Saltman John the level 9 Cornac Oozemancer by Nrrlhtgn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp9 / 86%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength25 (base 16)
Dexterity11 (base 10)
Constitution17 (base 10)
Magic10 (base 10)
Willpower32 (base 29)
Cunning24 (base 21)

Resources

Life-1/223
Equilibrium28
Healing Factor1.07
Regeneration0.2675

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy30
Crit Chance21%
APR15
Speed1.00

Offense: Offhand

Damage15
Accuracy30
Crit Chance21%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance17%
Speed1

Offense: Mind

Mindpower28.890833675464
Crit Chance25%
Speed1

Defense: Base

Armour (hardiness)26 (30%)
Defense12.35
Ranged Defense12.35
Fatigue5
Physical Save35.35
Spell Save21.35
Mental Save40.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
5/5
1/5
2/5
0/5
Wild-gift / Mucus1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
2/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Saltman John the Cornac Oozemancer level 9
4th Dusk 122nd year of Ascendancy at 16:19
see stats

Log

Rested for 57 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saltman John picks up (b.):
rough leather gloves of strength (+2) (0 def, 1 armour).
Ran for 4 turns (stop reason: hostile spotted to the north (Aduvea the copperhead snake - offscreen)).


Saltman John uses Thorn Grab.

Aduvea the copperhead snake aims less carefully.

Saltman John attunes to the damage.

Saltman John is invigorated by the attack!

Saltman John is poisoned!

Saltman John is invigorated by the attack!

Saltman John is invigorated by the attack!

Saltman John's mind surges with critical power!
Saltman John is invigorated by the attack!

Thorn Grab from Saltman John hits Aduvea the copperhead snake for
(6 to psi shield), 2 nature (2 total damage).
Saltman John hits Aduvea the copperhead snake for (6 to psi shield), 2 nature (2 total damage).
Beyond the Flesh hits
Saltman John for 34 physical, 2 nature, 7 temporal, 5 nature, 5 fire, 19 physical (73 total damage).
Aduvea the copperhead snake uses Telekinetic Smash.

Saltman John is recovering from the damage!

Saltman John's mind surges with critical power!
Saltman John is invigorated by the attack!

Saltman John is invigorated by the attack!

Saltman John's mind surges with critical power!
Saltman John is invigorated by the attack!

Saltman John is invigorated by the attack!

Saltman John is invigorated by the attack!

Saltman John is invigorated by the attack!

Saving game...