets can have magical properties. |
![]() Velukira the steel dagger (12-15.6 power, 6 apr) Requires: - Dexterity 16 Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 2 Base power: 12.0 - 15.6 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * cripple the target Damage (Melee): +6 nature / +6 temporal Burst (radius 1) on hit: +8 mind When wielded/worn: Physical crit. chance: +11.0% Physical power: +4 (+4 eff.) Changes resistances penetration: +5% mind Grants telepathy: Demon/Minor Demon/Major Mental save: +3 (+1 eff.) Sharp, short and deadly. |
![]() Requires: - Dexterity 16 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 Longbows are used to shoot arrows at your foes. |
![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 15 fire Changes damage: +30% fire Talent granted: +1 Command Staff Critical mult.: +24.00% Spellpower: +23 (+7 eff.) Spell crit. chance: +5% See invisible: +7 Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances penetration: +15% arcane Changes damage: +30% arcane Talent granted: +1 Command Staff Mana each turn: +0.26 Maximum mana: +64.00 Spellpower: +15 (+5 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Strength 48 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% One-handed war axes. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to fire a bolt of a random element with (base) damage 150 to 301, putting all charms on cooldown for 7 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Talent cooldown: Strike (-1 turn) Talent granted: +4 Strike It can be used to creates a wall of flames lasting 4 turns (dealing 217 fire damage overall), putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() warded elven-wood wand of clairvoyance [power 12] (6 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Maximum wards: +4 lightning / +2 temporal / +3 blight / +3 fire / +4 cold Talent granted: +1 Ward It can be used to reveal the area around you, dispelling darkness (radius 12, power 77 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
By Thlemirsi the Shalore Paradox Mage level 15
75th Pyre 122nd year of Ascendancy at 16:33 see stats
By Thlemirsi the Shalore Paradox Mage level 31
79th Pyre 122nd year of Ascendancy at 06:20 see stats
By Thlemirsi the Shalore Paradox Mage level 10
75th Pyre 122nd year of Ascendancy at 00:50 see stats
By Thlemirsi the Shalore Paradox Mage level 20
76th Pyre 122nd year of Ascendancy at 15:21 see stats
By Thlemirsi the Shalore Paradox Mage level 30
78th Pyre 122nd year of Ascendancy at 16:45 see stats
Log
Thlemirsi weaves fate.
Thlemirsi's temporal clone spins fate.
Thlemirsi's temporal clone weaves fate.
Thlemirsi's temporal clone casts Temporal Bolt.
Thlemirsi's temporal clone hits Thlemirsi for 68 physical, 113 temporal (182 total damage).
Thlemirsi's temporal clone hits Thlemirsi for 24 physical, 40 temporal (65 total damage).
Thlemirsi's temporal clone's gravity area effect hits Headless horror for 0 physical damage.
Thlemirsi moves onto the wormhole.
Headless horror wanders around!.
The fabric of time around Thlemirsi's temporal clone stabilizes to normal.
The powerful time-altering energies generate a restoration field on Thlemirsi's temporal clone.
Thlemirsi's temporal clone's skin is back to normal.
Thlemirsi's temporal clone's Temporal Bolt hits Headless horror for 0 physical, 6 temporal (6 total damage).
Thlemirsi's temporal clone causes an earthquake.
The fabric of time around Thlemirsi returns to normal.
Talent Wormhole is ready to use.
Thlemirsi's temporal clone casts Stop.
Thlemirsi's temporal clone is stunned!
Thlemirsi's temporal clone hits Thlemirsi's temporal clone for 50 physical, 83 temporal (133 total damage).
Thlemirsi's temporal clone hits Thlemirsi for 50 physical, 83 temporal (133 total damage).
Thlemirsi's temporal clone hits Thlemirsi's temporal clone for 54 physical, 89 temporal (143 total damage).
Thlemirsi the level 33 shalore paradox mage was paradoxed to death by Thlemirsi's temporal clone on level 55 of The Arena.
Thlemirsi's temporal clone killed Thlemirsi!
Thlemirsi is no longer out of phase.
Thlemirsi stops spinning fate.
Thlemirsi deactivates Phase Pulse.
Thlemirsi stops weaving fate.
Thlemirsi deactivates Gravity Locus.
Thlemirsi deactivates Matter Weaving.