Nrrhz the level 5 Cornac Mindslayer by Nrrlhtgn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassMindslayer
Level / Exp5 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower17 (base 17)
Cunning17 (base 17)

Resources

Life148/148
Psi107/107
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
3/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You feel a surge of power as a powerful creature falls nearby.

Beleba the halfling guard is asphyxiating!

Beleba the halfling guard tries to evade attacks.


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 4 [Nrrhz].
Nrrhz has 6 stat point(s), 5 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Welcome to level 5 [Nrrhz].
Nrrhz has 9 stat point(s), 7 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.

You have gained one more life (3 remaining).

Nrrhz picks up (e.):
spinel.
Nrrhz picks up (b.):
dwarven-steel greatsword of persecution (38.5-61.6 power, 2 apr).
Nrrhz picks up (d.):
mighty elm longbow of acid.
Nrrhz picks up (k.):
yew wand of conjuration 'Turysathel' [power 403] (17 cooldown).
Nrrhz picks up (g.):
scholar's pair of rough leather boots (0 def, 1 armour).
Nrrhz picks up (h.):
dwarven-steel gauntlets of magic (+3) (0 def, 2 armour).
Nrrhz picks up (i.):
rejuvenating steel mail armour (2 def, 6 armour).
Nrrhz picks up (b.):
dwarven-steel dagger of erosion (18.5-24.05 power, 7 apr).
Nrrhz picks up (h.):
shocking dwarven-steel steamsaw of purity (23.5-35.25 power, 14 apr).

Nrrhz picks up (h.):
Isatta the Thundernaught (20-24 power, 4 apr, fire element).

You somehow avoid the trap (Rich merchant).


You don't see how to get there...


Ran for 3 turns (stop reason: didn't move).